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Tiled 1.3.3 (3 March 2020)

  • Fixed loading of compression level
  • Fixed default value for Hex Side Length property
  • Fixed hiding of status bar text for some tools
  • Fixed removing of object labels when removing a group layer
  • GmxPlugin: Fixed compatibility with GameMaker 1.4.9999
  • Scripting: Made TextFile.commit and BinaryFile.commit close as well
  • Scripting: Fixed crashes when modifying certain new objects
  • Scripting: Fixed potential crash in Asset.macro/undo/redo/isModified
  • Scripting: Fixed potential crash when accessing Tool.preview
  • Scripting: Fixed loading of images from extensions folder
  • Scripting: Reload extensions also when files are added/removed
  • Updated Bulgarian translation (by Любомир Василев)

Tiled 1.3.2 (22 January 2020)

  • Fixed initialization of selected layers (#2719)
  • Fixed stamp action shortcuts not being configurable (#2684)
  • Fixed the tileset view to respect the 'wheel zooms by default' preference
  • Fixed insertion position when using drag-n-drop to rearrange layers
  • Fixed displayed layer data format in Properties
  • Fixed repeating of export when map is saved by a custom command (#2709)
  • Fixed issue when multiple worlds are loaded that use pattern matching
  • Issues view can now be hidden by clicking the status bar counters
  • macOS: Fixed black toolbar when enabling OpenGL rendering (#1839)
  • Windows: Fixed context menus activating first item on release (#2693)
  • Windows installer: Include the 'defoldcollection' plugin (#2677)
  • libtiled: Avoid inheriting Properties from QVariantMap (#2679)
  • docs: Added some notes to Python and JavaScript pages (#2725)
  • Updated Qt from 5.12.5 to 5.12.6
  • Updated Finnish translation (by Tuomas Lähteenmäki and odamite)
  • Updated part of Italian translation (by Katia Piazza)

Tiled 1.3.1 (20 November 2019)

  • Added reloading of object types when changed externally (by Jacob Coughenour, #2674)
  • Added a status bar to the startup screen
  • Made the shortcuts for the tools configurable (#2666)
  • Made Undo/Redo shortcuts configurable (#2669)
  • Fixed importing of keyboard settings (.kms files) (#2671)
  • Fixed small window showing up on startup for a split second
  • Windows: Fixed the shipped version of OpenSSL (fixes new version notification)
  • Tiled Quick: Don't compile/install by default (#2673)

Tiled 1.3.0 (13 November 2019)

  • Added support for extending Tiled with JavaScript (#949)
  • Added error and warning counts to the status bar
  • Added Issues view where you can see warnings and errors and interact with them
  • Added configuration of keyboard shortcuts (#215)
  • Added status bar notification on new releases (replacing Sparkle and WinSparkle)
  • Added option to show tile collision shapes on the map (#799)
  • Added switching current layer with Ctrl + Right Click in map view
  • Added search filter to the Objects view (#1467)
  • Added icons to objects in the Objects view
  • Added dynamic wrapping mode to the tileset view (#1241)
  • Added a *.world file filter when opening a world file
  • Added support for .world files in tmxrasterizer (by Samuel Magnan, #2067)
  • Added synchronization of selected layers and tileset when switching between maps in a world (by JustinZhengBC, #2087)
  • Added actions to show/hide and lock/unlock the selected layers
  • Added toggle button for "Highlight Current Layer" action
  • Added custom output chunk size option to map properties (by Markus, #2130)
  • Added support for Zstandard compression and configurable compression level (with BRULE Herman and Michael de Lang, #1888)
  • Added option to minimize output on export (#944)
  • Added export to Defold .collection files (by CodeSpartan, #2084)
  • Added a warning when custom file properties point to non-existing files (#2080)
  • Added shortcuts for next/previous tileset (#1238)
  • Added saving of the last export target and format in the map/tileset file (#1610)
  • Added option to repeat the last export on save (#1610)
  • Added Fit Map in View action (by Mateo de Mayo, #2206)
  • Tile Collision Editor: Added objects list view
  • Changed the Type property from a text box to an editable combo box (#823)
  • Changed animation preview to follow zoom factor for tiles (by Ruslan Gainutdinov, #2050)
  • Changed the shortcut for AutoMap from A to Ctrl+M
  • AutoMapping: Added "OverflowBorder" and "WrapBorder" options (by João Baptista de Paula e Silva, #2141)
  • AutoMapping: Allow any supported map format to be used for rule maps
  • Python plugin: Added support for loading external tileset files (by Ruin0x11, #2085)
  • Python plugin: Added Tile.type() and MapObject.effectiveType() (by Ruin0x11, #2124)
  • Python plugin: Added Object.propertyType() (by Ruin0x11, #2125)
  • Python plugin: Added Tileset.sharedPointer() function (#2191)
  • tmxrasterizer: Load plugins to support additional map formats (by Nathan Tolbert, #2152)
  • tmxrasterizer: Added rendering of object layers (by oncer, #2187)
  • Fixed missing native styles when compiled against Qt 5.10 or later (#1977)
  • Fixed file change notifications no longer triggering when file was replaced (by Nathan Tolbert, #2158)
  • Fixed layer IDs getting re-assigned when resizing the map (#2160)
  • Fixed performance issues when switching to a new map in a world with many maps (by Simon Parzer, #2159)
  • Fixed restoring of expanded group layers in Objects view
  • Fixed tileset view to keep position at mouse stable when zooming (#2039)
  • libtiled-java: Added support for image layers and flipped tiles (by Sergey Savchuk, #2006)
  • libtiled-java: Optimized map reader and fixed path separator issues (by Pavel Bondoronok, #2006)
  • Updated builds on all platforms to Qt 5.12 (except snap release)
  • Raised minimum supported Qt version from 5.5 to 5.6
  • Raised minimum supported macOS version from 10.7 to 10.12
  • Removed option to include a DTD in the saved files
  • Removed the automappingconverter tool
  • snap: Updated from Ubuntu 16.04 to 18.04 (core18, Qt 5.9)
  • Updated Chinese, Portuguese (Portugal), Turkish and Ukrainian translations

Tiled 1.2.5 (9 October 2019)

