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//#include<iostream>
////
//////
//////int main()
//////{
////// const char* arr[] = { "abcd","6666","world hhhh" };
////// for (auto a : arr)
////// {
////// printf("%s\n", a);
////// }
////// int a = 10;
//////}
//////
//////int func()
//////{
//////
//////}
////
////
//////
//////void func(int a)
//////{
//////
//////}
//////
//////void func(int& a)
//////{
//////
//////}
//////
//////int main()
//////{
////// int b = 10;
////// func(b);
////// return 0;
//////}
////
//////void func(const int&b)
//////{}
//////
//////int main()
//////{
////// const double a = 1.11;
////// double &&b = (double)a;
////// b = 20;
////// func(1.11);
////// return 0;
//////}
//////
//////int unmask;
//////int mask = 10;
//////
//////int main()
//////{
////// int* p1 = (int*)malloc(10);
////// int* p2 = (int*)malloc(10);
////// int a1 = 10;
////// int a2= 10;
////// printf("&a1 = %p p1=%p", &a1, p1);
////// static int n1;
////// static int n2=10;
//////}
//////
//////void func(int& a, int& d)
//////{
//////
//////}
//////int main()
//////{
////// double a = 10
////// int b = 20;
//////
//////
//////}
////
////
//////#define ADD(X,Y) (((X)+(Y))*10)
//////
//////int main()
//////{
//////
//////
////// //printf("%d\n", ADD(10, 20));
////// return 0;
//////}
//////
//////int func()
//////{
//////
//////}
//////
//////void _func(int)
//////{
//////
//////}
////class MyClass
////{
////
////
////public:
//// MyClass();
//// ~MyClass();
//// int func();
////private:
//// int _top;
////};
////
////MyClass::MyClass()
////{
////}
////
////int MyClass::func()
////{
//// _top = 10;
//// return 10;
////}
////int func()
////{
////
//// return 20;
////}
////MyClass::~MyClass()
////{
////}
////int main()
////{
//// MyClass A;
//// MyClass B;
////}
////
////
//class A
//{
//public:
// A();
// ~A();
// void func()
// {
// _a = 10;
// }
//private:
// int _a;
//};
//
//A::A()
//{
//}
//
//A::~A()
//{
//}
//int main()
//{
// A aa;
// printf("%p", &A::func);
//}
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