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李凌志 / llz

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rebound ball 221.cpp 1009 Bytes
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李凌志 提交于 2019-05-29 17:11 . rebound ball
#include <stdio.h>
#include <stdlib.h>
#include <conio.h>
#include <windows.h>
#include <unistd.h>
int high,width;
int ball_x ,ball_y;
int ball_vx, ball_vy;
void gotoxy (int x, int y)
{
HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
COORD pos;
pos.X = x;
pos.Y = y;
SetConsoleCursorPosition(handle, pos);
}
void startup()
{
high = 15;
width = 20;
ball_x = 0;
ball_y = width / 2;
ball_vx = 1;
ball_vy = 1;
}
void show()
{
gotoxy(0,0);
int i, j;
for(i = 0; i < high; i++)
{
for(j = 0; j < width; j++)
{
if((i == ball_x) && (j == ball_y))
printf("0");
else
printf(" ");
}
printf("\n");
}
}
void updateWithoutInput()
{
ball_x = ball_x + ball_vx;
ball_y = ball_y + ball_vy;
if((ball_x == 0) || (ball_x = high - 1))
ball_vx = -ball_vx;
if((ball_y == 0) || (ball_y == width - 1))
ball_vy = -ball_vy;
usleep(50000);
}
void updateWithInput()
{
}
int main ()
{
startup();
while(1)
{
show();
updateWithoutInput();
updateWithInput();
}
return 0;
}
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