  • Fixed exporting to a file name containing multiple dots (#2149)
  • Fixed possible crash in AutoMapper (#2157)
  • Fixed crash when unloading certain plugins
  • Fixed duplicated entries in Objects view after grouping layers
  • Fixed adjacent maps within a world not being properly clickable
  • Fixed empty maps within a world not being clickable
  • Fixed handling of negative multiplierX/Y in a world file

Tiled 1.2.4 (15 May 2019)

  • Fixed view boundaries to take into account layer offsets (#2090)
  • Fixed map size when switching infinite off (#2051)
  • Fixed the image cache to check file modification time (#2081)
  • Fixed updating a few things when changing tileset drawing offset
  • Fixed position of tile object outline on isometric maps
  • Fixed saving of tile stamps when using the Shape Fill Tool
  • tBIN plugin: Fixed loading of some tilesets on Linux
  • tBIN plugin: Fixed possible crash when images can't be found (#2106)
  • Python plugin: Disable this plugin by default, to avoid crashes on startup (#2091)
  • JSON plugin: Fixed writing of position for objects without ID
  • Added Swedish translation (by Anton R)

Tiled 1.2.3 (12 March 2019)

  • Fixed cut/copy in Tile Collision Editor (#2075)
  • Fixed crash when trying to add Wang colors without a selected Wang set (#2083)
  • tBIN plugin: Fixed hang when locating missing tileset image (#2068)
  • CSV plugin: Fixed exporting of grouped tile layers

Tiled 1.2.2 (29 January 2019)

  • Added 'json1' plugin that exports to the old JSON format (#2058)
  • Enable the adding of point objects in Tile Collision Editor (#2043)
  • Reload AutoMapping rules when they have changed on disk (by Justin Zheng, #1997)
  • Fixed remembering of last used export filter
  • Fixed label color to update when object layer color is changed (by Justin Zheng, #1976)
  • Fixed stamp and fill tools to adjust when tile probability is changed (by Justin Zheng, #1996)
  • Fixed misbehavior when trying to open non-existing files
  • Fixed mini-map bounds when layer offsets are used in combination with group layers
  • Fixed Templates view missing from the Views menu (#2054)
  • Fixed Copy Path / Open Folder actions for embedded tilesets (#2059)
  • Python plugin: Made the API more complete (#1867)
  • Updated Chinese, German, Korean, Norwegian Bokmål, Portuguese (Portugal) and Ukrainian translations

Tiled 1.2.1 (14 November 2018)

  • Fixed JSON templates not being visible in Templates view (#2009)
  • Fixed Maps view to show all readable map formats
  • Fixed crash when deleting a command using the context menu (by Robert Lewicki, #2014)
  • Fixed crash after a world file failed to load
  • Fixed Select None action to be enabled when there is any selection
  • Fixed disappearing of tile types on export/import of a tileset (#2023)
  • Fixed tool shortcuts when using Spanish translation
  • Fixed saving of the "Justify" alignment option for text objects (#2026)
  • Changed Cut, Copy and Delete actions to apply based on selected layer types
  • Windows: Updated builds to Qt 5.9.7
  • Updated Russian translation (by Rafael Osipov, #2017)

Tiled 1.2.0 (19 September 2018)

  • Added multi-layer selection, including multi-layer tile layer editing
  • Added support for multi-map worlds (#1669)
  • Added ability to extend existing polylines (with Ketan Gupta, #1683)
  • Added option to highlight the hovered object (#1190)
  • Added news from website to the status bar (#1898)
  • Added option to show object labels for hovered objects
  • Added option to embed tilesets on export (#1850)
  • Added option to detach templates on export (#1850)
  • Added option to resolve object types and properties on export (#1850)
  • Added Escape for switching to the Select Objects tool and for clearing the selection
  • Added Escape to cancel the current action in all object layer tools
  • Added double-click on polygon objects to switch to Edit Polygons tool
  • Added interaction with segments for polygons, for selection and dragging
  • Added double-clicking a polygon segment for inserting a new point at that location
  • Added action to lock/unlock all other layers (by kralle333, #1883)
  • Added --export-tileset command line argument (by Josh Bramlett, #1872)
  • Added unique persistent layer IDs (#1892)
  • Added 'version' and 'tiledversion' to external tileset files
  • Added full paths to Recent Files menu as tool tips (by Gauthier Billot, #1992)
  • Create Object Tools: Show preview already on hover (#537)
  • Objects view: Only center view on object on press or activation
  • Objects view: When clicking a layer, make it the current one (by kralle333, #1931)
  • Unified the Create Polygon and Create Polyline tools
  • JSON plugin: Made the JSON format easier to parse (by saeedakhter, #1868)
  • Tile Collision Editor: Allowed using object templates
  • Templates view: Don't allow hiding the template object
  • Python plugin: Updated to Python 3 (by Samuli Tuomola)
  • Python plugin: Fixed startup messages not appearing in debug console
  • Python plugin: Fixed file change watching for main script files
  • Lua plugin: Include properties from templates (#1901)
  • Lua plugin: Include tileset column count in export (by Matt Drollette, #1969)
  • tBIN plugin: Don't ignore objects that aren't perfectly aligned (#1985)
  • tBIN plugin: Fixed "Unsupported property type" error for newly added float properties
  • Automapping: Report error when no output layers are found
  • AutoMapping: Changed matching outside of map boundaries and added 'MatchOutsideMap' option
  • Linux: Modernized the appstream file (by Patrick Griffis)
  • libtiled: Allow qrc-based tileset images (#1947)
  • libtiled-java: Fixed loading maps with multiple external tilesets
  • Optimized deletion of many objects (#1972)
  • Make Ctrl+Q work for quitting also on Windows (#1998)
  • Fixed randomizing of terrain, Wang tiles and stamp variations (#1949)
  • Fixed tilesets getting added to maps when they shouldn't be (#2002)
  • Fixed issue with default font size in combination with custom family (#1994)
  • Fixed the tile grid to render below labels, handles and selection indicators
  • Fixed confirming overwrite when exporting a tileset
  • Fixed reading of infinite maps that don't use chunked layer data
  • Updated Bulgarian, Dutch, French, German, Norwegian Bokmål, Portuguese (Portugal) and Turkish translations

