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interfaceoptionspanels.xml 101.48 KB
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dubcat 提交于 6年前 . 1.13.2.30128
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="InterfaceOptionsPanels.lua"/>
<!-- Templates -->
<CheckButton name="InterfaceOptionsBaseCheckButtonTemplate" inherits="OptionsBaseCheckButtonTemplate" virtual="true">
<Scripts>
<OnClick>
if ( self:GetChecked() ) then
PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON);
else
PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_OFF);
end
InterfaceOptionsPanel_CheckButton_OnClick(self);
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="InterfaceOptionsCheckButtonTemplate" virtual="true" inherits="InterfaceOptionsBaseCheckButtonTemplate">
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontHighlightLeft" parentKey="Text">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</CheckButton>
<CheckButton name="InterfaceOptionsSmallCheckButtonTemplate" virtual="true" inherits="InterfaceOptionsBaseCheckButtonTemplate">
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</CheckButton>
<!-- Controls Panel -->
<Frame name="InterfaceOptionsControlsPanel" hidden="false" parent="InterfaceOptionsFramePanelContainer">
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTitle" text="CONTROLS_LABEL" inherits="GameFontNormalLarge" justifyH="LEFT" justifyV="TOP">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="16" y="-16"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentSubText" text="CONTROLS_SUBTEXT" inherits="GameFontHighlightSmall" nonspacewrap="true" maxLines="3" justifyH="LEFT" justifyV="TOP">
<Size>
<AbsDimension y="32" x="0"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTitle" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="-32" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentStickyTargeting" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentSubText" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-2" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.invert = true;
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "deselectOnClick";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentAutoClearAFK" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentStickyTargeting" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "autoClearAFK";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentAutoLootCorpse" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentAutoClearAFK" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "autoLootDefault";
self.setFunc = InterfaceOptionsControlsPanelAutoLootKeyDropDown_Update;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<Frame name="$parentAutoLootKeyDropDown" inherits="UIDropDownMenuTemplate" enableMouse="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentAutoLootCorpse" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-13" y="-24"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlight" text="AUTO_LOOT_KEY_TEXT">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="16" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_DROPDOWN;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
self:RegisterEvent("PLAYER_ENTERING_WORLD");
</OnLoad>
<OnEnter>
if ( not self.isDisabled ) then
GameTooltip:SetOwner(self, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, true);
end
</OnEnter>
<OnEvent function="InterfaceOptionsControlsPanelAutoLootKeyDropDown_OnEvent"/>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
</Frame>
<CheckButton name="$parentInteractOnLeftClick" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentAutoLootCorpse" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-70"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "interactOnLeftClick";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentLootAtMouse" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentInteractOnLeftClick" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "lootUnderMouse";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
</Frames>
<Scripts>
<OnLoad>
self.name = CONTROLS_LABEL;
self.options = ControlsPanelOptions;
InterfaceOptionsPanel_OnLoad(self);
UIDropDownMenu_SetSelectedValue(InterfaceOptionsControlsPanelAutoLootKeyDropDown, GetModifiedClick("AUTOLOOTTOGGLE"));
UIDropDownMenu_EnableDropDown(InterfaceOptionsControlsPanelAutoLootKeyDropDown);
</OnLoad>
</Scripts>
</Frame>
<!-- Combat panel -->
<Frame name="InterfaceOptionsCombatPanel" hidden="true" parent="InterfaceOptionsFramePanelContainer">
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTitle" text="COMBAT_LABEL" inherits="GameFontNormalLarge" justifyH="LEFT" justifyV="TOP">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="16" y="-16"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentSubText" text="COMBAT_SUBTEXT" inherits="GameFontHighlightSmall" nonspacewrap="true" maxLines="3" justifyH="LEFT" justifyV="TOP">
<Size>
<AbsDimension y="32" x="0"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTitle" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="-32" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentTargetOfTarget" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentSubText" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-2" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "showTargetOfTarget";
self.uvar = "SHOW_TARGET_OF_TARGET";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentFlashLowHealthWarning" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTargetOfTarget" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "doNotFlashLowHealthWarning";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<!--<Frame name="$parentFocusCastKeyDropDown" inherits="UIDropDownMenuTemplate" enableMouse="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTargetOfTarget" relativePoint="TOPRIGHT" x="310" y="-20"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlight" text="FOCUS_CAST_KEY_TEXT">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="16" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_DROPDOWN;
self:RegisterEvent("PLAYER_ENTERING_WORLD");
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
<OnEnter>
if ( not self.isDisabled ) then
GameTooltip:SetOwner(self, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, true);
end
</OnEnter>
<OnEvent function="InterfaceOptionsCombatPanelFocusCastKeyDropDown_OnEvent"/>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
</Frame>-->
<Frame name="$parentSelfCastKeyDropDown" inherits="UIDropDownMenuTemplate" enableMouse="true">
<Anchors>
<!--<Anchor point="TOPLEFT" relativeTo="$parentFocusCastKeyDropDown" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-30"/>
</Offset>
</Anchor>-->
<Anchor point="TOPLEFT" relativeTo="$parentTargetOfTarget" relativePoint="TOPRIGHT" x="310" y="-20"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlight" text="AUTO_SELF_CAST_KEY_TEXT">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="16" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_DROPDOWN;
self:RegisterEvent("PLAYER_ENTERING_WORLD");
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
<OnEnter>
if ( not self.isDisabled ) then
GameTooltip:SetOwner(self, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, true);
end
</OnEnter>
<OnEvent function="InterfaceOptionsCombatPanelSelfCastKeyDropDown_OnEvent"/>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
</Frame>
<CheckButton name="$parentAutoSelfCast" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentSelfCastKeyDropDown" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="13" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "autoSelfCast";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentEnableFloatingCombatText" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentFlashLowHealthWarning" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "enableFloatingCombatText";
self.uvar = "SHOW_COMBAT_TEXT";
self.setFunc = function (value)
if ( value == "1" and not IsAddOnLoaded("Blizzard_CombatText") ) then
UIParentLoadAddOn("Blizzard_CombatText");
end
BlizzardOptionsPanel_UpdateCombatText();
InterfaceOptions_CombatTextComboPoints(value);
