SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
MSAA Sample Pattern Inspector
Game development samples published by the Xbox Advanced Technology Group.
Easy to integrate memory allocation library for Direct3D 12
Last updated: 1 day agoSPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
Last updated: 1 day agoNewton Dynamics is an integrated solution for real time simulation of physics environments.
Last updated: 1 day agoThis repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Last updated: 1 day agoSPIR2CROSS is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to readable and usable GLSL/ESSL.
Last updated: 1 day agoANGLE-like library for Chromium's next-generation Web graphics API prototype.
Last updated: 1 day agoA C library for reading and writing sound files containing sampled audio data..
Last updated: 1 day agoThis repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Last updated: 1 day ago