A fast, scalable, distributed game server engine/framework for C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
Last updated: almost 7 years agoThe clients of NoahGameFrame, which include unity3d client and cocos2d client.
Last updated: almost 7 years ago