end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<Frame name="$parentCombatTextFloatModeDropDown" inherits="UIDropDownMenuTemplate" enableMouse="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentEnableFloatingCombatText" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="5" y="-15"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall" text="COMBAT_TEXT_FLOAT_MODE_LABEL">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="16" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_DROPDOWN;
self:RegisterEvent("PLAYER_ENTERING_WORLD");
self.cvar = "floatingCombatTextFloatMode";
self.uvar = "COMBAT_TEXT_FLOAT_MODE";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
BlizzardOptionsPanel_SetupDependentControl(InterfaceOptionsCombatPanelEnableFloatingCombatText, self);
</OnLoad>
<OnEnter>
if ( not self.isDisabled ) then
GameTooltip:SetOwner(self, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, true);
end
</OnEnter>
<OnEvent function="InterfaceOptionsCombatPanelCombatTextFloatModeDropDown_OnEvent"/>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
</Frame>
<CheckButton name="$parentCombatTextLowManaHealth" inherits="InterfaceOptionsCheckButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentCombatTextFloatModeDropDown" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="16" y="2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "floatingCombatTextLowManaHealth";
self.uvar = "COMBAT_TEXT_SHOW_LOW_HEALTH_MANA";
self.setFunc = function (value)
if ( value == "1" and not IsAddOnLoaded("Blizzard_CombatText") ) then
UIParentLoadAddOn("Blizzard_CombatText");
end
BlizzardOptionsPanel_UpdateCombatText();
end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
BlizzardOptionsPanel_SetupDependentControl(InterfaceOptionsCombatPanelEnableFloatingCombatText, self);
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentCombatTextAuras" inherits="InterfaceOptionsCheckButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentCombatTextLowManaHealth" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "floatingCombatTextAuras";
self.uvar = "COMBAT_TEXT_SHOW_AURAS";
self.setFunc = function (value)
if ( value == "1" and not IsAddOnLoaded("Blizzard_CombatText") ) then
UIParentLoadAddOn("Blizzard_CombatText");
end
BlizzardOptionsPanel_UpdateCombatText();
end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
BlizzardOptionsPanel_SetupDependentControl(InterfaceOptionsCombatPanelEnableFloatingCombatText, self);
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentCombatTextAuraFade" inherits="InterfaceOptionsCheckButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentCombatTextAuras" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "floatingCombatTextAuraFade";
self.uvar = "COMBAT_TEXT_SHOW_AURA_FADE";
self.setFunc = function (value)
if ( value == "1" and not IsAddOnLoaded("Blizzard_CombatText") ) then
UIParentLoadAddOn("Blizzard_CombatText");
end
BlizzardOptionsPanel_UpdateCombatText();
end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
BlizzardOptionsPanel_SetupDependentControl(InterfaceOptionsCombatPanelEnableFloatingCombatText, self);
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentCombatTextState" inherits="InterfaceOptionsCheckButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentCombatTextAuraFade" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "floatingCombatTextCombatState";
self.uvar = "COMBAT_TEXT_SHOW_COMBAT_STATE";
self.setFunc = function (value)
if ( value == "1" and not IsAddOnLoaded("Blizzard_CombatText") ) then
UIParentLoadAddOn("Blizzard_CombatText");
end
BlizzardOptionsPanel_UpdateCombatText();
end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
BlizzardOptionsPanel_SetupDependentControl(InterfaceOptionsCombatPanelEnableFloatingCombatText, self);
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentCombatTextParryDodgeMiss" inherits="InterfaceOptionsCheckButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentCombatTextState" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "floatingCombatTextDodgeParryMiss";
self.uvar = "COMBAT_TEXT_SHOW_DODGE_PARRY_MISS";
self.setFunc = function (value)
if ( value == "1" and not IsAddOnLoaded("Blizzard_CombatText") ) then
UIParentLoadAddOn("Blizzard_CombatText");
end
BlizzardOptionsPanel_UpdateCombatText();
end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
BlizzardOptionsPanel_SetupDependentControl(InterfaceOptionsCombatPanelEnableFloatingCombatText, self);
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentCombatTextResistances" inherits="InterfaceOptionsCheckButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentCombatTextParryDodgeMiss" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "floatingCombatTextDamageReduction";
self.uvar = "COMBAT_TEXT_SHOW_RESISTANCES";
self.setFunc = function (value)
if ( value == "1" and not IsAddOnLoaded("Blizzard_CombatText") ) then
UIParentLoadAddOn("Blizzard_CombatText");
end
BlizzardOptionsPanel_UpdateCombatText();
end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
BlizzardOptionsPanel_SetupDependentControl(InterfaceOptionsCombatPanelEnableFloatingCombatText, self);
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentCombatTextReputation" inherits="InterfaceOptionsCheckButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentCombatTextResistances" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "floatingCombatTextRepChanges";
self.uvar = "COMBAT_TEXT_SHOW_REPUTATION";
self.setFunc = function (value)
if ( value == "1" and not IsAddOnLoaded("Blizzard_CombatText") ) then
UIParentLoadAddOn("Blizzard_CombatText");
end
BlizzardOptionsPanel_UpdateCombatText();
end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
BlizzardOptionsPanel_SetupDependentControl(InterfaceOptionsCombatPanelEnableFloatingCombatText, self);
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentCombatTextReactives" inherits="InterfaceOptionsCheckButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentCombatTextReputation" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "floatingCombatTextReactives";
self.uvar = "COMBAT_TEXT_SHOW_REACTIVES";
self.setFunc = function (value)
if ( value == "1" and not IsAddOnLoaded("Blizzard_CombatText") ) then
UIParentLoadAddOn("Blizzard_CombatText");
end
BlizzardOptionsPanel_UpdateCombatText();
end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
BlizzardOptionsPanel_SetupDependentControl(InterfaceOptionsCombatPanelEnableFloatingCombatText, self);
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentCombatTextFriendlyNames" inherits="InterfaceOptionsCheckButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentCombatTextReactives" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "floatingCombatTextFriendlyHealers";
self.uvar = "COMBAT_TEXT_SHOW_FRIENDLY_NAMES";
self.setFunc = function (value)
if ( value == "1" and not IsAddOnLoaded("Blizzard_CombatText") ) then
UIParentLoadAddOn("Blizzard_CombatText");
end
BlizzardOptionsPanel_UpdateCombatText();
end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
BlizzardOptionsPanel_SetupDependentControl(InterfaceOptionsCombatPanelEnableFloatingCombatText, self);
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentCombatTextComboPoints" inherits="InterfaceOptionsCheckButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentCombatTextFriendlyNames" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "floatingCombatTextComboPoints";
self.uvar = "COMBAT_TEXT_SHOW_COMBO_POINTS";
self.setFunc = function (value)
if ( value == "1" and not IsAddOnLoaded("Blizzard_CombatText") ) then
UIParentLoadAddOn("Blizzard_CombatText");
end
BlizzardOptionsPanel_UpdateCombatText();
end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
--BlizzardOptionsPanel_SetupDependentControl(InterfaceOptionsCombatPanelEnableFloatingCombatText, self);
InterfaceOptions_CombatTextComboPoints(GetCVarBool("enableFloatingCombatText"));
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentCombatTextEnergyGains" inherits="InterfaceOptionsCheckButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentCombatTextComboPoints" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "floatingCombatTextEnergyGains";
self.uvar = "COMBAT_TEXT_SHOW_ENERGIZE";
self.setFunc = function (value)
if ( value == "1" and not IsAddOnLoaded("Blizzard_CombatText") ) then
UIParentLoadAddOn("Blizzard_CombatText");
end
BlizzardOptionsPanel_UpdateCombatText();
end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
BlizzardOptionsPanel_SetupDependentControl(InterfaceOptionsCombatPanelEnableFloatingCombatText, self);