Tiled 1.1.6 (17 July 2018)

  • Fixed Terrain Brush issue on staggered isometric maps (#1951)
  • Fixed objects to stay selected when moving them between layers
  • Fixed small tab bar rendering issue on high DPI displays
  • Fixed rendering of arrows on scroll bar buttons
  • Fixed object labels to adjust properly to the font DPI
  • Fixed resize handle locations for multiple zero-sized objects
  • Fixed handling of arrow keys on focused layer combo box (#1973)
  • Tile Collision Editor: Fixed handling of tile offset (#1955)
  • Tile Collision Editor: Fixed potential crash on Undo (#1965)
  • Python plugin: Added some missing API to the Cell class
  • Windows and Linux: Downgraded builds to Qt 5.9 (fixes #1928)
  • macOS: Fixed library loading issues for tmxrasterizer and terraingenerator
  • macOS: Downgraded to Qt 5.6 (fixes resizing of undocked views and reduces minimum macOS version to 10.7)
  • Updates to German, Hungarian, Norwegian Bokmål, Polish, Portuguese (Portugal), Russian and Ukrainian translations

Tiled 1.1.5 (25 April 2018)

  • Fixed erasing mode of the Terrain Brush
  • Fixed crash after editing a template
  • Fixed rendering of eye/lock icons in Layers view
  • Fixed object index when undoing Move Object to Layer action (#1932)
  • Fixed shortcuts for flipping and rotating objects (#1926)
  • Fixed dynamic retranslation of tools and tool actions
  • Fixed possible crash when undoing/redoing Wang color changes
  • Fixed handling of sub-properties in Object Type Editor (#1936)
  • Fixed crash when deleting an object right before dragging it (#1933)
  • Adjust Wang tile data when tileset column count changes (#1851)
  • Improved fill behavior in case of selection on infinite map (#1921)
  • Removed ability to hide tile collision objects (#1929)
  • Remove tile collision layer along with the last object (#1230)
  • JSON plugin: Made the reader more strict about object types (#1922)
  • JSON plugin: Added support for Wang sets

Tiled 1.1.4 (28 March 2018)

  • Fixed exporting of external tilesets to JSON or TSX formats
  • Fixed problem with embedding or exporting tilesets with Wang sets
  • Fixed tiles placed by the terrain tool being considered different (#1913)
  • Fixed text alignment values appearing at random in Properties view (#1767)
  • macOS: Fixed eye/lock icon display in Layers view
  • Re-enabled Space for toggling layer visibility
  • Migrate properties set on tile collision layer to the tile (#1912)
  • Don't reset stamp brush state when pressing Alt
  • Automapping: Apply rules to selected area when there is one
  • Windows and Linux: Updated builds to Qt 5.10.1
  • Linux: Indicate Tiled can open multiple files at once in desktop file
  • Lowered the minimum supported version of Qt to 5.5

Tiled 1.1.3 (6 March 2018)

  • Fixed crash when removing a tileset referenced by multiple objects
  • Fixed crash on paste when it introduced more than one new tileset
  • Fixed Invert Selection for non-infinite maps
  • Fixed Select All to not select objects on locked layers
  • Fixed logic determining the tilesets used by a tile layer
  • Fixed copy/paste changing object order (#1896)
  • Fixed tileset getting loaded twice when used by the map and a template
  • Fixed repainting issues on undo/redo for new maps (#1887)
  • JSON plugin: Fixed loading of infinite maps using CSV tile layer format (#1878)
  • Linux: Updated AppImage to Qt 5.9.4
  • Updated Hungarian, Japanese, Norwegian Bokmål, Portuguese and Ukrainian translations

Tiled 1.1.2 (31 January 2018)

  • Fixed possible crash while editing polygons
  • Fixed hang when loading map file with empty compressed layer data
  • Fixed selection of tile stamp to work on mouse click
  • Fixed tools not being up to date on modifier keys after activation
  • Fixed "Offset Map" action for infinite maps (#1866)
  • Templates view: Keep template centered when resizing view
  • Tile Collision Editor: Keep tile centered when resizing view
  • Tile Collision Editor: Display tool info text in status bar
  • JSON plugin: Fixed reading of infinite maps (#1858)
  • libtiled-java: Fixed some bugs (by Henry Wang, #1840)
  • libtiled-java: Fixed tile offset value not being considered (by digitalhoax, #1863)

Tiled 1.1.1 (4 January 2018)

  • Fixed crash on load for template instances of non-tile objects
  • Windows Installer: Include the Qt SVG image plugin

Tiled 1.1.0 (3 January 2018)

