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inspector_socket.h 2.06 KB
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Weili_Liu 提交于 2025-01-11 15:40 +08:00 . fix code check
/*
* Copyright (c) 2024 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SRC_INSPECTOR_SOCKET_H_
#define SRC_INSPECTOR_SOCKET_H_
#include <string>
#include <vector>
#include "inspector_utils.h"
#include "uv.h"
namespace jsvm {
namespace inspector {
class ProtocolHandler;
// HTTP Wrapper around a uv_tcp_t
class InspectorSocket {
private:
InspectorSocket() = default;
public:
using Pointer = std::unique_ptr<InspectorSocket>;
InspectorSocket(const InspectorSocket&) = delete;
InspectorSocket& operator=(const InspectorSocket&) = delete;
~InspectorSocket();
class Delegate {
public:
virtual void OnWsFrame(const std::vector<char>& frame) = 0;
virtual ~Delegate() = default;
virtual void OnHttpGet(const std::string& host, const std::string& path) = 0;
virtual void OnSocketUpgrade(const std::string& host,
const std::string& path,
const std::string& acceptKey) = 0;
};
using DelegatePointer = std::unique_ptr<Delegate>;
static Pointer Accept(uv_stream_t* server, DelegatePointer delegate);
void AcceptUpgrade(const std::string& acceptKey);
void SwitchProtocol(ProtocolHandler* handler);
void Write(const char* data, size_t len);
void CancelHandshake();
std::string GetHost();
private:
static void Shutdown(ProtocolHandler* handler);
DeleteFnPtr<ProtocolHandler, Shutdown> protocolHandler;
};
} // namespace inspector
} // namespace jsvm
#endif // SRC_INSPECTOR_SOCKET_H_
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