2 Star 0 Fork 0

mirrors_kylepixel/wow-ui-source

加入 Gitee
与超过 1200万 开发者一起发现、参与优秀开源项目,私有仓库也完全免费 :)
免费加入
文件
该仓库未声明开源许可证文件(LICENSE),使用请关注具体项目描述及其代码上游依赖。
克隆/下载
skillframe.xml 21.89 KB
一键复制 编辑 原始数据 按行查看 历史
dubcat 提交于 6年前 . 1.13.2.30128
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="SkillFrame.lua"/>
<StatusBar name="SkillStatusBarTemplate" hidden="true" virtual="true" drawLayer="BACKGROUND" minValue="0" maxValue="1" defaultValue="0">
<Size>
<AbsDimension x="271" y="15"/>
</Size>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentSkillName" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="6" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentSkillRank" inherits="GameFontHighlightSmall">
<Size>
<AbsDimension x="128" y="0"/>
</Size>
</FontString>
</Layer>
<Layer level="BORDER">
<Texture name="$parentFillBar">
<Size>
<AbsDimension x="0" y="15"/>
</Size>
<Color r="1.0" g="1.0" b="1.0" a="0.5"/>
</Texture>
</Layer>
<Layer level="BACKGROUND">
<Texture name="$parentBackground">
<Color r="1.0" g="1.0" b="1.0" a="0.2"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Button name="$parentBorder">
<Size>
<AbsDimension x="281" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="7" bottom="7"/>
</HitRectInsets>
<Scripts>
<OnClick>
SkillBar_OnClick(self);
</OnClick>
</Scripts>
<NormalTexture name="$parentNormal" file="Interface\PaperDollInfoFrame\UI-Character-Skills-BarBorder"/>
<HighlightTexture name="$parentHighlight" file="Interface\PaperDollInfoFrame\UI-Character-Skills-BarBorderHighlight"/>
</Button>
</Frames>
<BarTexture name="$parentBar" file="Interface\PaperDollInfoFrame\UI-Character-Skills-Bar"/>
<BarColor r="0.25" g="0.25" b="0.75"/>
</StatusBar>
<Button name="SkillLabelTemplate" virtual="true">
<Size>
<AbsDimension x="285" y="14"/>
</Size>
<Scripts>
<OnClick>
if (self.isExpanded) then
CollapseSkillHeader(self.skillIndex);
local dialog = StaticPopup_FindVisible("UNLEARN_SKILL");
if ( dialog and ( dialog.data ~= GetSelectedSkill() ) ) then
StaticPopup_Hide("UNLEARN_SKILL");
end
else
ExpandSkillHeader(self.skillIndex);
end
</OnClick>
</Scripts>
<NormalTexture name="$parentNormalTexture" file="Interface\Buttons\UI-MinusButton-UP">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
</NormalTexture>
<HighlightTexture file="Interface\Buttons\UI-PlusButton-Hilight" alphaMode="ADD">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
</HighlightTexture>
<DisabledTexture file="Interface\Buttons\UI-PlusButton-Disabled">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
</DisabledTexture>
<ButtonText name="$parentText">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="25" y="0"/>
</Offset>
</Anchor>
</Anchors>
</ButtonText>
<NormalFont style="GameFontHighlight"/>
</Button>
<Frame name="SkillFrame" setAllPoints="true" enableMouse="true" parent="CharacterFrame" useParentLevel="true" id="4" hidden="true">
<HitRectInsets>
<AbsInset left="0" right="30" top="0" bottom="75"/>
</HitRectInsets>
<Layers>
<Layer level="BORDER">
<Texture file="Interface\PaperDollInfoFrame\UI-Character-General-TopLeft">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="2" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\PaperDollInfoFrame\UI-Character-General-TopRight">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="2" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\PaperDollInfoFrame\SkillFrame-BotLeft">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="2" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\PaperDollInfoFrame\SkillFrame-BotRight">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="2" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture name="SkillFrameHorizontalBarLeft" file="Interface\ClassTrainerFrame\UI-ClassTrainer-HorizontalBar">
<Size>
<AbsDimension x="256" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="15" y="-290"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="1.0" top="0" bottom="0.25"/>
</Texture>
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-HorizontalBar">
<Size>
<AbsDimension x="75" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="SkillFrameHorizontalBarLeft" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.29296875" top="0.25" bottom="0.5"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Frame name="SkillFrameExpandButtonFrame">
<Size>
<AbsDimension x="54" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="70" y="-49"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="SkillFrameExpandTabLeft" file="Interface\QuestFrame\UI-QuestLogSortTab-Left">
<Size>
<AbsDimension x="8" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="6"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture name="SkillFrameExpandTabRight" file="Interface\QuestFrame\UI-QuestLogSortTab-Right">
<Size>
<AbsDimension x="8" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="6"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture name="SkillFrameExpandTabMiddle" file="Interface\QuestFrame\UI-QuestLogSortTab-Middle">
<Size>
<AbsDimension x="0" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="SkillFrameExpandTabLeft" relativePoint="RIGHT"/>
<Anchor point="RIGHT" relativeTo="SkillFrameExpandTabRight" relativePoint="LEFT"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<Button name="SkillFrameCollapseAllButton" hidden="false" inherits="SkillLabelTemplate" text="ALL">