  • Added support for infinite maps (by Ketan Gupta, #260)
  • Added support for Wang tiles and related tools (by Benjamin Trotter)
  • Added support for reusable object templates (by Mohamed Thabet)
  • Added working directory setting for custom commands (by Ketan Gupta, #1580)
  • Added output of custom commands in Debug Console (by Ketan Gupta, #1552)
  • Added autocrop action based on tile layers (by Ketan Gupta, #642)
  • Added tool bar with tool-specific actions and settings (by Ketan Gupta, #1084)
  • Added shape fill tool for filling rectangles or circles (by Benjamin Trotter, #1272)
  • Added option to lock/unlock a layer (by Ketan Gupta, #734)
  • Added .xml as possible file extension for TMX files
  • Added keyboard shortcut for Save All (by Thomas ten Cate)
  • Added actions to remove a segment from polygon or to split a polyline (by Ketan Gupta, #1685)
  • Added icon for animation editor in the tileset editor (by Ketan Gupta, #1706)
  • Added display of flip bits for hovered tile in status bar (#1707)
  • Added ability to capture tiles while using fill tools (#790)
  • Added option to have mouse wheel zoom by default (#1472)
  • Added tab closing actions to context menu, and close by middle-click (by Justin Jacobs, #1720)
  • Added ability to reorder terrain types (by Justin Jacobs, #1603)
  • Added a point object for marking locations (by Antoine Gersant, #1325)
  • Added 'New Tileset' button when no tileset is opened (by Rhenaud Dubois, #1789)
  • Added 'Open File' button when no file opened (by Rhenaud Dubois, #1818)
  • Added support for custom input formats and TMX output to the --export-map command-line option
  • Added island RPG example based on Beach tileset by finalbossblues
  • Added file-related context menu actions to tileset tabs
  • Added action to reset to default window layout (by Keshav Sharma, #1794)
  • Added support for exporting tilesets, including to Lua format (by Conrad Mercer, #1213)
  • Keep object types sorted alphabetically (by Antoine Gersant, #1679)
  • Improved polygon node handles and drag behavior
  • Fixed %executablepath variable for executables found in PATH (#1648)
  • Fixed Delete key to delete selected polygon nodes when appropriate (by Ketan Gupta, #1555)
  • Fixed Terrain Brush going wild in some scenarios (#1632)
  • Fixed the "Embed in Map" checkbox to be persistent (#1664)
  • Fixed crash when saving two new maps using the same file name (#1734)
  • Fixed issues caused by paths not being cleaned (#1713)
  • Fixed suggested file name for tilesets to match the tileset name (by killerasus, #1783)
  • Fixed selection rectangle's shadow offset when zooming (by Antoine Gersant, #1796)
  • Fixed save dialog to reopen after heeding the file extension warning (by Antoine Gersant, #1782)
  • Fixed potential crash when zooming out too much (#1824)
  • Fixed potential crash after deleting object or group layers
  • Fixed Object Selection tool clearing selection on double-click
  • Enabled building with Qbs on macOS, including the Python plugin (by Jake Petroules)
  • Automapping: Don't fail if an input/inputnot layer isn't found
  • Automapping: Added a "StrictEmpty" flag to input layers
  • GMX plugin: Added support for defining views with objects (by William Taylor, #1621)
  • GMX plugin: Added support for setting scale and origin for instances (#1427)
  • GMX plugin: Added support for setting the creation code for instances and the map
  • GMX plugin: Start counting default tile layer depth from 1000000 (#1814)
  • tBIN plugin: Added read/write support for the tBIN map format (by Chase Warrington, #1560)
  • libtiled-java: Generate classes from XSD, some fixes and build with Maven (by Mike Thomas, #1637)
  • libtiled-java: Added support for manipulating non-consecutive tile IDs in a tileset (by Stéphane Seng)
  • Python plugin: Adjusted example scripts to API changes (by spiiin, #1769)
  • Flare plugin: Various changes (by Justin Jacobs, #1781)
  • TMW plugin: Removed since it is no longer needed
  • Updated Dutch, Bulgarian, English, French, German, Korean, Norwegian Bokmål, Spanish and Turkish translations

Tiled 1.0.3 (29 August 2017)

  • Fixed crash on reload map (#1659, #1694)
  • Fixed possible crash on undo/redo in collision editor (#1695)
  • Fixed tile replacement to add tileset when needed (by Mohamed Thabet, #1641)
  • Fixed the display of the image source property for tilesets
  • Fixed shortcut for 'Copy tile coordinates' (Alt+C) in Portuguese translation (by olueiro)
  • JSON plugin: Fixed reading of tileset column count
  • JSON plugin: Fixed reading of custom properties on tile collision object group

Tiled 1.0.2 (27 June 2017)

  • Added read-only tile and terrain properties in map editor (#1615)
  • Fixed Terrains view to display all tilesets with terrain
  • Fixed hang when trying to fill with a pasted stamp (#1617, #1624)
  • Fixed crash when editing collision when tile image wasn't loaded
  • Fixed rendering of tile objects when the image couldn't be loaded
  • Fixed rendering of tile object outlines for resized objects
  • Fixed labels shown on objects hidden via a group layer
  • Fixed updating of label positions when moving a group layer
  • GMX plugin: Fixed tile type inheritance for tile objects
  • Restored Ctrl+N shortcut on "New Map" action

Tiled 1.0.1 (13 June 2017)

  • Made the zoom level used in Tilesets view persistent
  • Fixed mixed up polygon and polyline icons (by Ketan Gupta, #1588)
  • Fixed reset of font size when using font dialog (#1596)
  • Fixed several issues with the Properties dock (#1583, #1611)
  • Fixed centering on object on layer with offset (#1600)
  • Fixed handling of symbolic links in Recent Files menu and Maps view (#1589)
  • Fixed labels for objects in grouped object layers
  • Reverted the file format version back to "1.0" and added "tiledversion" attribute
  • Lua plugin: Fixed group layers being exported with "imagelayer" type (#1595)
  • Added Korean translation (by miru2533 and SshipSunBee, #1604)
  • Updated Russian and Chinese translations

Tiled 1.0.0 (25 May 2017)