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentCombatTextHonorGains" inherits="InterfaceOptionsCheckButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentCombatTextEnergyGains" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "floatingCombatTextHonorGains";
self.uvar = "COMBAT_TEXT_SHOW_HONOR_GAINED";
self.setFunc = function (value)
if ( value == "1" and not IsAddOnLoaded("Blizzard_CombatText") ) then
UIParentLoadAddOn("Blizzard_CombatText");
end
BlizzardOptionsPanel_UpdateCombatText();
end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
BlizzardOptionsPanel_SetupDependentControl(InterfaceOptionsCombatPanelEnableFloatingCombatText, self);
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentEnableCombatDamageText" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parentCombatTextHonorGains" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="-6" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "floatingCombatTextCombatDamage";
self.uvar = "SHOW_DAMAGE_TEXT";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentEnablePeriodicDamage" inherits="InterfaceOptionsCheckButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOP" relativeTo="$parentEnableCombatDamageText" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="10" y="4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "floatingCombatTextCombatLogPeriodicSpells";
self.uvar = "LOG_PERIODIC_EFFECTS";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
BlizzardOptionsPanel_SetupDependentControl(InterfaceOptionsCombatPanelEnableCombatDamageText, self);
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentEnablePetDamage" inherits="InterfaceOptionsCheckButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOP" relativeTo="$parentEnablePeriodicDamage" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "floatingCombatTextPetMeleeDamage";
self.uvar = "SHOW_PET_MELEE_DAMAGE";
self.setFunc = function (value)
BlizzardOptionsPanel_SetCVarSafe("floatingCombatTextPetSpellDamage", value)
end
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
BlizzardOptionsPanel_SetupDependentControl(InterfaceOptionsCombatPanelEnableCombatDamageText, self);
</OnLoad>
</Scripts>
</CheckButton>
</Frames>
<Scripts>
<OnLoad function="InterfaceOptionsCombatPanel_OnLoad"/>
</Scripts>
</Frame>
<!-- Display panel -->
<Frame name="InterfaceOptionsDisplayPanel" hidden="true" parent="InterfaceOptionsFramePanelContainer">
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTitle" text="DISPLAY_LABEL" inherits="GameFontNormalLarge" justifyH="LEFT" justifyV="TOP">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="16" y="-16"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentSubText" text="DISPLAY_SUBTEXT" inherits="GameFontHighlightSmall" nonspacewrap="true" maxLines="3" justifyH="LEFT" justifyV="TOP">
<Size>
<AbsDimension y="32" x="0"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTitle" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="-32" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentShowHelm" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentSubText" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-2" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.text = _G[self:GetName().."Text"];
self.text:SetText(SHOW_HELM);
self.tooltipText = OPTION_TOOLTIP_SHOW_HELM;
self.defaultValue = "1";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
self.GetValue = function (self) return ( (ShowingHelm() and "1") or "0" ); end
self.SetValue = function (self, value) self.value = value; self:SetChecked(value and value ~= "0"); ShowHelm(value and value ~= "0"); end
self:RegisterEvent("PLAYER_FLAGS_CHANGED");
</OnLoad>
<OnClick>
local value = ((self:GetChecked() and "1") or "0")
if ( value == "1" ) then
PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON);
else
PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_OFF);
end
self:SetValue(value);
</OnClick>
<OnEvent>
local arg1 = ...;
if ( arg1 == "player" ) then
self:SetChecked(ShowingHelm());
self.value = ((ShowingHelm() and "1") or "0");
end
</OnEvent>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowCloak" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentShowHelm" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.text = _G[self:GetName().."Text"];
self.text:SetText(SHOW_CLOAK);
self.tooltipText = OPTION_TOOLTIP_SHOW_CLOAK;
self.defaultValue = "1";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
self.GetValue = function (self) return ( (ShowingCloak() and "1") or "0" ); end
self.SetValue = function (self, value) self.value = value; self:SetChecked(value and value ~= "0"); ShowCloak(value and value ~= "0"); end
self:RegisterEvent("PLAYER_FLAGS_CHANGED");
</OnLoad>
<OnClick>
local value = ((self:GetChecked() and "1") or "0")
if ( value == "1" ) then
PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON);
else
PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_OFF);
end
self:SetValue(value);
</OnClick>
<OnEvent>
local arg1 = ...;
if ( arg1 == "player" ) then
self:SetChecked(ShowingCloak());
self.value = ((ShowingCloak() and "1") or "0");
end
</OnEvent>
</Scripts>
</CheckButton>
<CheckButton name="$parentInstantQuestText" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentShowCloak" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "instantQuestText";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentAutoQuestWatch" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentInstantQuestText" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "autoQuestWatch";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentHideOutdoorWorldState" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentShowHelm" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="260" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "hideOutdoorWorldState";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentRotateMinimap" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentHideOutdoorWorldState" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "rotateMinimap";
self.setFunc = function (value) Minimap_UpdateRotationSetting(); end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowDetailedTooltips" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentRotateMinimap" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "showNewbieTips";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowLoadingScreenTip" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentShowDetailedTooltips" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "showLoadingScreenTips";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowTutorials" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentShowLoadingScreenTip" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "showTutorials";
self.defaultValue = "1";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<Button name="$parentResetTutorials" inherits="UIPanelButtonTemplate" text="RESET_TUTORIALS">
<Size>
<AbsDimension x="128" y="22"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentShowTutorials" relativePoint="RIGHT">
<Offset>
<AbsDimension x="100" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
if ( CanResetTutorials() ) then
self:Enable();
else
self:Disable();
end
</OnShow>
<OnClick>
PlaySound(SOUNDKIT.GS_TITLE_OPTION_OK);
SetCVar("closedInfoFrames", ""); -- reset the help plates too
SetCVar("showTutorials", "1");
ResetTutorials();
local tutorialsCheckButton = _G[self:GetParent():GetName() .. "ShowTutorials"];
if ( not tutorialsCheckButton:GetChecked() ) then
tutorialsCheckButton:SetChecked(1);
end
TutorialFrame_HideAllAlerts();
self:Disable();
</OnClick>
</Scripts>
<NormalFont style="GameFontNormalSmall"/>
<HighlightFont style="GameFontHighlightSmall"/>
</Button>
<Frame name="$parentDisplayDropDown" inherits="UIDropDownMenuTemplate" enableMouse="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentAutoQuestWatch" relativePoint="BOTTOMLEFT" x="-12" y="-30"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormal" text="STATUSTEXT_LABEL">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" x="16" y="3"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_DROPDOWN;
self.event = "STATUS_TEXT_DISPLAY";
self:RegisterEvent("PLAYER_ENTERING_WORLD");
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, true);
</OnEnter>
<OnEvent function="InterfaceOptionsStatusTextDisplayDropDown_OnEvent"/>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
