代码拉取完成,页面将自动刷新
unit LuaCustomControl;
{$mode delphi}
interface
uses
Classes, SysUtils, Controls, lua, lualib, lauxlib;
procedure customcontrol_addMetaData(L: PLua_state; metatable: integer; userdata: integer );
procedure initializeLuaCustomControl;
implementation
uses luahandler, luaclass, LuaWinControl, LuaCaller;
function customControl_getCanvas(L: PLua_State): integer; cdecl;
var
parameters: integer;
c: TCustomControl;
i: integer;
begin
c:=luaclass_getClassObject(L);
if c.Canvas.handle=0 then
i:=c.Canvas.Pixels[0,0];
luaclass_newClass(L, c.Canvas);
result:=1;
end;
function customControl_getOnPaint(L: PLua_State): integer; cdecl;
var
c: TCustomControl;
begin
c:=luaclass_getClassObject(L);
LuaCaller_pushMethodProperty(L, TMethod(c.OnPaint), 'TNotifyEvent');
result:=1;
end;
function customControl_setOnPaint(L: PLua_State): integer; cdecl;
var
c: TCustomControl;
m: tmethod;
begin
if lua_gettop(L)>=1 then
begin
c:=luaclass_getClassObject(L);
m:=tmethod(c.OnPaint);
LuaCaller_setMethodProperty(L, m, 'TNotifyEvent', lua_gettop(L));
c.OnPaint:=tnotifyevent(m);
end;
result:=0;
end;
procedure customcontrol_addMetaData(L: PLua_state; metatable: integer; userdata: integer );
begin
wincontrol_addMetaData(L, metatable, userdata);
luaclass_addClassFunctionToTable(L, metatable, userdata, 'getCanvas', customControl_getCanvas);
luaclass_addPropertyToTable(L, metatable, userdata, 'Canvas', customControl_getCanvas, nil);
luaclass_addPropertyToTable(L, metatable, userdata, 'OnPaint', customControl_getOnPaint, customControl_setOnPaint);
end;
procedure initializeLuaCustomControl;
begin
lua_register(LuaVM, 'customControl_getCanvas', customControl_getCanvas);
lua_register(LuaVM, 'customcontrol_getCanvas', customControl_getCanvas);
end;
initialization
luaclass_register(TCustomControl, customcontrol_addMetaData);
end.
此处可能存在不合适展示的内容,页面不予展示。您可通过相关编辑功能自查并修改。
如您确认内容无涉及 不当用语 / 纯广告导流 / 暴力 / 低俗色情 / 侵权 / 盗版 / 虚假 / 无价值内容或违法国家有关法律法规的内容,可点击提交进行申诉,我们将尽快为您处理。