  • Added support for editing external tilesets (#242)
  • Added a text object with configurable font and wrapping (#1429)
  • Added layer grouping (#1038)
  • Added Tile.type and inherit tile object properties from the tile (#436, #1248)
  • Added a start page
  • Added selection of underlying objects with Alt modifier (by Yuriy, #1491)
  • Added an option to disable safe writing of files (#1402, #1404)
  • Added invert selection action (by Leon Moctezuma, #1423)
  • Added support for isometric terrain overlays and tile collision objects (#419, #757)
  • Added 180-degree mirroring mode to terrain brush with Alt modifier
  • Added short and consistent map format names to use with --export-map (by Marce Coll, #1382)
  • Added Swap Tiles action (by Alexander Münch, #866)
  • Added tileset background color property (#227)
  • Added 60 degree tile rotation support for hexagonal maps (by Victor Nicolaichuk, #1447)
  • Added a check for duplicates when adding tiles (by Simião, #1227)
  • Added option to run commands from menu as well as edit them (by Ketan Gupta, #943)
  • Added custom shortcuts for commands (by Ketan Gupta, #1456)
  • Added optional ID and Position columns to objects view (by i-ka, #1462)
  • Added an executable picker for custom commands (by Ketan Gupta, #942)
  • Added marching ants effect on selected objects (by Mohamed Thabet, #1489)
  • Added all open tilesets to the Tilesets view
  • Added auto-show/hide all views (Clear View) action (by erem2k, #563)
  • Added minimap in the resizing dialog (by Yuriy, #1516)
  • Added drag-n-drop support in Layers view (#178)
  • Added support for storing object type definitions in JSON format (#1313)
  • Added cut/copy/paste actions for custom properties (#515)
  • Allow changing the tile of tile objects (by Mohamed Thabet, #409)
  • Allow selecting a folder to fix multiple broken links at once
  • Added support for dragging external tilesets into the Tilesets dock
  • Added support for dragging images into image collection tilesets
  • Write out Tiled version in TMX/JSON "version" attribute (#1416)
  • Remember last view on map also for closed files (#905)
  • Remember tileset zoom level in the tileset editor (by Artem Sharganov, #408)
  • Change current layer depending on selected objects (by Glavak, #1424)
  • Improved support for using Tiled on HiDpi screens
  • Improved the behavior of the tile selection tool
  • Made Ctrl+D duplicate objects instead of deleting them
  • Use an eye icon instead of a checkbox for layer visibility (by Ketan Gupta, #1127)
  • JSON tileset: Save width/height of individual tile images
  • Linux: Added MIME type for tileset files
  • Fixed hexagonal rotation of tile stamps (by Bdtrotte, #1476)
  • Fixed handling of broken tile references, which now render as a red marker
  • Fixed manual reloading of images for image collection tilesets
  • Fixed Offset Layers tool to wait until mouse is moved
  • Fixed current stamp to always update when a tile is clicked
  • Fixed handling of pinch gestures (#1305)
  • Fixed flipping a group of objects to work like expected (by Vitek1425, #1475)
  • Fixed stamp brush to work better on staggered maps (by Bdtrotte)
  • Fixed objects offsetting while resizing (by Acuion, #1518)
  • Fixed fill tool for hexagonal maps (#883)
  • Fixed potential crash in Terrain Brush
  • Windows: Fixed menus when using OpenGL in full screen mode (#1576)
  • Windows: Added Sticker Knight and Python example scripts to installer (#819)
  • Windows: Fixed bringing existing Tiled window to foreground (#1256)
  • AutoMapping: Fixed object groups always getting added
  • AutoMapping: Improved map boundary handling (by Stefan Beller, #1224)
  • AutoMapping: Apply custom properties set on output layers
  • terraingenerator: Made the amount of columns configurable
  • terraingenerator: Copy tile properties from the source tilesets
  • Added Ukrainian translation (by Olexandr Nesterenko)
  • Added Hungarian translation (by Balázs Úr)
  • Added Finnish translation (by ekeimaja)
  • Updated Bulgarian, Dutch, French, German, Russian, Spanish and Turkish translations

Tiled 0.18.2 (21 February 2017)

  • Fixed crash when deleting multiple selected objects
  • Fixed crash when moving multiple selected objects to another object layer
  • Fixed updating of values displayed in Objects and Layers views
  • GMX plugin: Added support for image collection tilesets
  • Object Types Editor: Improved behavior when adding new types
  • Linux: Fixed shipping of image format plugins in AppImage releases

Tiled 0.18.1 (23 January 2017)

  • Fixed terrain brush for isometric staggered maps (by Clyde)
  • Fixed crash when resizing map causes objects to get removed
  • Fixed crash when duplicating an object layer
  • Fixed position of image layer after Resize or Offset Map
  • Fixed the quality of the minimap on HiDpi displays
  • Fixed Alt-drag behavior to not override resize handles
  • When adding a new layer, insert it above the current one
  • GMX plugin: Fixed positioning for non-tile objects and support scaling
  • GMX plugin: Export tile objects without a type as tiles
  • GMX plugin: Support horizontal and vertical flipping
  • Windows: Fixed encoding problems with command-line output
  • Windows: Fixed the architecture of shipped MSVC DLLs
  • Updated Chinese translation (by Clyde)

Tiled 0.18.0 (20 December 2016)

  • Added Layer via Copy/Cut actions
  • Added support for Paste in Place action for tile layers
  • Added context menu to change custom property type (by Dmitry Hrabrov)
  • Added support for higher precision for custom floating point properties
  • Added %mappath variable to commands (by Jack Roper)
  • Added snapping to pixels (by Mamed Ibrahimov)
  • Added right-click to clear the tile selection
  • Added a context menu action to reset the size of tile objects
  • Added exporter for Game Maker Studio room files (by Jones Blunt)
  • Added Move Up/Down buttons to Objects view (by iskolbin)
  • Added pixel coordinates to status bar for object tools (by iskolbin)
  • Added Sticker Knight platformer example (by Ponywolf)
  • tmxrasterizer: Added --size argument and support local file URLs
  • tmxrasterizer: Use smooth pixmap transform by default
  • Linux: Register tmxrasterizer as thumbnail generator for TMX files
  • Allow scrolling past map edges with mouse wheel
  • Enabled HiDpi scaling and improved the quality of some icons
  • Reversed the order of the objects in the Objects view
  • JSON plugin: Added Node.js support to the JavaScript export
  • Updated TMX schema definition (by assofohdz)
  • Fixed unfinished objects getting saved
  • Fixed OpenGL rendering mode when application is scaled (HiDpi screens)
  • Fixed Remove and Rename actions for predefined properties
  • Windows: Fixed console output
  • libtiled-java: Use Maven, deploy to OSSRH and code updates (by Mike Thomas)
  • libtiled-java: Added a basic isometric renderer (by Mike Thomas)
  • Updated Brazilian Portuguese, Chinese, Czech, Dutch, Hebrew, Norwegian Bokmål and Spanish translations

Tiled 0.17.2 (28 November 2016)

  • Fixed bug with editing type and name for multiple objects
  • Fixed ability to change the image of a tile in an image collection tileset
  • Fixed wrong layer name getting edited when switching maps
  • Fixed possible crash when missing tileset images and using tile animations
  • Compiled against Qt 5.6.2 on macOS to avoid crashes with Qt 5.7

Tiled 0.17.1 (4 November 2016)

