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YourName 提交于 2019-01-16 23:56 . xvidcore-1.3.5
CodingStyle
===========
This is a short document describing the preferred coding style for the
Xvid core library. Coding style is very personal, and we won't
_force_ our views on anybody. But if everybody who submits
patches/codes to the CVS respect this coding style, the whole source
would be easier to read/understand for all the others developers.
Chapter 1: Indentation
Tabs are 4 characters, and thus indentations are also 4 characters.
We use tabs as indentation chars, try not using spaces as they make
the source code bigger.
In short, 8-char indents would have made things easier to read, and
would have the added benefit of warning you when you're nesting your
functions too deep. But because of some parts of the Xvid code source
has to use lot of if/else/for statements together, we have chosen to
set the standard tab length to 4 characters.
Setting the tab length to 4 doesn't allow you to write deep code
paths. Try to keep your code path as simple as possible. More than 3
levels is surely a piece of code which needs to be written again if
possible.
Chapter 2: Placing Braces
The other issue that always comes up in C styling is the placement of
braces. Unlike the indent size, there are few technical reasons to
choose one placement strategy over the other, but the preferred way,
is to place the braces just a the end of the line :
if (x is true) {
we do y
} else {
we do z
}
This way we waste no lines with a single brace in it, and can add more
useful comments to the code.
Function and struct braces do not obey this rule, the braces are added
in the next line :
int function(int x)
{
body of function
}
struct foo_t
{
body of the structure
}
Note that the closing brace is empty on a line of its own, _except_ in
the cases where it is followed by a continuation of the same statement,
ie a "while" in a do-statement or an "else" in an if-statement, like
this:
do {
body of do-loop
} while (condition);
and
if (x == y) {
..
} else if (x > y) {
...
} else {
....
}
Chapter 3: Naming
C is a Spartan language, and so should your naming be. Unlike
Modula-2 and Pascal programmers, C programmers do not use cute names
like ThisVariableIsATemporaryCounter. A C programmer would call that
variable "tmp", which is much easier to write, and not the least more
difficult to understand.
HOWEVER, while mixed-case names are frowned upon, descriptive names
for global variables are a must. To call a global function "foo" is a
shooting offense.
GLOBAL variables (to be used only if you _really_ need them) need to
have descriptive names, as do global functions. If you have a
function that counts the number of active users, you should call that
"count_active_users()" or similar, you should _not_ call it
"cntusr()". Try not to use global variables as they break reentrancy
and Xvid aims to be (in a long term) a threadable library.
Encoding the type of a function into the name (so-called Hungarian
notation) is brain damaged - the compiler knows the types anyway and
can check those, and it only confuses the programmer. No wonder
MicroSoft makes buggy programs.
LOCAL variable names should be short, and to the point. If you have
some random integer loop counter, it should probably be called "i".
Calling it "loop_counter" is non-productive, if there is no chance of
it being mis-understood. Similarly, "tmp" can be just about any type
of variable that is used to hold a temporary value.
If you are afraid to mix up your local variable names, you have
another problem, which is called the function-growth-hormone-imbalance
syndrome. See next chapter.
Chapter 4: Functions
Functions should be short and sweet, and do just one thing. They
should fit on one or two screenfuls of text (the ISO/ANSI screen size
is 80x24, as we all know), and do one thing and do that well.
The maximum length of a function is inversely proportional to the
complexity and indentation level of that function. So, if you have a
conceptually simple function that is just one long (but simple)
case-statement, where you have to do lots of small things for a lot of
different cases, it's OK to have a longer function.
However, if you have a complex function, and you suspect that a
less-than-gifted first-year high-school student might not even
understand what the function is all about, you should adhere to the
maximum limits all the more closely. Use helper functions with
descriptive names (you can ask the compiler to in-line them if you
think it's performance-critical, and it will probably do a better job
of it that you would have done).
Another measure of the function is the number of local variables.
They shouldn't exceed 5-10, or you're doing something wrong. Re-think
the function, and split it into smaller pieces. A human brain can
generally easily keep track of about 7 different things, anything more
and it gets confused. You know you're brilliant, but maybe you'd like
to understand what you did 2 weeks from now.
NB : This chapter does not apply very well to some Xvid parts, but
keep this "philosphy" in mind anyway.
Chapter 5: Commenting
Comments are good, but there is also a danger of over-commenting.
NEVER try to explain HOW your code works in a comment: it's much
better to write the code so that the _working_ is obvious, and it's a
waste of time to explain badly written code.
