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CSScriptLibrary.shfbproj 5.26 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="14.0">
<PropertyGroup>
<!-- The configuration and platform will be used to determine which assemblies to include from solution and
project documentation sources -->
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{0a0e7b87-dbc0-47d0-953f-f4144d51bd3f}</ProjectGuid>
<SHFBSchemaVersion>2017.9.26.0</SHFBSchemaVersion>
<!-- AssemblyName, Name, and RootNamespace are not used by SHFB but Visual Studio adds them anyway -->
<AssemblyName>Documentation</AssemblyName>
<RootNamespace>Documentation</RootNamespace>
<Name>Documentation</Name>
<!-- SHFB properties -->
<FrameworkVersion>.NET Framework 4.0</FrameworkVersion>
<OutputPath>Build\</OutputPath>
<HtmlHelpName>CSScriptLibrary</HtmlHelpName>
<Language>en-US</Language>
<MissingTags>Summary, Parameter, Returns, AutoDocumentCtors, Namespace, TypeParameter</MissingTags>
<VisibleItems>InheritedMembers, InheritedFrameworkMembers, Protected, SealedProtected, EditorBrowsableNever, NonBrowsable</VisibleItems>
<HtmlHelp1xCompilerPath>C:\Program Files (x86)\HTML Help Workshop\</HtmlHelp1xCompilerPath>
<DocumentationSources>
<DocumentationSource sourceFile="Build\CSScriptLibrary.dll" xmlns="" />
<DocumentationSource sourceFile="Build\CSScriptLibrary.xml" xmlns="" />
</DocumentationSources>
<NamespaceSummaries>
<NamespaceSummaryItem name="(global)" isDocumented="False" />
<NamespaceSummaryItem name="csscript" isDocumented="True">CS-Script Class Library Assembly</NamespaceSummaryItem>
<NamespaceSummaryItem name="CSScriptLibrary.ThirdpartyLibraries.Rubenhak.Utils" isDocumented="False">CS-Script Class Library Assembly</NamespaceSummaryItem>
<NamespaceSummaryItem name="CSScriptLibrary" isDocumented="True">CS-Script Class Library Assembly</NamespaceSummaryItem>
</NamespaceSummaries>
<ProjectSummary>
</ProjectSummary>
<MaximumGroupParts>2</MaximumGroupParts>
<NamespaceGrouping>False</NamespaceGrouping>
<SyntaxFilters>C#, Visual Basic, F#</SyntaxFilters>
<SdkLinkTarget>Blank</SdkLinkTarget>
<RootNamespaceContainer>False</RootNamespaceContainer>
<PresentationStyle>VS2013</PresentationStyle>
<Preliminary>False</Preliminary>
<NamingMethod>Guid</NamingMethod>
<HelpTitle>A Sandcastle Documented Class Library</HelpTitle>
<ContentPlacement>AboveNamespaces</ContentPlacement>
</PropertyGroup>
<!-- There are no properties for these groups. AnyCPU needs to appear in order for Visual Studio to perform
the build. The others are optional common platform types that may appear. -->
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|Win32' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|Win32' ">
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.CodeAnalysis">
<HintPath>Roslyn.Scripting\Microsoft.CodeAnalysis.dll</HintPath>
</Reference>
<Reference Include="Microsoft.CodeAnalysis.CSharp">
<HintPath>Roslyn.Scripting\Microsoft.CodeAnalysis.CSharp.dll</HintPath>
</Reference>
<Reference Include="Microsoft.CodeAnalysis.CSharp.Scripting">
<HintPath>Roslyn.Scripting\Microsoft.CodeAnalysis.CSharp.Scripting.dll</HintPath>
</Reference>
<Reference Include="Microsoft.CodeAnalysis.Scripting">
<HintPath>Roslyn.Scripting\Microsoft.CodeAnalysis.Scripting.dll</HintPath>
</Reference>
<Reference Include="Mono.CSharp">
<HintPath>Mono.CSharp.dll</HintPath>
</Reference>
<Reference Include="Mono.Posix">
<HintPath>Mono.Posix.dll</HintPath>
</Reference>
<Reference Include="System.Collections.Immutable">
<HintPath>Roslyn.Scripting\System.Collections.Immutable.dll</HintPath>
</Reference>
<Reference Include="System.IO.FileSystem">
<HintPath>Roslyn.Scripting\System.IO.FileSystem.dll</HintPath>
</Reference>
<Reference Include="System.IO.FileSystem.Primitives">
<HintPath>Roslyn.Scripting\System.IO.FileSystem.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Reflection.Metadata">
<HintPath>Roslyn.Scripting\System.Reflection.Metadata.dll</HintPath>
</Reference>
<Reference Include="System.Runtime">
<HintPath>Roslyn.Scripting\SandCastleDependencies\System.Runtime.dll</HintPath>
</Reference>
</ItemGroup>
<!-- Import the SHFB build targets -->
<Import Project="$(SHFBROOT)\SandcastleHelpFileBuilder.targets" />
</Project>
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