</Frame>
<Frame name="$parentChatBubblesDropDown" inherits="UIDropDownMenuTemplate" enableMouse="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentDisplayDropDown" relativePoint="BOTTOMLEFT" x="0" y="-24"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormal" text="CHAT_BUBBLES_TEXT">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="16" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_DROPDOWN;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
<OnShow function="InterfaceOptionsDisplayPanelChatBubblesDropDown_OnShow"/>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, true);
</OnEnter>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnLoad function="InterfaceOptionsDisplayPanel_OnLoad"/>
</Scripts>
</Frame>
<!-- Social panel -->
<Frame name="InterfaceOptionsSocialPanel" hidden="true" parent="InterfaceOptionsFramePanelContainer">
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTitle" text="SOCIAL_LABEL" inherits="GameFontNormalLarge" justifyH="LEFT" justifyV="TOP">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="16" y="-16"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentSubText" text="SOCIAL_SUBTEXT" inherits="GameFontHighlightSmall" nonspacewrap="true" maxLines="3" justifyH="LEFT" justifyV="TOP">
<Size>
<AbsDimension y="32" x="0"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTitle" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="-32" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentProfanityFilter" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentSubText" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-2" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "profanityFilter";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentSpamFilter" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentProfanityFilter" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "spamFilter";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowLootSpam" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentSpamFilter" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "showLootSpam";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentGuildMemberAlert" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentShowLootSpam" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "guildMemberNotify";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentBlockTrades" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentGuildMemberAlert" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "blockTrades";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentBlockGuildInvites" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentBlockTrades" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.text = _G[self:GetName().."Text"];
self.text:SetText(BLOCK_GUILD_INVITES);
self.tooltipText = OPTION_TOOLTIP_BLOCK_GUILD_INVITES;
self.defaultValue = "0";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
self.GetValue = function (self) return ( (GetAutoDeclineGuildInvites() and "1") or "0" ); end
self.SetValue = function (self, value) self.value = value; self:SetChecked(value and value ~= "0"); SetAutoDeclineGuildInvites(value and value ~= "0"); end
self:RegisterEvent("PLAYER_FLAGS_CHANGED");
</OnLoad>
<OnClick>
local value = ((self:GetChecked() and "1") or "0")
if ( value == "1" ) then
PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON);
else
PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_OFF);
end
self:SetValue(value);
</OnClick>
<OnEvent>
local arg1 = ...;
if ( arg1 == "player" ) then
self:SetChecked(GetAutoDeclineGuildInvites());
self.value = ((GetAutoDeclineGuildInvites() and "1") or "0");
end
</OnEvent>
</Scripts>
</CheckButton>
<CheckButton name="$parentBlockChatChannelInvites" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentBlockGuildInvites" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "blockChannelInvites";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentOnlineFriends" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentProfanityFilter" relativePoint="TOPRIGHT" x="260" y="0"/>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "showToastOnline";
self.setFunc = function (value) BNToastFrame:UpdateToastEvent(self.cvar, value); end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentOfflineFriends" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentOnlineFriends" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "showToastOffline";
self.setFunc = function (value) BNToastFrame:UpdateToastEvent(self.cvar, value); end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentBroadcasts" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentOfflineFriends" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "showToastBroadcast";
self.setFunc = function (value) BNToastFrame:UpdateToastEvent(self.cvar, value); end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentFriendRequests" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentBroadcasts" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "showToastFriendRequest";
self.setFunc = function (value) BNToastFrame:UpdateToastEvent(self.cvar, value); end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowToastWindow" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentFriendRequests" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "showToastWindow";
self.setFunc = function(value) BNToastFrame:SetToastsEnabled(value == "1"); end
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentEnableTwitter" parentKey="EnableTwitter" inherits="InterfaceOptionsCheckButtonTemplate" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentShowToastWindow" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<Texture parentKey="Logo" atlas="WoWShare-TwitterLogo" useAtlasSize="true">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" x="2" y="1"/>
</Anchors>
</Texture>
<FontString parentKey="LoginStatus" inherits="GameFontHighlight" justifyH="LEFT" justifyV="MIDDLE" text="SOCIAL_TWITTER_STATUS_NOT_CONNECTED">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" x="28" y="-6"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "enableTwitter";
self.setFunc = Twitter_SetEnabled;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
self.Text:SetWidth(180);
self.Text:SetPoint("LEFT", self, "RIGHT", 18, 1);
</OnLoad>
</Scripts>
</CheckButton>
<Button name="$parentTwitterLoginButton" parentKey="TwitterLoginButton" inherits="UIPanelButtonTemplate" text="SOCIAL_TWITTER_SIGN_IN" hidden="true">
<Size x="100" y="21"/>
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.EnableTwitter.LoginStatus" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick function="Twitter_LoginButton_OnClick"/>
</Scripts>
</Button>
<Frame name="$parentChatStyle" inherits="UIDropDownMenuTemplate" enableMouse="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentBlockChatChannelInvites" relativePoint="BOTTOMLEFT" x="-12" y="-30"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall" text="CHAT_STYLE">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="16" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, true);
</OnEnter>
<OnLeave function="GameTooltip_Hide"/>
<OnLoad>
self.type = CONTROLTYPE_DROPDOWN;
self:RegisterEvent("VARIABLES_LOADED");
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
<OnEvent function="InterfaceOptionsSocialPanelChatStyle_OnEvent"/>
</Scripts>
</Frame>
<Frame name="$parentTimestamps" inherits="UIDropDownMenuTemplate" enableMouse="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentChatStyle" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall" text="TIMESTAMPS_LABEL">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="16" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, true);
</OnEnter>
<OnLeave function="GameTooltip_Hide"/>
<OnLoad>
self.type = CONTROLTYPE_DROPDOWN;
self:RegisterEvent("VARIABLES_LOADED");
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
<OnEvent function="InterfaceOptionsSocialPanelTimestamps_OnEvent"/>
</Scripts>
</Frame>
<Frame name="$parentWhisperMode" inherits="UIDropDownMenuTemplate" enableMouse="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTimestamps" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall" text="WHISPER_MODE">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="16" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, true);
</OnEnter>
<OnLeave function="GameTooltip_Hide"/>
