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#include <stdio.h>
#include <stdlib.h>
#include <conio.h>
#include <unistd.h>
#define High 25
#define Width 50
//ȫֱ
int position_x, position_y;
int canvas[High][Width] = {0};
void gotoxy(int x, int y)
{
HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
COORD pos;
pos.X = x;
pos.Y = y;
SetConsoleCursorPosition(handle,pos);
}
void startup()
{
position_x = High / 2;
position_y = Width / 2;
canvas[position_x][position_y] = 1;
}
void show ()
{
gotoxy(0,0);
int i, j;
for(i = 0; i < High; i++)
{
for(j = 0; j < Width; j++)
{
if(canvas[i][j] == 0)
printf(" ");
else if(canvas[i][j] == 1)
printf("*");
else if(canvas[i][j] == 2)
printf("|");
}
printf("\n");
}
}
void updateWithoutInput()
{
int i, j;
for(i = 0; i < High; i++)
{
for(j = 0; j <Width; j++)
{
if(canvas[i][j] == 2)
{
canvas[i][j] = 0;
if(i > 0)
canvas[i - 1][j] = 2;
}
}
}
}
void updateWithInput()
{
char input;
if((kbhit))
{
input = getch();
if(inout == 'a')
{
canvas[position_x][position_y] = 0;
position_y--;
canvas[position_x][position_y] = 1;
}
else if(input == 'd')
{
canvas[position_x][position_y] = 0;
position_y++;
canvas[position_x][position_y] = 1;
}
else if(input == 'w')
{
canvas[position_x][position_y] = 0;
position_x++;
canvas[position_x][position_y] = 1;
}
else if(input = 's')
{
canvas[position_x][position_y] = 0;
position_x--;
canvas[position_x][posotion_y] = 1;
}
else if(input == ' ')
{
canvas[position_x - 1][position_y] = 2;
}
}
}
int main ()
{
startup();
while(1)
{
show();
updateWithoutInput();
updateWithInput();
}
return 0;
}
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