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package main
import "github.com/dustin/go-broadcast"
var roomChannels = make(map[string]broadcast.Broadcaster)
func openListener(roomid string) chan interface{} {
listener := make(chan interface{})
room(roomid).Register(listener)
return listener
}
func closeListener(roomid string, listener chan interface{}) {
room(roomid).Unregister(listener)
close(listener)
}
func deleteBroadcast(roomid string) {
b, ok := roomChannels[roomid]
if ok {
b.Close()
delete(roomChannels, roomid)
}
}
func room(roomid string) broadcast.Broadcaster {
b, ok := roomChannels[roomid]
if !ok {
b = broadcast.NewBroadcaster(10)
roomChannels[roomid] = b
}
return b
}
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