<OnLoad>
self.type = CONTROLTYPE_DROPDOWN;
self:RegisterEvent("VARIABLES_LOADED");
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
<OnEvent function="InterfaceOptionsSocialPanelWhisperMode_OnEvent"/>
</Scripts>
</Frame>
<Button name="$parentRedockChat" parentKey="RedockChat" inherits="UIPanelButtonTemplate">
<Size x="134" y="22"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentWhisperMode" relativePoint="BOTTOMLEFT" x="16" y="-5"/>
</Anchors>
<ButtonText name="$parentText" parentKey="text" justifyH="LEFT" justifyV="MIDDLE" text="RESET_CHAT_POSITION">
<Anchors>
<Anchor point="LEFT" x="20" y="0"/>
</Anchors>
</ButtonText>
<Scripts>
<OnLoad>
self.tooltip = OPTION_TOOLTIP_RESET_CHAT_POSITION;
self:SetWidth(self.text:GetWidth() + 40);
</OnLoad>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, true);
</OnEnter>
<OnLeave function="GameTooltip_Hide"/>
<OnClick function="InterfaceOptionsSocialPanelRedockChat_OnClick"/>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad function="InterfaceOptionsSocialPanel_OnLoad"/>
<OnShow function="Twitter_Update"/>
<OnHide function="InterfaceOptionsSocialPanel_OnHide"/>
<OnEvent function="InterfaceOptionsSocialPanel_OnEvent"/>
</Scripts>
</Frame>
<!-- ActionBars panel -->
<Frame name="InterfaceOptionsActionBarsPanel" hidden="true" parent="InterfaceOptionsFramePanelContainer">
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTitle" text="ACTIONBARS_LABEL" inherits="GameFontNormalLarge" justifyH="LEFT" justifyV="TOP">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="16" y="-16"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentSubText" text="ACTIONBARS_SUBTEXT" inherits="GameFontHighlightSmall" nonspacewrap="true" maxLines="4" justifyH="LEFT" justifyV="TOP">
<Size>
<AbsDimension y="32" x="0"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTitle" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="-32" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentBottomLeft" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentSubText" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-2" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.label = "bottomLeftActionBar";
self.uvar = "SHOW_MULTI_ACTIONBAR_1";
self.setFunc = InterfaceOptions_UpdateMultiActionBars;
self.GetValue = function () return self.value or ((select(1, GetActionBarToggles()) and "1") or "0"); end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentBottomRight" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentBottomLeft" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.label = "bottomRightActionBar";
self.uvar = "SHOW_MULTI_ACTIONBAR_2";
self.setFunc = InterfaceOptions_UpdateMultiActionBars;
self.GetValue = function () return self.value or ((select(2, GetActionBarToggles()) and "1") or "0"); end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentRight" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentBottomRight" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.label = "rightActionBar";
self.uvar = "SHOW_MULTI_ACTIONBAR_3";
self.setFunc = InterfaceOptions_UpdateMultiActionBars;
self.GetValue = function () return self.value or ((select(3, GetActionBarToggles()) and "1") or "0"); end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentRightTwo" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentRight" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="16" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.label = "rightTwoActionBar";
self.uvar = "SHOW_MULTI_ACTIONBAR_4";
self.setFunc = InterfaceOptions_UpdateMultiActionBars;
self.GetValue = function () return self.value or ((select(4, GetActionBarToggles()) and "1") or "0"); end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
BlizzardOptionsPanel_SetupDependentControl(InterfaceOptionsActionBarsPanelRight, self);
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentStackRightBars" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentRight" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-42"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "multiBarRightVerticalLayout";
self.uvar = "STACK_RIGHT_BARS";
self.setFunc = function (value) InterfaceOptions_UpdateMultiActionBars(); end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentLockActionBars" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentStackRightBars" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "lockActionBars";
self.uvar = "LOCK_ACTIONBAR";
self.setFunc = InterfaceOptions_UpdateMultiActionBars;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<Frame name="$parentPickupActionKeyDropDown" inherits="UIDropDownMenuTemplate" enableMouse="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentLockActionBars" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-18"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlight" text="PICKUP_ACTION_KEY_TEXT">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="16" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_DROPDOWN;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
BlizzardOptionsPanel_SetupDependentControl(InterfaceOptionsActionBarsPanelLockActionBars, self);
self:RegisterEvent("PLAYER_ENTERING_WORLD");
</OnLoad>
<OnEnter>
if ( not self.isDisabled ) then
GameTooltip:SetOwner(self, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, true);
end
</OnEnter>
<OnEvent function="InterfaceOptionsActionBarsPanelPickupActionKeyDropDown_OnEvent"/>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
</Frame>
<CheckButton name="$parentAlwaysShowActionBars" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentPickupActionKeyDropDown" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "alwaysShowActionBars";
self.uvar = "ALWAYS_SHOW_MULTIBARS";
self.setFunc = function (value) MultiActionBar_UpdateGridVisibility(); InterfaceOptions_UpdateMultiActionBars(); end;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentCountdownCooldowns" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentAlwaysShowActionBars" relativePoint="BOTTOMLEFT" x="0" y="-8"/>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "countdownForCooldowns";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
</Frames>
<Scripts>
<OnLoad function="InterfaceOptionsActionBarsPanel_OnLoad"/>
<OnEvent function="InterfaceOptionsActionBarsPanel_OnEvent"/>
</Scripts>
</Frame>
<!-- Names panel -->
<Frame name="InterfaceOptionsNamesPanel" hidden="true" parent="InterfaceOptionsFramePanelContainer">
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTitle" text="NAMES_LABEL" inherits="GameFontNormalLarge" justifyH="LEFT" justifyV="TOP">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="16" y="-16"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentSubText" text="NAMES_SUBTEXT" inherits="GameFontHighlightSmall" nonspacewrap="true" maxLines="3" justifyH="LEFT" justifyV="TOP">
<Size>
<AbsDimension y="32" x="0"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTitle" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="-32" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentMyName" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentSubText" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-2" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "UnitNameOwn";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentNPCNames" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentMyName" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="286" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "UnitNameNPC";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentTitles" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentMyName" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "UnitNamePlayerPVPTitle";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentNonCombatCreature" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTitles" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="286" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "UnitNameNonCombatCreatureName";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<Frame name="$parentFriendly">
<Size>