Generally, you want your comments to tell WHAT your code does, not
HOW. Also, try to avoid putting comments inside a function body: if
the function is so complex that you need to separately comment parts
of it, you should probably go back to chapter 4 for a while. You can
make small comments to note or warn about something particularly
clever (or ugly), but try to avoid excess. Instead, put the comments
at the head of the function, telling people what it does, and possibly
WHY it does it.
Chapter 6: Emacs settings
That's OK, we all do. You've probably been told by your long-time
Unix user helper that "GNU emacs" automatically formats the C sources
for you, and you've noticed that yes, it does do that, but the
defaults it uses are less than desirable (in fact, they are worse than
random typing - a infinite number of monkeys typing into GNU emacs
would never make a good program).
So, you can either get rid of GNU emacs, or change it to use saner
values. To do the latter, you can stick the following in your .emacs
file:
(defun xvid-c-mode ()
"C mode with adjusted defaults for use with the Xvid Sources."
(interactive)
(c-mode)
(message "Loading xvid-c-mode")
(c-set-style "K&R")
(setq c-basic-offset 4)
(setq indent-tabs-mode t tab-width 4)
(turn-on-follow-mode)
(toggle-truncate-lines)
(setq make-backup-files nil)
(setq column-number-mode t)
)
This will define the "M-x xvid-c-mode command". When hacking the
library, if you put the string -*- xvid-c -*- somewhere on the first
two lines, this mode will be automatically invoked. Also, you may want
to add
(setq auto-mode-alist (cons '("/.*/xvidcore.*/.*\\.[ch]$" . xvid-c-mode)
auto-mode-alist))
to your .emacs file if you want to have xvid-c-mode switched on
automagically when you edit source files under */xvidcore/.
Chapter 7: indent
But even if you fail in getting emacs to do sane formatting, or you
are using another kind of editors (vim?, vc++??, notepad ??? <- you
crazy :-) everything is lost: use "indent".
Now, again, GNU indent has the same brain dead settings that GNU emacs
has, which is why you need to give it a few command line options.
However, that's not too bad, because even the makers of GNU indent
recognize the authority of K&R (the GNU people aren't evil, they are
just severely misguided in this matter), so you just give indent the
options :
-bad -bap -nbbo -nbc -br -c33 -cd33 -ncdb -ce -ci4 -cli0 -cp33 -cs -d0
-di1 -nfc1 -nfca -nhnl -i4 -ip0 -l79 -lp -npcs -nprs -psl -saf -sai
-saw -nsc -nsob -nss -ut -ts4 -bfda
Look at the man pages for more details about each option. Basically,
our style is very close to the K&R one.
"indent" has a lot of options, and especially when it comes to comment
re-formatting you may want to take a look at the manual page. But
remember: "indent" is not a fix for bad programming.
Chapter 8: Reentrance
Well, at the moment, Xvid is not a reentrant library because during
its development, some mistakes have been comited. But reentrance is a
long term aim for this project so you should not write code which is
not reentrant.
To ensure you're writting reentrant code, check that :
- you're not using global variables (except constants because
they're used in read only access).
- you're not using static variables (except constants because
they're used in read only access).
- functions use only local variables.
- functions do not return data locally allocated on the stack.
Chapter 9: Types
A while ago, almost all variables got an extra type, like int32_t,
uint8_t etc... to make them of identical size on all platforms
(defined in compiler specific headers or in src/portab.h). You should
use those types only when really needed. When defining a loop
variable, you must use platform natural types defined as 'int'. This
makes the code faster because the compiler transforms the int in the
natural size of the CPU : 32 bit on 32 bit CPUs (x86, powerpc) and
64bit on 64 bit CPUs (ultra sparc, AMD hammer, Intel Itanium, Motorola
powerpc64)
But don't forget that the minimum platform targeted by the Xvid
library is a 32bit cpu. So a 'int' should (never say 'is' in such a
case) always be 32bit long (or bigger)
Chapter 10: Portability
The code _must_ be portable. Don't use specific functions to a
compiler/OS/libC. Don't use specific compiler pragmas, or syntax
extensions. The code _must_ be ANSI C compliant to ease portability
on exotic platforms with only ANSI C compilers, much more widespread
than ISO C99 compilers.
Btw, if you have to use those deprecated/not portable features, then
use the src/portab.h to write a wrapper for each targeted system.
For the moment, the supported platforms are :
- Win32 family (x86) with VC++
- Cygwin env (bypassing the cygwin.dll with -mno-cygwin flag)
- Mingw + Minsys
- GNU/Linux (x86 and ppc for optimized code, or any other arch for
the pure C version of the library)
- *BSD (same archs as GNU/Linux)
- Solaris.
Last edited: $Date: 2010-12-22 16:52:52 $
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