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此仓库是为了提升国内下载速度的镜像仓库,每日同步一次。 原始仓库: https://github.com/micjahn/ZXing.Net
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BaseLuminanceSource.cs 8.63 KB
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micjahn 提交于 2018-06-28 13:28 +08:00 . #23 Strange indentation
/*
* Copyright 2012 ZXing.Net authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
namespace ZXing
{
/// <summary>
/// The base class for luminance sources which supports
/// cropping and rotating based upon the luminance values.
/// </summary>
public abstract class BaseLuminanceSource : LuminanceSource
{
// the following channel weights give nearly the same
// gray scale picture as the java version with BufferedImage.TYPE_BYTE_GRAY
// they are used in sub classes for luminance / gray scale calculation
/// <summary>
/// weight of the red channel for calculating a gray scale image
/// </summary>
protected const int RChannelWeight = 19562;
/// <summary>
/// weight of the green channel for calculating a gray scale image
/// </summary>
protected const int GChannelWeight = 38550;
/// <summary>
/// weight of the blue channel for calculating a gray scale image
/// </summary>
protected const int BChannelWeight = 7424;
/// <summary>
/// numbers of bits which for right shifting
/// </summary>
protected const int ChannelWeight = 16;
/// <summary>
///
/// </summary>
protected byte[] luminances;
/// <summary>
/// Initializes a new instance of the <see cref="BaseLuminanceSource"/> class.
/// </summary>
/// <param name="width">The width.</param>
/// <param name="height">The height.</param>
protected BaseLuminanceSource(int width, int height)
: base(width, height)
{
luminances = new byte[width * height];
}
/// <summary>
/// Initializes a new instance of the <see cref="BaseLuminanceSource"/> class.
/// </summary>
/// <param name="luminanceArray">The luminance array.</param>
/// <param name="width">The width.</param>
/// <param name="height">The height.</param>
protected BaseLuminanceSource(byte[] luminanceArray, int width, int height)
: base(width, height)
{
luminances = new byte[width * height];
Buffer.BlockCopy(luminanceArray, 0, luminances, 0, width * height);
}
/// <summary>
/// Fetches one row of luminance data from the underlying platform's bitmap. Values range from
/// 0 (black) to 255 (white). It is preferable for implementations of this method
/// to only fetch this row rather than the whole image, since no 2D Readers may be installed and
/// getMatrix() may never be called.
/// </summary>
/// <param name="y">The row to fetch, 0 &lt;= y &lt; Height.</param>
/// <param name="row">An optional preallocated array. If null or too small, it will be ignored.
/// Always use the returned object, and ignore the .length of the array.</param>
/// <returns>
/// An array containing the luminance data.
/// </returns>
override public byte[] getRow(int y, byte[] row)
{
int width = Width;
if (row == null || row.Length < width)
{
row = new byte[width];
}
for (int i = 0; i < width; i++)
row[i] = luminances[y * width + i];
return row;
}
/// <summary>
/// gets the luminance matrix
/// </summary>
public override byte[] Matrix
{
get { return luminances; }
}
/// <summary>
/// Returns a new object with rotated image data by 90 degrees counterclockwise.
/// Only callable if {@link #isRotateSupported()} is true.
/// </summary>
/// <returns>
/// A rotated version of this object.
/// </returns>
public override LuminanceSource rotateCounterClockwise()
{
var rotatedLuminances = new byte[Width * Height];
var newWidth = Height;
var newHeight = Width;
var localLuminances = Matrix;
for (var yold = 0; yold < Height; yold++)
{
for (var xold = 0; xold < Width; xold++)
{
var ynew = newHeight - xold - 1;
var xnew = yold;
rotatedLuminances[ynew * newWidth + xnew] = localLuminances[yold * Width + xold];
}
}
return CreateLuminanceSource(rotatedLuminances, newWidth, newHeight);
}
/// <summary>
/// TODO: not implemented yet
/// </summary>
/// <returns>
/// A rotated version of this object.
/// </returns>
public override LuminanceSource rotateCounterClockwise45()
{
// TODO: implement a good 45 degrees rotation without lost of information
return base.rotateCounterClockwise45();
}
/// <summary>
/// </summary>
/// <returns> Whether this subclass supports counter-clockwise rotation.</returns>
public override bool RotateSupported
{
get
{
return true;
}
}
/// <summary>
/// Returns a new object with cropped image data. Implementations may keep a reference to the
/// original data rather than a copy. Only callable if CropSupported is true.
/// </summary>
/// <param name="left">The left coordinate, 0 &lt;= left &lt; Width.</param>
/// <param name="top">The top coordinate, 0 &lt;= top &lt;= Height.</param>
/// <param name="width">The width of the rectangle to crop.</param>
/// <param name="height">The height of the rectangle to crop.</param>
/// <returns>
/// A cropped version of this object.
/// </returns>
public override LuminanceSource crop(int left, int top, int width, int height)
{
if (left + width > Width || top + height > Height)
{
throw new ArgumentException("Crop rectangle does not fit within image data.");
}
var croppedLuminances = new byte[width * height];
var oldLuminances = Matrix;
var oldWidth = Width;
var oldRightBound = left + width;
var oldBottomBound = top + height;
for (int yold = top, ynew = 0; yold < oldBottomBound; yold++, ynew++)
{
for (int xold = left, xnew = 0; xold < oldRightBound; xold++, xnew++)
{
croppedLuminances[ynew * width + xnew] = oldLuminances[yold * oldWidth + xold];
}
}
return CreateLuminanceSource(croppedLuminances, width, height);
}
/// <summary>
/// </summary>
/// <returns> Whether this subclass supports cropping.</returns>
public override bool CropSupported
{
get
{
return true;
}
}
/// <summary>
/// </summary>
/// <returns>Whether this subclass supports invertion.</returns>
public override bool InversionSupported
{
get
{
return true;
}
}
/// <summary>
/// Inverts the luminance values (newValue = 255 - oldValue)
/// </summary>
public override LuminanceSource invert()
{
return new InvertedLuminanceSource(this);
}
/// <summary>
/// Should create a new luminance source with the right class type.
/// The method is used in methods crop and rotate.
/// </summary>
/// <param name="newLuminances">The new luminances.</param>
/// <param name="width">The width.</param>
/// <param name="height">The height.</param>
/// <returns></returns>
protected abstract LuminanceSource CreateLuminanceSource(byte[] newLuminances, int width, int height);
}
}
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