Clipping and geometric operations for spherical polygons.
An archive of the D3 3.x API Reference.
The HCG (Hue, Chroma, Grayness) color space derived from the Munsell color system.
Handy data structures for elements keyed by string.
Geographic projections, spherical shapes and spherical trigonometry.
Compute the quadtree tiles to display in a rectangular viewport.
Geometric operations for two-dimensional polygons.
Graphical primitives for visualization, such as lines and areas.
Compute the Voronoi diagram of a set of two-dimensional points.
DEPRECATED; see d3-polygon’s hull function.
Encodings that map abstract data to visual representation.
Format numbers for human consumption.
An efficient queue for managing thousands of concurrent animations.
Color spaces! RGB, HSL, Cubehelix, CIELAB, and more.
Multi-value syntax for d3-selection and d3-transition.
Extended geographic projections for d3-geo.
Evaluate asynchronous tasks with configurable concurrency.