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// Copyright 2017 Baliance. All rights reserved.
//
// DO NOT EDIT: generated by gooxml ECMA-376 generator
//
// Use of this source code is governed by the terms of the Affero GNU General
// Public License version 3.0 as published by the Free Software Foundation and
// appearing in the file LICENSE included in the packaging of this file. A
// commercial license can be purchased by contacting sales@baliance.com.
package dml
import (
"encoding/xml"
"log"
)
type EG_Text3D struct {
Sp3d *CT_Shape3D
FlatTx *CT_FlatText
}
func NewEG_Text3D() *EG_Text3D {
ret := &EG_Text3D{}
return ret
}
func (m *EG_Text3D) MarshalXML(e *xml.Encoder, start xml.StartElement) error {
if m.Sp3d != nil {
sesp3d := xml.StartElement{Name: xml.Name{Local: "a:sp3d"}}
e.EncodeElement(m.Sp3d, sesp3d)
}
if m.FlatTx != nil {
seflatTx := xml.StartElement{Name: xml.Name{Local: "a:flatTx"}}
e.EncodeElement(m.FlatTx, seflatTx)
}
return nil
}
func (m *EG_Text3D) UnmarshalXML(d *xml.Decoder, start xml.StartElement) error {
// initialize to default
lEG_Text3D:
for {
tok, err := d.Token()
if err != nil {
return err
}
switch el := tok.(type) {
case xml.StartElement:
switch el.Name {
case xml.Name{Space: "http://schemas.openxmlformats.org/drawingml/2006/main", Local: "sp3d"}:
m.Sp3d = NewCT_Shape3D()
if err := d.DecodeElement(m.Sp3d, &el); err != nil {
return err
}
case xml.Name{Space: "http://schemas.openxmlformats.org/drawingml/2006/main", Local: "flatTx"}:
m.FlatTx = NewCT_FlatText()
if err := d.DecodeElement(m.FlatTx, &el); err != nil {
return err
}
default:
log.Printf("skipping unsupported element on EG_Text3D %v", el.Name)
if err := d.Skip(); err != nil {
return err
}
}
case xml.EndElement:
break lEG_Text3D
case xml.CharData:
}
}
return nil
}
// Validate validates the EG_Text3D and its children
func (m *EG_Text3D) Validate() error {
return m.ValidateWithPath("EG_Text3D")
}
// ValidateWithPath validates the EG_Text3D and its children, prefixing error messages with path
func (m *EG_Text3D) ValidateWithPath(path string) error {
if m.Sp3d != nil {
if err := m.Sp3d.ValidateWithPath(path + "/Sp3d"); err != nil {
return err
}
}
if m.FlatTx != nil {
if err := m.FlatTx.ValidateWithPath(path + "/FlatTx"); err != nil {
return err
}
}
return nil
}
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