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Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
This sample project demonstrating a robotic vacuum simulation project navigating through the O3DE Loft scene using the ROS 2 Gem and the ROS 2 navigation stack.
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.