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CT_AnimationDgmBuildProperties.go 2.40 KB
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Todd 提交于 2017-09-23 08:39 . schema: rename drawingml to dml
// Copyright 2017 Baliance. All rights reserved.
//
// DO NOT EDIT: generated by gooxml ECMA-376 generator
//
// Use of this source code is governed by the terms of the Affero GNU General
// Public License version 3.0 as published by the Free Software Foundation and
// appearing in the file LICENSE included in the packaging of this file. A
// commercial license can be purchased by contacting sales@baliance.com.
package dml
import (
"encoding/xml"
"fmt"
"strconv"
)
type CT_AnimationDgmBuildProperties struct {
BldAttr *ST_AnimationDgmBuildType
RevAttr *bool
}
func NewCT_AnimationDgmBuildProperties() *CT_AnimationDgmBuildProperties {
ret := &CT_AnimationDgmBuildProperties{}
return ret
}
func (m *CT_AnimationDgmBuildProperties) MarshalXML(e *xml.Encoder, start xml.StartElement) error {
if m.BldAttr != nil {
start.Attr = append(start.Attr, xml.Attr{Name: xml.Name{Local: "bld"},
Value: fmt.Sprintf("%v", *m.BldAttr)})
}
if m.RevAttr != nil {
start.Attr = append(start.Attr, xml.Attr{Name: xml.Name{Local: "rev"},
Value: fmt.Sprintf("%d", b2i(*m.RevAttr))})
}
e.EncodeToken(start)
e.EncodeToken(xml.EndElement{Name: start.Name})
return nil
}
func (m *CT_AnimationDgmBuildProperties) UnmarshalXML(d *xml.Decoder, start xml.StartElement) error {
// initialize to default
for _, attr := range start.Attr {
if attr.Name.Local == "bld" {
parsed, err := ParseUnionST_AnimationDgmBuildType(attr.Value)
if err != nil {
return err
}
m.BldAttr = &parsed
}
if attr.Name.Local == "rev" {
parsed, err := strconv.ParseBool(attr.Value)
if err != nil {
return err
}
m.RevAttr = &parsed
}
}
// skip any extensions we may find, but don't support
for {
tok, err := d.Token()
if err != nil {
return fmt.Errorf("parsing CT_AnimationDgmBuildProperties: %s", err)
}
if el, ok := tok.(xml.EndElement); ok && el.Name == start.Name {
break
}
}
return nil
}
// Validate validates the CT_AnimationDgmBuildProperties and its children
func (m *CT_AnimationDgmBuildProperties) Validate() error {
return m.ValidateWithPath("CT_AnimationDgmBuildProperties")
}
// ValidateWithPath validates the CT_AnimationDgmBuildProperties and its children, prefixing error messages with path
func (m *CT_AnimationDgmBuildProperties) ValidateWithPath(path string) error {
if m.BldAttr != nil {
if err := m.BldAttr.ValidateWithPath(path + "/BldAttr"); err != nil {
return err
}
}
return nil
}
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unioffice
unioffice
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