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package.go 3.56 KB
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/*
Copyright IBM Corp. 2016 All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package golang
import (
"errors"
"fmt"
"strings"
"os"
"path/filepath"
"github.com/hyperledger/fabric/common/flogging"
ccutil "github.com/hyperledger/fabric/core/chaincode/platforms/util"
pb "github.com/hyperledger/fabric/protos/peer"
)
var includeFileTypes = map[string]bool{
".c": true,
".h": true,
".go": true,
".yaml": true,
".json": true,
}
var logger = flogging.MustGetLogger("golang-platform")
func getCodeFromFS(path string) (codegopath string, err error) {
logger.Debugf("getCodeFromFS %s", path)
gopath, err := getGopath()
if err != nil {
return "", err
}
tmppath := filepath.Join(gopath, "src", path)
if err := ccutil.IsCodeExist(tmppath); err != nil {
return "", fmt.Errorf("code does not exist %s", err)
}
return gopath, nil
}
type CodeDescriptor struct {
Gopath, Pkg string
Cleanup func()
}
// collectChaincodeFiles collects chaincode files. If path is a HTTP(s) url it
// downloads the code first.
//
//NOTE: for dev mode, user builds and runs chaincode manually. The name provided
//by the user is equivalent to the path.
func getCode(spec *pb.ChaincodeSpec) (*CodeDescriptor, error) {
if spec == nil {
return nil, errors.New("Cannot collect files from nil spec")
}
chaincodeID := spec.ChaincodeId
if chaincodeID == nil || chaincodeID.Path == "" {
return nil, errors.New("Cannot collect files from empty chaincode path")
}
// code root will point to the directory where the code exists
var gopath string
gopath, err := getCodeFromFS(chaincodeID.Path)
if err != nil {
return nil, fmt.Errorf("Error getting code %s", err)
}
return &CodeDescriptor{Gopath: gopath, Pkg: chaincodeID.Path, Cleanup: nil}, nil
}
type SourceDescriptor struct {
Name, Path string
Info os.FileInfo
}
type SourceMap map[string]SourceDescriptor
type Sources []SourceDescriptor
func (s Sources) Len() int {
return len(s)
}
func (s Sources) Swap(i, j int) {
s[i], s[j] = s[j], s[i]
}
func (s Sources) Less(i, j int) bool {
return strings.Compare(s[i].Name, s[j].Name) < 0
}
func findSource(gopath, pkg string) (SourceMap, error) {
sources := make(SourceMap)
tld := filepath.Join(gopath, "src", pkg)
walkFn := func(path string, info os.FileInfo, err error) error {
if err != nil {
return err
}
if info.IsDir() {
if path == tld {
// We dont want to import any directories, but we don't want to stop processing
// at the TLD either.
return nil
}
// Do not recurse
logger.Debugf("skipping dir: %s", path)
return filepath.SkipDir
}
ext := filepath.Ext(path)
// we only want 'fileTypes' source files at this point
if _, ok := includeFileTypes[ext]; ok != true {
return nil
}
name, err := filepath.Rel(gopath, path)
if err != nil {
return fmt.Errorf("error obtaining relative path for %s: %s", path, err)
}
sources[name] = SourceDescriptor{Name: name, Path: path, Info: info}
return nil
}
if err := filepath.Walk(tld, walkFn); err != nil {
return nil, fmt.Errorf("Error walking directory: %s", err)
}
return sources, nil
}
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fabric
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