<Size>
<AbsDimension x="40" y="22"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="SkillFrameExpandTabLeft" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-3" y="-3"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.skillIndex = 0;
self.isExpanded = 1;
</OnLoad>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
self:SetWidth(SkillFrameCollapseAllButton:GetTextWidth()+45);
</OnLoad>
</Scripts>
</Frame>
<Button name="SkillFrameCancelButton" inherits="UIPanelButtonTemplate" text="CLOSE">
<Size>
<AbsDimension x="80" y="22"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="305" y="-422"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
self:GetParent():Hide();
HideUIPanel(CharacterFrame);
</OnClick>
</Scripts>
</Button>
<Button name="SkillTypeLabel1" inherits="SkillLabelTemplate">
<Anchors>
<Anchor point="LEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="22" y="-86"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="SkillTypeLabel2" inherits="SkillLabelTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="SkillTypeLabel1">
<Offset>
<AbsDimension x="0" y="-18"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="SkillTypeLabel3" inherits="SkillLabelTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="SkillTypeLabel2">
<Offset>
<AbsDimension x="0" y="-18"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="SkillTypeLabel4" inherits="SkillLabelTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="SkillTypeLabel3">
<Offset>
<AbsDimension x="0" y="-18"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="SkillTypeLabel5" inherits="SkillLabelTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="SkillTypeLabel4">
<Offset>
<AbsDimension x="0" y="-18"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="SkillTypeLabel6" inherits="SkillLabelTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="SkillTypeLabel5">
<Offset>
<AbsDimension x="0" y="-18"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="SkillTypeLabel7" inherits="SkillLabelTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="SkillTypeLabel6">
<Offset>
<AbsDimension x="0" y="-18"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="SkillTypeLabel8" inherits="SkillLabelTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="SkillTypeLabel7">
<Offset>
<AbsDimension x="0" y="-18"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="SkillTypeLabel9" inherits="SkillLabelTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="SkillTypeLabel8">
<Offset>
<AbsDimension x="0" y="-18"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="SkillTypeLabel10" inherits="SkillLabelTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="SkillTypeLabel9">
<Offset>
<AbsDimension x="0" y="-18"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="SkillTypeLabel11" inherits="SkillLabelTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="SkillTypeLabel10">
<Offset>
<AbsDimension x="0" y="-18"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="SkillTypeLabel12" inherits="SkillLabelTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="SkillTypeLabel11">
<Offset>
<AbsDimension x="0" y="-18"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<ScrollFrame name="SkillListScrollFrame" inherits="FauxScrollFrameTemplate">
<Size>
<AbsDimension x="296" y="220"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="SkillFrame" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-67" y="-75"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size>
<AbsDimension x="30" y="128"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-3" y="5"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.46875" top="0.0" bottom="1.0"/>
</Texture>
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size>
<AbsDimension x="30" y="128"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-3" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.53125" right="1.0" top="0.0" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(self, offset, SKILLFRAME_SKILL_HEIGHT, SkillFrame_UpdateSkills)
</OnVerticalScroll>
</Scripts>
</ScrollFrame>
<ScrollFrame name="SkillDetailScrollFrame" inherits="UIPanelScrollFrameTemplate">
<Size>
<AbsDimension x="296" y="107"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="SkillListScrollFrame" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size>
<AbsDimension x="30" y="100"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-3" y="5"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.46875" top="0" bottom="0.78125"/>
</Texture>
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size>
<AbsDimension x="30" y="100"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-3" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.53125" right="1.0" top="0.21875" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
ScrollFrame_OnLoad(self);
self.scrollBarHideable = 1;
</OnLoad>
</Scripts>
<ScrollChild>
<Frame name="SkillDetailScrollChildFrame">
<Size>
<AbsDimension x="320" y="50"/>
</Size>
<Layers>
<Layer level="ARTWORK">
<FontString name="SkillDetailCostText" inherits="GameFontNormalSmall" justifyH="CENTER" hidden="true">
<Size>
