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package redis
import (
"log"
"math/rand"
"strings"
"sync"
"sync/atomic"
"time"
)
// ClusterClient is a Redis Cluster client representing a pool of zero
// or more underlying connections. It's safe for concurrent use by
// multiple goroutines.
type ClusterClient struct {
commandable
addrs []string
slots [][]string
slotsMx sync.RWMutex // Protects slots and addrs.
clients map[string]*Client
closed bool
clientsMx sync.RWMutex // Protects clients and closed.
opt *ClusterOptions
// Reports where slots reloading is in progress.
reloading uint32
}
// NewClusterClient returns a Redis Cluster client as described in
// http://redis.io/topics/cluster-spec.
func NewClusterClient(opt *ClusterOptions) *ClusterClient {
client := &ClusterClient{
addrs: opt.Addrs,
slots: make([][]string, hashSlots),
clients: make(map[string]*Client),
opt: opt,
}
client.commandable.process = client.process
client.reloadSlots()
go client.reaper()
return client
}
// Close closes the cluster client, releasing any open resources.
//
// It is rare to Close a ClusterClient, as the ClusterClient is meant
// to be long-lived and shared between many goroutines.
func (c *ClusterClient) Close() error {
defer c.clientsMx.Unlock()
c.clientsMx.Lock()
if c.closed {
return nil
}
c.closed = true
c.resetClients()
c.setSlots(nil)
return nil
}
// getClient returns a Client for a given address.
func (c *ClusterClient) getClient(addr string) (*Client, error) {
if addr == "" {
return c.randomClient()
}
c.clientsMx.RLock()
client, ok := c.clients[addr]
if ok {
c.clientsMx.RUnlock()
return client, nil
}
c.clientsMx.RUnlock()
c.clientsMx.Lock()
if c.closed {
c.clientsMx.Unlock()
return nil, errClosed
}
client, ok = c.clients[addr]
if !ok {
opt := c.opt.clientOptions()
opt.Addr = addr
client = NewClient(opt)
c.clients[addr] = client
}
c.clientsMx.Unlock()
return client, nil
}
func (c *ClusterClient) slotAddrs(slot int) []string {
c.slotsMx.RLock()
addrs := c.slots[slot]
c.slotsMx.RUnlock()
return addrs
}
func (c *ClusterClient) slotMasterAddr(slot int) string {
addrs := c.slotAddrs(slot)
if len(addrs) > 0 {
return addrs[0]
}
return ""
}
// randomClient returns a Client for the first live node.
func (c *ClusterClient) randomClient() (client *Client, err error) {
for i := 0; i < 10; i++ {
n := rand.Intn(len(c.addrs))
client, err = c.getClient(c.addrs[n])
if err != nil {
continue
}
err = client.ClusterInfo().Err()
if err == nil {
return client, nil
}
}
return nil, err
}
func (c *ClusterClient) process(cmd Cmder) {
var ask bool
slot := hashSlot(cmd.clusterKey())
addr := c.slotMasterAddr(slot)
client, err := c.getClient(addr)
if err != nil {
cmd.setErr(err)
return
}
for attempt := 0; attempt <= c.opt.getMaxRedirects(); attempt++ {
if attempt > 0 {
cmd.reset()
}
if ask {
pipe := client.Pipeline()
pipe.Process(NewCmd("ASKING"))
pipe.Process(cmd)
_, _ = pipe.Exec()
ask = false
} else {
client.Process(cmd)
}
// If there is no (real) error, we are done!
err := cmd.Err()
if err == nil || err == Nil || err == TxFailedErr {
return
}
// On network errors try random node.
if isNetworkError(err) {
client, err = c.randomClient()
if err != nil {
return
}
continue
}
var moved bool
var addr string
moved, ask, addr = isMovedError(err)
if moved || ask {
if moved && c.slotMasterAddr(slot) != addr {
c.lazyReloadSlots()
}
client, err = c.getClient(addr)
if err != nil {
return
}
continue
}
break
}
}
// Closes all clients and returns last error if there are any.