<AbsDimension x="135" y="48"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTitles" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<CheckButton name="$parentPlayerNames" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "UnitNameFriendlyPlayerName";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent():GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentMinions" inherits="InterfaceOptionsSmallCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentPlayerNames" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="10" y="4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "UnitNameFriendlyMinionName";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent():GetParent());
</OnLoad>
</Scripts>
</CheckButton>
</Frames>
</Frame>
<Frame name="$parentEnemy">
<Size>
<AbsDimension x="135" y="48"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentFriendly" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="151" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<CheckButton name="$parentPlayerNames" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "UnitNameEnemyPlayerName";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent():GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentMinions" inherits="InterfaceOptionsSmallCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentPlayerNames" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="10" y="4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "UnitNameEnemyMinionName";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent():GetParent());
</OnLoad>
</Scripts>
</CheckButton>
</Frames>
</Frame>
<Frame name="$parentUnitNameplates">
<Size>
<AbsDimension x="135" y="75"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentFriendly" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-16"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTitle" text="UNIT_NAMEPLATES" inherits="GameFontNormal" justifyH="LEFT" justifyV="TOP">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentShowAll" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTitle" relativePoint="BOTTOMLEFT" x="0" y="-10"/>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "nameplateShowAll";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent():GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentEnemies" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentShowAll" relativePoint="BOTTOMLEFT" x="0" y="-4"/>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "nameplateShowEnemies";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent():GetParent());
</OnLoad>
<OnShow>
local text = GetBindingKey("NAMEPLATES");
if (text and text ~= "") then
self.Text:SetText(UNIT_NAMEPLATES_SHOW_ENEMIES.." ("..text..")");
else
self.Text:SetText(UNIT_NAMEPLATES_SHOW_ENEMIES);
end
</OnShow>
<OnEnter function="InterfaceOptionsNameplateEnemies_OnEnter"/>
<OnLeave function="InterfaceOptionsNameplateEnemies_OnLeave"/>
</Scripts>
</CheckButton>
<CheckButton name="$parentEnemyMinions" inherits="InterfaceOptionsSmallCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentEnemies" relativePoint="BOTTOMLEFT" x="10" y="4"/>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "nameplateShowEnemyMinions";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent():GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentEnemyMinus" inherits="InterfaceOptionsSmallCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentEnemyMinions" relativePoint="BOTTOMLEFT" x="0" y="4"/>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "nameplateShowEnemyMinus";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent():GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentFriends" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentEnemyMinus" relativePoint="BOTTOMLEFT" x="-10" y="-10"/>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "nameplateShowFriends";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent():GetParent());
</OnLoad>
<OnShow>
local text = GetBindingKey("FRIENDNAMEPLATES");
if (text and text ~= "") then
self.Text:SetText(UNIT_NAMEPLATES_SHOW_FRIENDS.." ("..text..")");
else
self.Text:SetText(UNIT_NAMEPLATES_SHOW_FRIENDS);
end
</OnShow>
<OnEnter function="InterfaceOptionsNameplateFriends_OnEnter"/>
<OnLeave function="InterfaceOptionsNameplateFriends_OnLeave"/>
</Scripts>
</CheckButton>
<CheckButton name="$parentFriendlyMinions" inherits="InterfaceOptionsSmallCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentFriends" relativePoint="BOTTOMLEFT" x="10" y="4"/>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "nameplateShowFriendlyMinions";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent():GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<Frame name="$parentMotionDropDown" inherits="UIDropDownMenuTemplate" enableMouse="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentShowAll" relativePoint="TOPRIGHT" x="248" y="-20"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall" text="UNIT_NAMEPLATES_TYPES">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="16" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_DROPDOWN;
self:RegisterEvent("PLAYER_ENTERING_WORLD");
BlizzardOptionsPanel_RegisterControl(self, self:GetParent():GetParent());
</OnLoad>
<OnEnter>
if ( not self.isDisabled ) then
GameTooltip:SetOwner(self, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, true);
end
</OnEnter>
<OnEvent function="InterfaceOptionsNameplateMotionDropDown_OnEvent"/>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
</Frame>
</Frames>
</Frame>
</Frames>
<Scripts>
<OnLoad>
self.name = NAMES_LABEL;
self.options = NamePanelOptions;
InterfaceOptionsPanel_OnLoad(self);
</OnLoad>
</Scripts>
</Frame>
<!-- Camera Panel -->
<Frame name="InterfaceOptionsCameraPanel" hidden="true" parent="InterfaceOptionsFramePanelContainer">
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTitle" text="CAMERA_LABEL" inherits="GameFontNormalLarge" justifyH="LEFT" justifyV="TOP">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="16" y="-16"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentSubText" text="CAMERA_SUBTEXT" inherits="GameFontHighlightSmall" nonspacewrap="true" maxLines="3" justifyH="LEFT" justifyV="TOP">
<Size>
<AbsDimension y="32" x="0"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTitle" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="-32" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentWaterCollision" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentSubText" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-2" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "cameraWaterCollision";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<Slider name="$parentMaxDistanceSlider" inherits="OptionsSliderTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentWaterCollision" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="16" y="-24"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_SLIDER;
self.cvar = "cameraDistanceMaxZoomFactor";
_G[self:GetName().."Low"]:SetText(LOW);
_G[self:GetName().."High"]:SetText(HIGH);
self.SetDisplayValue = self.SetValue;
self.SetValue = function (self, value)
self:SetDisplayValue(value);
self.value = value;
SetCVar(self.cvar, value);
SetCVar("cameraDistanceMaxZoomFactor", value);
end
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
<OnValueChanged>
self.value = value;
SetCVar(self.cvar, value);
</OnValueChanged>
</Scripts>
</Slider>
<Slider name="$parentFollowSpeedSlider" inherits="OptionsSliderTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentMaxDistanceSlider" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension y="-32"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_SLIDER;
self.cvar = "cameraYawSmoothSpeed";
_G[self:GetName().."Low"]:SetText(SLOW);
_G[self:GetName().."High"]:SetText(FAST);
self.SetDisplayValue = self.SetValue;
self.SetValue = function (self, value)
self:SetDisplayValue(value);
self.value = value;
SetCVar(self.cvar, value);
SetCVar("cameraPitchSmoothSpeed", value/4);
end
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
<OnValueChanged>
self.value = value;
SetCVar(self.cvar, value);
</OnValueChanged>
</Scripts>
</Slider>
<Frame name="$parentStyleDropDown" inherits="UIDropDownMenuTemplate" enableMouse="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentFollowSpeedSlider" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-28" y="-40"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlight" text="CAMERA_FOLLOWING_STYLE">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="18" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_DROPDOWN;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
self:RegisterEvent("PLAYER_ENTERING_WORLD");
</OnLoad>
