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魏工-灵泰克/EasyPlayer-RTMP-Android

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library.pro 2.59 KB
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Apple 提交于 2018-01-06 13:33 +08:00 . add project
#
# This ProGuard configuration file illustrates how to process a program
# library, such that it remains usable as a library.
# Usage:
# java -jar proguard.jar @library.pro
#
# Specify the input jars, output jars, and library jars.
# In this case, the input jar is the program library that we want to process.
# Save the obfuscation mapping to a file, so we can de-obfuscate any stack
# traces later on. Keep a fixed source file attribute and all line number
# tables to get line numbers in the stack traces.
# You can comment this out if you're not interested in stack traces.
-keepparameternames
-renamesourcefileattribute SourceFile
-keepattributes Exceptions,InnerClasses,Signature,Deprecated,
SourceFile,LineNumberTable,EnclosingMethod
# Preserve all annotations.
-keepattributes *Annotation*
# Preserve all public classes, and their public and protected fields and
# methods.
-keep public class * {
public protected *;
}
# Preserve all .class method names.
-keepclassmembernames class * {
java.lang.Class class$(java.lang.String);
java.lang.Class class$(java.lang.String, boolean);
}
# Preserve all native method names and the names of their classes.
-keepclasseswithmembernames class * {
native <methods>;
}
# Preserve the special static methods that are required in all enumeration
# classes.
-keepclassmembers class * extends java.lang.Enum {
public static **[] values();
public static ** valueOf(java.lang.String);
}
# Explicitly preserve all serialization members. The Serializable interface
# is only a marker interface, so it wouldn't save them.
# You can comment this out if your library doesn't use serialization.
# If your code contains serializable classes that have to be backward
# compatible, please refer to the manual.
-keepclassmembers class * implements java.io.Serializable {
static final long serialVersionUID;
static final java.io.ObjectStreamField[] serialPersistentFields;
private void writeObject(java.io.ObjectOutputStream);
private void readObject(java.io.ObjectInputStream);
java.lang.Object writeReplace();
java.lang.Object readResolve();
}
# Your library may contain more items that need to be preserved;
# typically classes that are dynamically created using Class.forName:
# -keep public class mypackage.MyClass
# -keep public interface mypackage.MyInterface
# -keep public class * implements mypackage.MyInterface
-keepclassmembers class org.easydarwin.video.EasyPlayerClient {
public *;
}
-keepclassmembers class org.easydarwin.video.Client {
private static void onRTSPSourceCallBack(int,int,int,byte[],byte[]);
}
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https://gitee.com/weigonghj/EasyPlayer-RTMP-Android.git
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EasyPlayer-RTMP-Android
EasyPlayer-RTMP-Android
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