  • Fixed wrong alpha value when opening the color picker dialog
  • Fixed saving of object group color alpha value
  • Fixed tile id adjustment for newly added tilesets
  • Fixed "Object Properties" entry in the context menu to be always enabled (by Erik Schilling)
  • Fixed out-of-sync tile selection during layer offset change (by nykm)
  • Fixed hidden objects becoming visible when offsetting the map (by ranjak)
  • Fixed problems with using predefined file properties
  • Lua plugin: Fixed type of animation frame properties
  • OS X: Use standard shortcut for toggling full screen
  • OS X: Fixed compile when pkg-config is present
  • Windows: Include the Defold plugin
  • Windows: Added support for DDS, TGA, WBMP and WEBP image formats
  • Linux: Added 64-bit AppImage (with help from Simon Peter)
  • Chinese translation updates (by endlesstravel and buckle2000)
  • French translation updated (by Yohann Ferreira)

Tiled 0.17.0 (15 August 2016)

  • Added a platform-independent theme, which can be dark (#786)
  • Added Paste in Place action for objects (#1257)
  • Added custom property type 'color' (#1275)
  • Added custom property type 'file' (#1278)
  • Added option for removing invisible objects in resize dialog (#1032, by Mamed Ibrahimov)
  • Added support for editing multi-line string properties (#205)
  • Added %layername and %objectid to available command variables
  • Added support for scrolling in tileset view with middle mouse button (#1050, with Will Luongo)
  • Added a rectangle erase mode to the eraser (#1297)
  • Added export to Defold .tilemap files (by Nikita Razdobreev)
  • Added simple full screen mode
  • Added "Copy File Path" and "Open Containing Folder" actions to tab context menu
  • Added warning when saving with the wrong file extension
  • Added color picker for setting transparent color of a tileset (#1173, by Ava Brumfield)
  • Various object selection tool improvements
  • Allow creating rectangle/ellipse objects in any direction (#1300)
  • Enabled nested views and grouped dragging for stacked views (#1291)
  • Fixed updating object drag cursor when exiting resize handles (#1277)
  • Fixed tile animations to stay in sync when changing them (#1288)
  • Fixed preservation of tile meta-data when tileset width is changed (#1315)
  • Updated Bulgarian, Dutch, German, Norwegian Bokmål, Russian, Spanish and Turkish translations

Tiled 0.16.2 (7 July 2016)

  • JSON plugin: Fixed loading of custom properties on terrains
  • Lua plugin: Fixed missing export of object layer drawing order
  • Fixed tile index adjustment when tileset image changes width
  • Fixed --export-map [format] option
  • Fixed shortcuts for some tools when language is set to Dutch
  • Fixed a painting related bug affecting the top edge after AutoMapping
  • Fixed issues when compiling against Qt 5.6 on OS X and Windows
  • Fixed crash on maximizing with Maps view open on Windows (Qt 5.6.1)
  • Fixed focus issue while typing predefined object types (Qt 5.6)
  • Fixed silent fail when saving to restricted location on Windows (Qt 5.6)

Tiled 0.16.1 (6 May 2016)

  • Fixed auto-updater not enabled for Windows release
  • Fixed saving of object IDs assigned to tile collision shapes
  • Fixed crash when pressing Backspace with Custom Properties section selected
  • Fixed crash on exit when leaving the Tile Collision Editor open
  • Added Norwegian Bokmål translation (by Peter André Johansen)
  • Updated Turkish translation

Tiled 0.16.0 (28 March 2016)

  • Added checking for updates, based on Sparkle and WinSparkle
  • Added default property definitions to object types (with Michael Bickel)
  • Added types to custom properties: string, float, int, boolean (with CaptainFrog)
  • Added Properties view to the Tile Collision Editor (by Seanba)
  • Added a reset button for color properties
  • Added eraser mode to Terrain Brush and fixed some small issues
  • Reuse existing Tiled instance when opening maps from the file manager (with Will Luongo)
  • Allow setting tile probability for multiple tiles (by Henrik Heino)
  • New MSI based installer for Windows
  • Optimized selection of many objects
  • libtiled-java: Fixed loading of maps with CSV layer data that are not square (by Zachary Jia)
  • Fixed potential crash when having Terrain Brush selected and switching maps
  • Updated Dutch, French, German, Japanese, Russian and Spanish translations

Tiled 0.15.2 (6 March 2016)

  • Added Turkish translation (by Nuri Uzunoğlu)
  • Fixed hiding of object labels when deleting an object layer
  • Fixed updating of object label colors when changing object types
  • TMX: Added image size attributes to image layer images
  • Updated Brazilian Portuguese translation

Tiled 0.15.1 (30 January 2016)

  • Fixed adding/removing object name labels when set to always visible
  • Fixed a problem with 'Execute in Terminal' on OS X
  • Fixed mouse coordinate conversion for hexagonal renderer
  • Fixed image layer offset handling
  • Update Czech translation

Tiled 0.15.0 (4 January 2016)

  • Allow loading maps with broken external references
  • Allow plugins to be enabled/disabled
  • Allow changing tileset image parameters
  • Allow changing the images of tiles in a collection tileset
  • Allow changing external tileset references
  • Allow panning over the edges of the map
  • Added Terrain Generator tool
  • Added column count property to image collection tilesets
  • Added a combo box for changing the current layer to the status bar
  • Moved the AutoMapping while drawing toggle into the menu
  • Removing tiles from collection tilesets no longer changes tile IDs
  • Unified layer offset handling
  • Default tile layer data format changed to CSV
  • Deprecated pure XML and Gzip-compressed tile layer data formats
  • Fixed random tile picker for tiles with zero probability (by Henrik Heino)
  • Fixed saving of alpha value of the map background color
  • Fixed crash in tmxrasterizer and tmxviewer
  • Fixed tmxrasterizer not reporting write errors
  • Fixed isometric rendering bug with odd tile heights (by Ryan Schmitt)
  • Updated Bulgarian, Dutch, French, German, Japanese, Russian and Spanish translations

Tiled 0.14.2 (12 October 2015)

  • Added Polish translation (by Tomasz Kubiak)
  • Fixed layer offsets missing in the Lua export
  • Fixed JSON tileset format missing in 'Add External Tileset' action
  • Fixed language selection entries for Portuguese
  • Fixed an issue with copy/pasting when using image collection tilesets
  • Updated Brazilian Portuguese translation

Tiled 0.14.1 (28 September 2015)

  • Added missing 'renderorder' property to the Lua export
  • Fixed editing of properties of tiles captured from the map