func (c *ClusterClient) resetClients() (err error) {
for addr, client := range c.clients {
if e := client.Close(); e != nil {
err = e
}
delete(c.clients, addr)
}
return err
}
func (c *ClusterClient) setSlots(slots []ClusterSlotInfo) {
c.slotsMx.Lock()
seen := make(map[string]struct{})
for _, addr := range c.addrs {
seen[addr] = struct{}{}
}
for i := 0; i < hashSlots; i++ {
c.slots[i] = c.slots[i][:0]
}
for _, info := range slots {
for slot := info.Start; slot <= info.End; slot++ {
c.slots[slot] = info.Addrs
}
for _, addr := range info.Addrs {
if _, ok := seen[addr]; !ok {
c.addrs = append(c.addrs, addr)
seen[addr] = struct{}{}
}
}
}
c.slotsMx.Unlock()
}
func (c *ClusterClient) reloadSlots() {
defer atomic.StoreUint32(&c.reloading, 0)
client, err := c.randomClient()
if err != nil {
log.Printf("redis: randomClient failed: %s", err)
return
}
slots, err := client.ClusterSlots().Result()
if err != nil {
log.Printf("redis: ClusterSlots failed: %s", err)
return
}
c.setSlots(slots)
}
func (c *ClusterClient) lazyReloadSlots() {
if !atomic.CompareAndSwapUint32(&c.reloading, 0, 1) {
return
}
go c.reloadSlots()
}
// reaper closes idle connections to the cluster.
func (c *ClusterClient) reaper() {
ticker := time.NewTicker(time.Minute)
defer ticker.Stop()
for _ = range ticker.C {
c.clientsMx.RLock()
if c.closed {
c.clientsMx.RUnlock()
break
}
for _, client := range c.clients {
pool := client.connPool
// pool.First removes idle connections from the pool and
// returns first non-idle connection. So just put returned
// connection back.
if cn := pool.First(); cn != nil {
pool.Put(cn)
}
}
c.clientsMx.RUnlock()
}
}
//------------------------------------------------------------------------------
// ClusterOptions are used to configure a cluster client and should be
// passed to NewClusterClient.
type ClusterOptions struct {
// A seed list of host:port addresses of cluster nodes.
Addrs []string
// The maximum number of MOVED/ASK redirects to follow before
// giving up.
// Default is 16
MaxRedirects int
// Following options are copied from Options struct.
Password string
DialTimeout time.Duration
ReadTimeout time.Duration
WriteTimeout time.Duration
PoolSize int
PoolTimeout time.Duration
IdleTimeout time.Duration
}
func (opt *ClusterOptions) getMaxRedirects() int {
if opt.MaxRedirects == -1 {
return 0
}
if opt.MaxRedirects == 0 {
return 16
}
return opt.MaxRedirects
}
func (opt *ClusterOptions) clientOptions() *Options {
return &Options{
Password: opt.Password,
DialTimeout: opt.DialTimeout,
ReadTimeout: opt.ReadTimeout,
WriteTimeout: opt.WriteTimeout,
PoolSize: opt.PoolSize,
PoolTimeout: opt.PoolTimeout,
IdleTimeout: opt.IdleTimeout,
}
}
//------------------------------------------------------------------------------
const hashSlots = 16384
func hashKey(key string) string {
if s := strings.IndexByte(key, '{'); s > -1 {
if e := strings.IndexByte(key[s+1:], '}'); e > 0 {
return key[s+1 : s+e+1]
}
}
return key
}
// hashSlot returns a consistent slot number between 0 and 16383
// for any given string key.
func hashSlot(key string) int {
key = hashKey(key)
if key == "" {
return rand.Intn(hashSlots)
}
return int(crc16sum(key)) % hashSlots
}
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