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Inherits: :ref:`Texture2D<class_Texture2D>` < :ref:`Texture<class_Texture>` < :ref:`Resource<class_Resource>` < :ref:`Reference<class_Reference>` < :ref:`Object<class_Object>`
Texture provided by a :ref:`CameraFeed<class_CameraFeed>`.
This texture gives access to the camera texture provided by a :ref:`CameraFeed<class_CameraFeed>`.
Note: Many cameras supply YCbCr images which need to be converted in a shader.
Default | 0 |
Setter | set_camera_feed_id(value) |
Getter | get_camera_feed_id() |
The ID of the :ref:`CameraFeed<class_CameraFeed>` for which we want to display the image.
Default | false |
Setter | set_camera_active(value) |
Getter | get_camera_active() |
Convenience property that gives access to the active property of the :ref:`CameraFeed<class_CameraFeed>`.
Default | 0 |
Setter | set_which_feed(value) |
Getter | get_which_feed() |
Which image within the :ref:`CameraFeed<class_CameraFeed>` we want access to, important if the camera image is split in a Y and CbCr component.
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