<AbsDimension x="200" y="0"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="$parent" relativePoint="TOP">
<Offset>
<AbsDimension x="-10" y="-40"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="SkillDetailDescriptionText" inherits="GameFontHighlightSmall" justifyH="LEFT" justifyV="TOP">
<Size>
<AbsDimension x="275" y="0"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP">
<Offset>
<AbsDimension x="-5" y="-35"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<StatusBar name="SkillDetailStatusBar" drawLayer="BACKGROUND" minValue="0" maxValue="1" defaultValue="0">
<Size>
<AbsDimension x="211" y="15"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="SkillDetailScrollChildFrame" relativePoint="TOP">
<Offset>
<AbsDimension x="-10" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentBorder" file="Interface\PaperDollInfoFrame\UI-Character-Skills-BarBorder">
<Size>
<AbsDimension x="220" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentSkillName" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="6" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentSkillRank" inherits="GameFontHighlightSmall">
<Size>
<AbsDimension x="128" y="0"/>
</Size>
</FontString>
</Layer>
<Layer level="BORDER">
<Texture name="$parentFillBar">
<Size>
<AbsDimension x="0" y="15"/>
</Size>
<Color r="1.0" g="1.0" b="1.0" a="0.5"/>
</Texture>
</Layer>
<Layer level="BACKGROUND">
<Texture name="$parentBackground">
<Color r="1.0" g="1.0" b="1.0" a="0.2"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Button name="$parentUnlearnButton">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentBorder" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-2" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="9" right="7" top="-7" bottom="10"/>
</HitRectInsets>
<Scripts>
<OnClick>
local dialog = StaticPopup_Show("UNLEARN_SKILL", self.skillName);
if ( dialog ) then
dialog.data = self:GetParent().skillIndex;
end
</OnClick>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetText(UNLEARN_SKILL_TOOLTIP);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
<NormalTexture file="Interface\Buttons\CancelButton-Up"/>
<PushedTexture file="Interface\Buttons\CancelButton-Down"/>
<HighlightTexture file="Interface\Buttons\CancelButton-Highlight" alphaMode="ADD"/>
</Button>
</Frames>
<BarTexture name="$parentBar" file="Interface\PaperDollInfoFrame\UI-Character-Skills-Bar"/>
<BarColor r="0.25" g="0.25" b="0.75"/>
</StatusBar>
</Frames>
</Frame>
</ScrollChild>
</ScrollFrame>
<StatusBar name="SkillRankFrame1" inherits="SkillStatusBarTemplate" minValue="0" maxValue="1" defaultValue="1" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="38" y="-79"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<StatusBar name="SkillRankFrame2" inherits="SkillStatusBarTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="SkillRankFrame1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<StatusBar name="SkillRankFrame3" inherits="SkillStatusBarTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="SkillRankFrame2" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<StatusBar name="SkillRankFrame4" inherits="SkillStatusBarTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="SkillRankFrame3" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<StatusBar name="SkillRankFrame5" inherits="SkillStatusBarTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="SkillRankFrame4" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<StatusBar name="SkillRankFrame6" inherits="SkillStatusBarTemplate" id="6">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="SkillRankFrame5" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<StatusBar name="SkillRankFrame7" inherits="SkillStatusBarTemplate" id="7">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="SkillRankFrame6" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<StatusBar name="SkillRankFrame8" inherits="SkillStatusBarTemplate" id="8">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="SkillRankFrame7" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<StatusBar name="SkillRankFrame9" inherits="SkillStatusBarTemplate" id="9">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="SkillRankFrame8" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<StatusBar name="SkillRankFrame10" inherits="SkillStatusBarTemplate" id="10">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="SkillRankFrame9" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<StatusBar name="SkillRankFrame11" inherits="SkillStatusBarTemplate" id="11">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="SkillRankFrame10" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<StatusBar name="SkillRankFrame12" inherits="SkillStatusBarTemplate" id="12">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="SkillRankFrame11" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
</Frames>
<Scripts>
<OnShow>
SkillFrame_OnShow();
</OnShow>
<OnLoad>
SkillFrame_OnLoad(self);
</OnLoad>
<OnEvent>
SkillFrame_OnEvent(event);
</OnEvent>
<OnMouseWheel>
return;
</OnMouseWheel>
</Scripts>
</Frame>
</Ui>
Loading...
马建仓 AI 助手
尝试更多
代码解读
代码找茬
代码优化
1
https://gitee.com/mirrors_kylepixel/wow-ui-source.git
git@gitee.com:mirrors_kylepixel/wow-ui-source.git
mirrors_kylepixel
wow-ui-source
wow-ui-source
master

搜索帮助