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此仓库是为了提升国内下载速度的镜像仓库,每日同步一次。 原始仓库: https://github.com/micjahn/ZXing.Net
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PlanarYUVLuminanceSource.cs 10.36 KB
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micjahn 提交于 2018-06-28 13:28 +08:00 . #23 Strange indentation
/*
* Copyright 2009 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
namespace ZXing
{
/// <summary>
/// This object extends LuminanceSource around an array of YUV data returned from the camera driver,
/// with the option to crop to a rectangle within the full data. This can be used to exclude
/// superfluous pixels around the perimeter and speed up decoding.
/// It works for any pixel format where the Y channel is planar and appears first, including
/// YCbCr_420_SP and YCbCr_422_SP.
/// @author dswitkin@google.com (Daniel Switkin)
/// </summary>
public sealed class PlanarYUVLuminanceSource : BaseLuminanceSource
{
private const int THUMBNAIL_SCALE_FACTOR = 2;
private readonly byte[] yuvData;
private readonly int dataWidth;
private readonly int dataHeight;
private readonly int left;
private readonly int top;
/// <summary>
/// Initializes a new instance of the <see cref="PlanarYUVLuminanceSource"/> class.
/// </summary>
/// <param name="yuvData">The yuv data.</param>
/// <param name="dataWidth">Width of the data.</param>
/// <param name="dataHeight">Height of the data.</param>
/// <param name="left">The left.</param>
/// <param name="top">The top.</param>
/// <param name="width">The width.</param>
/// <param name="height">The height.</param>
/// <param name="reverseHoriz">if set to <c>true</c> [reverse horiz].</param>
public PlanarYUVLuminanceSource(byte[] yuvData,
int dataWidth,
int dataHeight,
int left,
int top,
int width,
int height,
bool reverseHoriz)
: base(width, height)
{
if (left + width > dataWidth || top + height > dataHeight)
{
throw new ArgumentException("Crop rectangle does not fit within image data.");
}
this.yuvData = yuvData;
this.dataWidth = dataWidth;
this.dataHeight = dataHeight;
this.left = left;
this.top = top;
if (reverseHoriz)
{
reverseHorizontal(width, height);
}
}
/// <summary>
/// Initializes a new instance of the <see cref="PlanarYUVLuminanceSource"/> class.
/// </summary>
/// <param name="luminances">The luminances.</param>
/// <param name="width">The width.</param>
/// <param name="height">The height.</param>
private PlanarYUVLuminanceSource(byte[] luminances, int width, int height)
: base(width, height)
{
yuvData = luminances;
this.luminances = luminances;
dataWidth = width;
dataHeight = height;
left = 0;
top = 0;
}
/// <summary>
/// Fetches one row of luminance data from the underlying platform's bitmap. Values range from
/// 0 (black) to 255 (white). Because Java does not have an unsigned byte type, callers will have
/// to bitwise and with 0xff for each value. It is preferable for implementations of this method
/// to only fetch this row rather than the whole image, since no 2D Readers may be installed and
/// getMatrix() may never be called.
/// </summary>
/// <param name="y">The row to fetch, 0 &lt;= y &lt; Height.</param>
/// <param name="row">An optional preallocated array. If null or too small, it will be ignored.
/// Always use the returned object, and ignore the .length of the array.</param>
/// <returns>
/// An array containing the luminance data.
/// </returns>
override public byte[] getRow(int y, byte[] row)
{
if (y < 0 || y >= Height)
{
throw new ArgumentException("Requested row is outside the image: " + y);
}
int width = Width;
if (row == null || row.Length < width)
{
row = new byte[width];
}
int offset = (y + top) * dataWidth + left;
Array.Copy(yuvData, offset, row, 0, width);
return row;
}
/// <summary>
///
/// </summary>
override public byte[] Matrix
{
get
{
int width = Width;
int height = Height;
// If the caller asks for the entire underlying image, save the copy and give them the
// original data. The docs specifically warn that result.length must be ignored.
if (width == dataWidth && height == dataHeight)
{
return yuvData;
}
int area = width * height;
byte[] matrix = new byte[area];
int inputOffset = top * dataWidth + left;
// If the width matches the full width of the underlying data, perform a single copy.
if (width == dataWidth)
{
Array.Copy(yuvData, inputOffset, matrix, 0, area);
return matrix;
}
// Otherwise copy one cropped row at a time.
byte[] yuv = yuvData;
for (int y = 0; y < height; y++)
{
int outputOffset = y * width;
Array.Copy(yuvData, inputOffset, matrix, outputOffset, width);
inputOffset += dataWidth;
}
return matrix;
}
}
/// <summary>
/// </summary>
/// <returns> Whether this subclass supports cropping.</returns>
override public bool CropSupported
{
get { return true; }
}
/// <summary>
/// Returns a new object with cropped image data. Implementations may keep a reference to the
/// original data rather than a copy. Only callable if CropSupported is true.
/// </summary>
/// <param name="left">The left coordinate, 0 &lt;= left &lt; Width.</param>
/// <param name="top">The top coordinate, 0 &lt;= top &lt;= Height.</param>
/// <param name="width">The width of the rectangle to crop.</param>
/// <param name="height">The height of the rectangle to crop.</param>
/// <returns>
/// A cropped version of this object.
/// </returns>
override public LuminanceSource crop(int left, int top, int width, int height)
{
return new PlanarYUVLuminanceSource(yuvData,
dataWidth,
dataHeight,
this.left + left,
this.top + top,
width,
height,
false);
}
/// <summary>
/// Renders the cropped greyscale bitmap.
/// </summary>
/// <returns></returns>
public int[] renderThumbnail()
{
int width = Width / THUMBNAIL_SCALE_FACTOR;
int height = Height / THUMBNAIL_SCALE_FACTOR;
int[] pixels = new int[width * height];
byte[] yuv = yuvData;
int inputOffset = top * dataWidth + left;
for (int y = 0; y < height; y++)
{
int outputOffset = y * width;
for (int x = 0; x < width; x++)
{
int grey = yuv[inputOffset + x * THUMBNAIL_SCALE_FACTOR] & 0xff;
pixels[outputOffset + x] = ((0x00FF0000 << 8) | (grey * 0x00010101));
}
inputOffset += dataWidth * THUMBNAIL_SCALE_FACTOR;
}
return pixels;
}
/// <summary>
/// width of image from {@link #renderThumbnail()}
/// </summary>
public int ThumbnailWidth
{
get
{
return Width / THUMBNAIL_SCALE_FACTOR;
}
}
/// <summary>
/// height of image from {@link #renderThumbnail()}
/// </summary>
public int ThumbnailHeight
{
get
{
return Height / THUMBNAIL_SCALE_FACTOR;
}
}
private void reverseHorizontal(int width, int height)
{
byte[] yuvData = this.yuvData;
for (int y = 0, rowStart = top * dataWidth + left; y < height; y++, rowStart += dataWidth)
{
int middle = rowStart + width / 2;
for (int x1 = rowStart, x2 = rowStart + width - 1; x1 < middle; x1++, x2--)
{
byte temp = yuvData[x1];
yuvData[x1] = yuvData[x2];
yuvData[x2] = temp;
}
}
}
/// <summary>
/// creates a new instance
/// </summary>
/// <param name="newLuminances"></param>
/// <param name="width"></param>
/// <param name="height"></param>
/// <returns></returns>
protected override LuminanceSource CreateLuminanceSource(byte[] newLuminances, int width, int height)
{
return new PlanarYUVLuminanceSource(newLuminances, width, height);
}
}
}
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