<OnEnter>
if ( not self.isDisabled ) then
GameTooltip:SetOwner(self, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, true);
end
</OnEnter>
<OnEvent function="InterfaceOptionsCameraPanelStyleDropDown_OnEvent"/>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
</Frame>
<CheckButton name="$parentFollowTerrain" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentWaterCollision" relativePoint="TOPRIGHT" x="260" y="0"/>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "cameraTerrainTilt";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentHeadBob" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentFollowTerrain" relativePoint="BOTTOMLEFT" x="0" y="-8"/>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "cameraBobbing";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentSmartPivot" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentHeadBob" relativePoint="BOTTOMLEFT" x="0" y="-8"/>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "cameraPivot";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
</Frames>
<Scripts>
<OnLoad>
InterfaceOptionsCameraPanel_OnLoad(self);
</OnLoad>
</Scripts>
</Frame>
<!-- Mouse panel -->
<Frame name="InterfaceOptionsMousePanel" hidden="true" parent="InterfaceOptionsFramePanelContainer">
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTitle" text="MOUSE_LABEL" inherits="GameFontNormalLarge" justifyH="LEFT" justifyV="TOP">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="16" y="-16"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentSubText" text="MOUSE_SUBTEXT" inherits="GameFontHighlightSmall" nonspacewrap="true" maxLines="3" justifyH="LEFT" justifyV="TOP">
<Size>
<AbsDimension y="32" x="0"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTitle" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="-32" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentInvertMouse" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentSubText" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-2" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "mouseInvertPitch";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<Slider name="$parentMouseLookSpeedSlider" inherits="OptionsSliderTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentInvertMouse" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="-2" y="-32"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_SLIDER;
self.cvar = "cameraYawMoveSpeed";
_G[self:GetName().."Low"]:SetText(SLOW);
_G[self:GetName().."High"]:SetText(FAST);
self.SetDisplayValue = self.SetValue;
self.SetValue = function (self, value)
self:SetDisplayValue(value);
self.value = value;
SetCVar(self.cvar, value);
SetCVar("cameraPitchMoveSpeed", value/2);
end
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
<OnValueChanged>
self.value = value;
SetCVar(self.cvar, value);
SetCVar("cameraPitchMoveSpeed", value/2);
</OnValueChanged>
</Scripts>
</Slider>
<CheckButton name="$parentEnableMouseSpeed" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentSubText" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="300" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "enableMouseSpeed";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<Slider name="$parentMouseSensitivitySlider" inherits="OptionsSliderTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentMouseLookSpeedSlider" relativePoint="LEFT">
<Offset>
<AbsDimension x="300" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_SLIDER;
self.cvar = "mouseSpeed";
self.SetDisplayValue = self.SetValue;
self.SetValue = function (self, value)
self:SetDisplayValue(value);
self.value = value;
SetCVar(self.cvar, value);
end
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
BlizzardOptionsPanel_SetupDependentControl(InterfaceOptionsMousePanelEnableMouseSpeed, self);
</OnLoad>
<OnValueChanged>
self.value = value;
SetCVar(self.cvar, value);
</OnValueChanged>
</Scripts>
</Slider>
<CheckButton name="$parentLockCursorToScreen" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentMouseSensitivitySlider" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-6" y="-60"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
if ( not IsWindowsClient() ) then
self:Hide();
else
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "ClipCursor";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
end
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentClickToMove" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentMouseLookSpeedSlider" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-6" y="-60"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "autointeract";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<Frame name="$parentClickMoveStyleDropDown" inherits="UIDropDownMenuTemplate" enableMouse="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentClickToMove" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-16" y="-32"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlight" text="CLICK_CAMERA_STYLE">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="18" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_DROPDOWN;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
BlizzardOptionsPanel_SetupDependentControl(InterfaceOptionsMousePanelClickToMove, self);
self:RegisterEvent("PLAYER_ENTERING_WORLD");
</OnLoad>
<OnEnter>
if ( not self.isDisabled ) then
GameTooltip:SetOwner(self, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, true);
end
</OnEnter>
<OnEvent>
InterfaceOptionsMousePanelClickMoveStyleDropDown_OnEvent(self, event, ...);
</OnEvent>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnLoad>
self.name = MOUSE_LABEL;
self.options = MousePanelOptions;
InterfaceOptionsPanel_OnLoad(self);
InterfaceOptionsMousePanelEnableMouseSpeed:Show();
</OnLoad>
</Scripts>
</Frame>
<!-- Accessibility panel -->
<Texture name="ColorblindExampleIconTemplate" virtual="true">
<Size x="54" y="54" />
<TexCoords left=".140625" right=".859375" top=".140625" bottom=".859375"/>
</Texture>
<FontString name="ColorblindItemQualityTemplate" parentArray="ItemQuality" inherits="OptionsFontSmall" justifyH="LEFT" justifyV="TOP" virtual="true">
<Size x="0" y="14"/>
</FontString>
<Frame name="InterfaceOptionsAccessibilityPanel" hidden="true" parent="InterfaceOptionsFramePanelContainer">
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTitle" text="ACCESSIBILITY_LABEL" inherits="GameFontNormalLarge" justifyH="LEFT" justifyV="TOP">
<Anchors>
<Anchor point="TOPLEFT" x="16" y="-16" />
</Anchors>
</FontString>
<FontString name="$parentSubText" text="ACCESSIBILITY_SUBTEXT" inherits="GameFontHighlightSmall" nonspacewrap="true" maxLines="3" justifyH="LEFT" justifyV="TOP">
<Size y="32" x="0" />
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTitle" relativePoint="BOTTOMLEFT" x="0" y="-8" />
<Anchor point="RIGHT" x="-32" y="0" />
</Anchors>
</FontString>
<FontString parentKey="ColorblindFiltersTitle" text="COLORBLIND_FILTERS_TITLE" inherits="GameFontNormal" justifyH="LEFT" justifyV="TOP">
<Anchors>
<Anchor point="TOPLEFT" x="18" y="-174" />
</Anchors>
</FontString>
<Texture parentKey="ColorblindFiltersSeparator">
<Size x="600" y="1"/>
<Anchors>
<Anchor point="LEFT" relativePoint="TOPLEFT" x="10" y="-190"/>
</Anchors>
<Color r="0.25" g="0.25" b="0.25"/>
</Texture>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentMovePad" parentKey="MovePad" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentSubText" relativePoint="BOTTOMLEFT" x="-2" y="-8" />
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "enableMovePad"
self.SetDisplayValue = self.SetValue;
self.setFunc = function(value)
if ( value == "1" ) then
UIParentLoadAddOn("Blizzard_MovePad");
MovePadFrame:Show();
elseif(IsAddOnLoaded("Blizzard_MovePad")) then
MovePadFrame:Hide();
end
end
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
self:RegisterEvent("VARIABLES_LOADED");
if (IsKioskModeEnabled()) then
self:RegisterEvent("PLAYER_ENTERING_WORLD");
end
</OnLoad>
<OnEvent>
self.setFunc(GetCVar(self.cvar));
</OnEvent>
</Scripts>
</CheckButton>
<CheckButton name="$parentCinematicSubtitles" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentMovePad" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "movieSubtitle";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="$parentColorblindMode" parentKey="ColorblindMode" inherits="InterfaceOptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentCinematicSubtitles" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_CHECKBOX;
