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FlowChartScene.cpp 2.58 KB
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#include<iostream>
#include<QDebug>
#include<spdlog/spdlog.h>
#include<QMimeData>
#include<QIODevice>
#include<QPainter>
#include "FlowChartScene.h"
inline static bool FCSDEBUG = true;
FlowChartScene::FlowChartScene(std::shared_ptr<Scene> scene, QObject* parent )
: QGraphicsScene(parent)
{
m_scene = scene;
spdlog::info("FlowChartScene creat success" );
setSceneRange(30000, 30000);
QColor backgroundColor = QColor("#393939");
setBackgroundBrush(backgroundColor);
QColor colorLight = QColor("#2f2f2f");
m_penLight.setColor(colorLight);
m_penLight.setWidth(1);
QColor colordark = QColor("#292929");
m_penDark.setColor(colordark);
m_penDark.setWidth(2);
};
FlowChartScene::~FlowChartScene()
{
spdlog::info("FlowChartScene delete success" );
}
/**
* @brief 设置scene左上点和长宽
* @todo
* @param
* @return
*/
void FlowChartScene::setSceneRange(qreal width, qreal hight)
{
setSceneRect(-width / 2, -hight / 2, width, hight);
}
/**
* @brief 绘制背景
* @todo
* @param
* @return
*/
void FlowChartScene::drawBackground(QPainter* painter, const QRectF& rect)
{
//调用父类的drawBackground函数以保留默认的背景绘制行为
QGraphicsScene::drawBackground(painter, rect);
//creat grid
//返回不大于指定浮点数的最大整数值
int left =std::floor(rect.left());
//返回不小于指定浮点数的最小整数值
int right = std::ceil(rect.right());
int top = std::floor(rect.top());
int bottom =std::ceil(rect.bottom());
//spdlog::debug("left is {0},right is{1}, top is{2},bottom is{3}",left,right,top,bottom);
int firstLeft = left - (left%m_gridSize);
int firstTop = top- (top%m_gridSize);
//spdlog::debug("firstLeft is{0}",firstLeft);
//首先创建了一个QList<QLine>类型的linesLight列表,然后向其中添加QLine对象,该对象表示从点(0,0)到点(100,100)的直线。
//最后,使用painter->drawLines(linesLight)函数将这些直线绘制到画布上。
QList<QLine> linesLight;
QList<QLine> linesDark;
//生成一个从a开始、小于b的整数序列,步长为c
for (int x= firstLeft; x<right; x+=m_gridSize)
{
if (x % (m_gridSize *m_gridSquares) != 0)
{
linesLight.append(QLine(x, top, x, bottom));
}
else
{
linesDark.append(QLine(x, top, x, bottom));
}
}
for (int y = firstTop; y <bottom; y += m_gridSize)
{
if (y % (m_gridSize * m_gridSquares) != 0)
{
linesLight.append(QLine(left, y, right, y));
}
else
{
linesDark.append(QLine(left, y, right, y));
}
}
painter->setPen(m_penLight);
painter->drawLines(linesLight);
painter->setPen(m_penDark);
painter->drawLines(linesDark);
}
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