Tiled 0.14.0 (21 September 2015)

  • Added support for custom external tileset formats (JSON format added)
  • Added support for shifting layers by some distance in pixels
  • Added back object name labels in a much improved form
  • Added tile stamp variation support to the fill tool
  • Synchronize tileset selection when capturing tiles from the map
  • Change tile in collision and animation editors based on selected tile object
  • Keep the active brush when switching maps
  • Python plugins can now add export-only map formats
  • Fixed updating of current tile when changing map
  • Fixed animated tile overlay to look less odd in some cases
  • Fixed Save As dialog popping up when saving fails
  • Fixed tilesets view collapsing when switching maps on OS X
  • Updated Russian, Spanish, Czech, French, Japanese, German, Dutch and Bulgarian translations

Tiled 0.13.1 (6 September 2015)

  • Added Bulgarian translation (by Lyubomir Vasilev)
  • Updated Spanish, French and Dutch translations

Tiled 0.13.0 (10 August 2015)

  • Added persistent Tile Stamps with support for variations (#969)
  • Added Select Same Tile tool (by Mamed Ibrahimov)
  • Added option to disable opening of last files on startup (by Mamed Ibrahimov)
  • Added tilecount property to TMX, JSON and Lua map formats (#806)
  • Added tileset properties to Properties view, as read-only (by Mamed Ibrahimov)
  • Added Save All action (by Mamed Ibrahimov)
  • Added translation of command line messages (by Mamed Ibrahimov)
  • Added menu item linking to online documentation
  • Object selection outlines are now drawn on top of everything
  • Select new objects after they have been created
  • Made the starting point for polylines and polygons visible
  • Use the tile probability property also in random mode
  • Ungrouped position and size properties (#892)
  • CSV plugin: Extended to export all tile layers (by Alejandro Cámara)
  • Lua and JSON plugins: Added support for layer data compression
  • Fixed crash when changing flipping flag for multiple objects (by Mamed Ibrahimov)
  • Fixed Ctrl+T causing a crash when no maps are open
  • Fixed availability of 'Execute in Terminal' command on Linux with Qt 5
  • Fixed drag object mouse cursor to appear only when it should
  • Fixed selected file format when doing Save As with a non-TMX map
  • Fixed problems with infinate scaling factors when resizing objects
  • Require at least Qt 5.1.0
  • Require compiler support for C++11
  • Updated Russian, German, Czech and Italian translations

Tiled 0.12.3 (1 June 2015)

  • Fixed updating of map view when rotating objects with Z key
  • Fixed updating of map view when joining, splitting or deleting polygon nodes
  • Fixed a crash when reading an invalid TMX file
  • Fixed live automapping updates when moving the mouse fast
  • Made Backspace work for deleting collision objects and animation frames

Tiled 0.12.2 (22 May 2015)

  • Fixed updating of map view when moving objects with arrow keys
  • Fixed compatibility issue with tile objects affecting the JSON format

Tiled 0.12.1 (19 May 2015)

  • Fixed updating of map view when changing objects from properties view
  • Fixed updating of Properties view while objects are moved/resized
  • Fixed terrain information getting lost when reading JSON maps

Tiled 0.12.0 (14 May 2015)

  • Added support for resizing any object as well as multiselection (with mauve)
  • Added Control modifier for preserving aspect ratio while resizing
  • Added Shift modifier for resizing with origin in the middle
  • Added Alt modifier for suppressing selection changes when starting to drag
  • Added a Magic Wand selection tool (by Henry Jia)
  • Added tile probability attribute to tile properties view
  • Added a Donate button to the About dialog
  • Added a Patreon dialog to the Help menu
  • Added an --export-formats command line option
  • Remember the directory used for external tilesets (by Henry Jia)
  • Don't set a window icon on Mac OS X
  • Changed the way tile probability is applied (now it's relative)
  • Fixed a crash in the terrain brush
  • Fixed object selection behavior when Shift is held while clicking on nothing
  • Fixed grid snapping being applied for staggered maps even when not enabled
  • Fixed infinite memory allocation loop on invalid tile size in TMX file
  • Fixed file icon associated with TMX files on Windows
  • Fixed automapping of tile objects (by Seanba)
  • Fixed 'Export as Image' to handle out of memory errors
  • Fixed TMX files to be written in native line endings
  • Fixed .desktop file missing %f argument for passing files (by Ying-Chun Liu)
  • Fixed cursor position resetting when editing object type
  • Added Arabic (Algeria) translation (by Damene Abdelkader)
  • Updated, Czech, Dutch, French, German, Italian, Japanese, Portuguese, Russian and Spanish translations

Tiled 0.11.0 (11 January 2015)

  • Added support for hexagonal maps (offset coordinates)
  • Added 'Export' action to repeat the last export
  • Added a shortcut for the Reload action (Ctrl+R)
  • Added ability to rename custom properties (by arn00d)
  • Added unique IDs to objects (by Mark van Rij)
  • Added a CSV export plugin
  • Added visual feedback when properties differ between multiple selected objects (by Parker Miller)
  • Added command-line export (by Brandon Dillon)
  • Allow dynamically changing the map orientation and grid size
  • Suppress the standard main window context menu in the collision editor
  • Lua plugin: Write out tile terrain information
  • Lua plugin: Include Tiled version in exported file
  • Flare plugin: Fixed ability to open maps with absolute paths
  • Fixed grid rendering for staggered maps
  • Fully support building and running Tiled with Qbs
  • Updated Czech, Dutch, French, German, Italian, Japanese, Portuguese and Spanish translations

Tiled 0.10.2 (23 October 2014)

  • Fixed hit area for polygon nodes when editing polygons while zoomed in or out
  • Fixed another possible crash in the orthogonal renderer
  • Fixed Select All action to work for object layers
  • Fixed map pixel size preview for staggered maps
  • Fixed repainting issues when tiles extend beyond their layer boundaries
  • Fixed repainting issues when using tiles smaller than the grid size
  • Display errors non-modal when applying automatic automapping rules
  • Flare plugin: Fixed coordinate format for import and export (by Justin Jacobs)
  • Lua plugin: Write out Image layer position
  • Small updates to the Italian translation (by Omnomnobot)