self.cvar = "colorblindMode";
self.uvar = "ENABLE_COLORBLIND_MODE";
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
</Scripts>
</CheckButton>
<Frame parentKey="ColorblindFilterExamples">
<Size x="580" y="280" />
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.ColorblindFiltersSeparator" relativePoint="BOTTOMLEFT" x="30" y="-16" />
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString parentKey="Instructions" text="COLORBLIND_OPTIONS_INSTRUCTIONS" inherits="GameFontHighlight" justifyH="LEFT">
<Size x="550" />
<Anchors>
<Anchor point="TOPLEFT" />
</Anchors>
</FontString>
<Texture parentKey="ColorWheel" atlas="colorblind-colorwheel" useAtlasSize="true">
<Anchors>
<Anchor point="BOTTOMRIGHT" x="-60" y="45" />
</Anchors>
</Texture>
<Texture parentKey="Hostile" atlas="colorblind-bar-red" useAtlasSize="true">
<Anchors>
<Anchor point="BOTTOMLEFT" x="5" y="155" />
</Anchors>
</Texture>
<FontString parentKey="HostileLabel" text="COLORBLIND_HOSTILE" inherits="OptionsFontSmall">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeKey="$parent.Hostile" relativePoint="TOPLEFT" x="5" y="3" />
</Anchors>
<Color r="0.5" g="0.5" b="0.5"/>
</FontString>
<Texture parentKey="Neutral" atlas="colorblind-bar-yellow" useAtlasSize="true">
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.Hostile" relativePoint="BOTTOMLEFT" y="-30" />
</Anchors>
</Texture>
<FontString parentKey="NeutralLabel" text="COLORBLIND_NEUTRAL" inherits="OptionsFontSmall">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeKey="$parent.Neutral" relativePoint="TOPLEFT" x="5" y="3" />
</Anchors>
<Color r="0.5" g="0.5" b="0.5"/>
</FontString>
<Texture parentKey="Friendly" atlas="colorblind-bar-green" useAtlasSize="true">
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.Neutral" relativePoint="BOTTOMLEFT" y="-30" />
</Anchors>
</Texture>
<FontString parentKey="FriendlyLabel" text="COLORBLIND_FRIENDLY" inherits="OptionsFontSmall">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeKey="$parent.Friendly" relativePoint="TOPLEFT" x="5" y="3" />
</Anchors>
<Color r="0.5" g="0.5" b="0.5"/>
</FontString>
<Texture parentKey="ExampleIcon1" file="Interface\Icons\Achievement_Character_Nightelf_Female" inherits="ColorblindExampleIconTemplate">
<Anchors>
<Anchor point="BOTTOM" x="-110" y="125" />
</Anchors>
</Texture>
<Texture parentKey="ExampleIcon2" file="Interface\Icons\Achievement_Character_Dwarf_Male" inherits="ColorblindExampleIconTemplate">
<Anchors>
<Anchor point="LEFT" relativeKey="$parent.ExampleIcon1" relativePoint="RIGHT" x="10" />
</Anchors>
</Texture>
<Texture parentKey="ExampleIcon3" file="Interface\Icons\Achievement_Character_Troll_Male" inherits="ColorblindExampleIconTemplate">
<Anchors>
<Anchor point="LEFT" relativeKey="$parent.ExampleIcon2" relativePoint="RIGHT" x="10" />
</Anchors>
</Texture>
<Texture parentKey="ExampleIcon4" file="Interface\Icons\INV_Misc_Gem_Variety_02" inherits="ColorblindExampleIconTemplate">
<Anchors>
<Anchor point="TOP" relativeKey="$parent.ExampleIcon1" relativePoint="BOTTOM" y="-10" />
</Anchors>
</Texture>
<Texture parentKey="ExampleIcon5" file="Interface\Icons\Spell_Shadow_Metamorphosis" inherits="ColorblindExampleIconTemplate">
<Anchors>
<Anchor point="LEFT" relativeKey="$parent.ExampleIcon4" relativePoint="RIGHT" x="10" />
</Anchors>
</Texture>
<Texture parentKey="ExampleIcon6" file="Interface\Icons\Spell_Holy_SealOfRighteousness" inherits="ColorblindExampleIconTemplate">
<Anchors>
<Anchor point="LEFT" relativeKey="$parent.ExampleIcon5" relativePoint="RIGHT" x="10" />
</Anchors>
</Texture>
<FontString parentKey="ItemQualityText" text="COLORBLIND_ITEM_QUALITY" inherits="OptionsFontSmall" justifyH="LEFT">
<Size x="112" y="10"/>
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.Friendly" relativePoint="BOTTOMLEFT" x="5" y="-16"/>
</Anchors>
</FontString>
<FontString inherits="ColorblindItemQualityTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.ItemQualityText" relativePoint="BOTTOMLEFT" x="0" y="-10"/>
</Anchors>
</FontString>
</Layer>
<Layer level="BACKGROUND">
<Texture parentKey="ExampleIcon1Border">
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.ExampleIcon1" x="-1" y="1" />
<Anchor point="BOTTOMRIGHT" relativeKey="$parent.ExampleIcon1" x="1" y="-1" />
</Anchors>
<Color r=".214" g=".214" b=".214" />
</Texture>
<Texture parentKey="ExampleIcon2Border">
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.ExampleIcon2" x="-1" y="1" />
<Anchor point="BOTTOMRIGHT" relativeKey="$parent.ExampleIcon2" x="1" y="-1" />
</Anchors>
<Color r=".214" g=".214" b=".214" />
</Texture>
<Texture parentKey="ExampleIcon3Border">
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.ExampleIcon3" x="-1" y="1" />
<Anchor point="BOTTOMRIGHT" relativeKey="$parent.ExampleIcon3" x="1" y="-1" />
</Anchors>
<Color r=".214" g=".214" b=".214" />
</Texture>
<Texture parentKey="ExampleIcon4Border">
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.ExampleIcon4" x="-1" y="1" />
<Anchor point="BOTTOMRIGHT" relativeKey="$parent.ExampleIcon4" x="1" y="-1" />
</Anchors>
<Color r=".214" g=".214" b=".214" />
</Texture>
<Texture parentKey="ExampleIcon5Border">
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.ExampleIcon5" x="-1" y="1" />
<Anchor point="BOTTOMRIGHT" relativeKey="$parent.ExampleIcon5" x="1" y="-1" />
</Anchors>
<Color r=".214" g=".214" b=".214" />
</Texture>
<Texture parentKey="ExampleIcon6Border">
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.ExampleIcon6" x="-1" y="1" />
<Anchor point="BOTTOMRIGHT" relativeKey="$parent.ExampleIcon6" x="1" y="-1" />
</Anchors>
<Color r=".214" g=".214" b=".214" />
</Texture>
</Layer>
</Layers>
</Frame>
<Frame name="$parentColorFilterDropDown" parentKey="ColorblindFilterDropDown" inherits="UIDropDownMenuTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.ColorblindFilterExamples" x="83" y="-36" />
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="OptionsFontSmall" text="COLORBLIND_FILTER">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self.type = CONTROLTYPE_DROPDOWN;
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
self:RegisterEvent("PLAYER_ENTERING_WORLD");
</OnLoad>
<OnEvent function="InterfaceOptionsAccessibilityPanelColorFilterDropDown_OnEvent"/>
</Scripts>
</Frame>
<Slider name="$parentColorblindStrengthSlider" inherits="OptionsSliderTemplate" obeyStepOnDrag="true">
<Size x="200" y="17"/>
<Anchors>
<Anchor point="TOPRIGHT" relativeKey="$parent.ColorblindFilterExamples" x="-76" y="-45" />
</Anchors>
<Scripts>
<OnLoad>
local name = self:GetName();
self.type = CONTROLTYPE_SLIDER;
self.cvar = "colorblindWeaknessFactor";
_G[name.."High"]:Hide();
self.Label = _G[name.."Low"];
self.Label:ClearAllPoints();
self.Label:SetPoint("LEFT", self, "RIGHT", 3, 2);
BlizzardOptionsPanel_RegisterControl(self, self:GetParent());
</OnLoad>
<OnValueChanged>
BlizzardOptionsPanel_SetCVarSafe(self.cvar, value);
self.Label:SetFormattedText(PERCENTAGE_STRING, math.floor(value * 100));
self.value = value;
</OnValueChanged>
<OnShow>
self.oldValue = BlizzardOptionsPanel_GetCVarSafe(self.cvar);
self:SetValue(self.oldValue);
if BlizzardOptionsPanel_GetCVarSafe("colorblindSimulator") == 0 then
self:Disable();
else
self:Enable();
end
</OnShow>
</Scripts>
</Slider>
</Frames>
<Scripts>
<OnLoad function="InterfaceOptionsAccessibilityPanel_OnLoad"/>
</Scripts>
</Frame>
<!-- Social Browser Frame -->
<Frame name="SocialBrowserFrame" frameStrata="DIALOG" hidden="true" enableMouse="true" parent="InterfaceOptionsFrame" inherits="BasicFrameTemplate">
<Size x="666" y="630"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Frames>
<Browser name="SocialBrowser" IMEFont="ChatFontNormal">
<Size x="660" y="606"/>
<Anchors>
<Anchor point="BOTTOM" x="-1" y="3"/>
</Anchors>
<Scripts>
<OnLoad>
C_Social.RegisterSocialBrowser(self);
</OnLoad>
<OnShow>
PlaySound(SOUNDKIT.IG_MAINMENU_OPEN);
</OnShow>
<OnHide>
PlaySound(SOUNDKIT.IG_MAINMENU_CLOSE);
</OnHide>
<OnExternalLink>
StaticPopup_Show("EXTERNAL_LINK", url, nil, {url=url, browser=self});
</OnExternalLink>
<OnEscapePressed>
self:ClearFocus();
</OnEscapePressed>
</Scripts>
</Browser>
</Frames>
</Frame>
</Ui>
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https://gitee.com/mirrors_kylepixel/wow-ui-source.git
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