Tiled 0.10.1 (21 September 2014)

  • Fixed a crash that could happen when using the terrain tool
  • Fixed missing background color information from Lua export
  • Allow using up to 3 or 4 GB RAM on 32 or 64 bit Windows systems respectively

Tiled 0.10.0 (14 September 2014)

  • Added object rotation (sponsored by Ben Wales)
  • Added support for explicit object ordering (sponsored by Ben Wales)
  • Added new Properties window with a rewritten properties editor
  • Added support for writing plugins in Python (by Samuli Tuomola)
  • Added image collection tilesets (sponsored by Jamie Rocks)
  • Added map file watching and automatic reloading (sponsored by FlatRedBall.com)
  • Added support for moving objects with arrow keys (sponsored by Ben Wales)
  • Added a 'snap to fine grid' option (by Xenodora)
  • Added support for JavaScript (JSONP) load/save (by Dobes Vandermeer)
  • Added more zoom levels (by Joel Leclerc)
  • Added shortcuts for finishing and canceling object creation
  • Added a tile collision editor for defining collision shapes on tiles
  • Added a tile animation editor and play defined animations
  • Allow changing properties of multiple objects/tiles simultanously (by Parker Miller)
  • Added tile rendering-order map property (by Lennert Raesch)
  • Added support for changing the object line width
  • Added support for CSV-encoded layers to libtiled-java (by Alexei Bratuhin)
  • Added support for ellipse and polygon objects to libtiled-java (by Hendrik Brummermann)
  • Added terrain properties to JSON export (by Dennis Hostetler)
  • Added support for moving image layers in the Properties window (by Michael Aquilina)
  • Added option to include background image when saving as image (by Sean Humeniuk)
  • Added options to control layer visibility to tmxrasterizer (by Nathan Tolbert)
  • Added display of tile ID in status bar (by Champi080)
  • Added support for objects on staggered isometric maps (by Remco Kuijper)
  • Added support for staggered maps to tmxviewer and tmxrasterizer
  • Added a tool for moving the image of an image layer (by Mattia Basaglia)
  • Added button to the tileset dock as shortcut to add a tileset (by Erik Schilling)
  • Allow changing order of open document tabs (by Sean Humeniuk)
  • Changed object position and size units from tiles to pixels (by mauve)
  • Allow adding multiple tilesets at once (by mauve)
  • Make highlighted grid cells outside map red (by Sean Humeniuk)
  • Allow changing the drawing offset of a tileset
  • Fixed hang on Mac OS X when drawing certain ellipse objects
  • Fixed removal of polygon/polyline objects when resizing a map
  • Fixed writing of tile offset in the Lua export
  • Fixed updating of image layer when changing its image
  • Fixed start drag distance check when editing polygons and moving objects
  • Fixed console output of tmxrasterizer on Windows
  • Raise the Layers dock for editing a new layer's name
  • Avoid saving truncated files when compiled against Qt 5.1 or higher (by Erik Schilling)
  • Made Tiled registering *.tmx as MIME-type (by Erik Schilling)
  • Added Traditional Chinese translation (by Yehnan Chiang)
  • Updated Czech, Dutch, French, German, Russian and Spanish translations

Tiled 0.9.1 (27 July 2013)

  • Added saving of map background to JSON format (by Petr Viktorin)
  • Added saving of terrain information to JSON format (by Petr Viktorin)
  • Object Selection tool now always start selecting objects when holding Shift
  • Increased maximum for tileset margin and spacing to 9999
  • Some updates to libtiled-java (by Oskar Wiksten)
  • Install the automappingconverter application (relevant on Linux)
  • Avoid using Windows 95 style (was used on some Linux desktop environments)
  • Removed layer name checks from the Flare export plugin (by Stefan Beller)
  • Double-clicking an object now opens the Object Properties dialog
  • Fixed Object Properties dialog not remembering its size
  • Fixed object drawing order for image saving and mini-map
  • Fixed some plurals in English translation
  • Fixed line widths when zooming in Qt 5
  • Fixed updating of image layer when its opacity or image is changed
  • Fixed display of grid in tileset view on certain zoom levels
  • Fixed save in wrong format after opening a map with plugin (by Mike Hendricks)
  • Fixed closing Tiled being very slow with many maps
  • Fixed saving of image layer properties in the Lua format
  • Fixed escaping of special characters in the Lua format
  • Fixed handling of relative paths for image layers in the JSON plugin

Tiled 0.9.0 (27 January 2013)

  • Added objects dock and per-object visibility toggle (by Tim Baker)
  • Added maps dock (by Tim Baker)
  • Added terrain tool for automatic terrain transitions (by Manu Evans)
  • Added a minimap (by Christoph Schnackenberg)
  • Added a staggered isometric map renderer, still without object layer support
  • Added basic image layer support (by Gregory Nickonov and Alexander Kuhrt)
  • Added display of current layer to the status bar (by Tim Baker)
  • Added editable combo box for changing the zoom level (by Tim Baker)
  • Added support for multiple input layers to automapping (by Stefan Beller)
  • Added option to apply automapping rules while editing (by Stefan Beller)
  • Added a converter to update old automapping rules (by Stefan Beller)
  • Added support for objects layers to automapping (by Stefan Beller)
  • Added support for random mode to the fill tool (by Stefan Beller)
  • Added Replica Island plugin (by Eric Kidd)
  • Added option to change the grid color (by Stefan Beller)
  • Added support for ellipse objects (by devnewton and Christoph Schnackenberg)
  • Added name labels for objects on isometric maps (by Andrew Motrenko)
  • Added map property for changing the background color (by Emmanuel Barroga)
  • Added shortcut to manually reload tilesets (Ctrl-T) (by Michael Williams)
  • Added toggle for showing tile object outlines
  • Added support for pinch zooming (by Pierre-David Bélanger)
  • Added initial (non-GUI) support for individual and/or embedded tile images (by Petr Viktorin)
  • Added reading support to Flare plugin (by Stefan Beller)
  • Added a TMX rasterizer command line tool (by Vincent Petithory)
  • Added man pages and desktop file (by Erik Schilling)
  • Made the size and position of most dialogs persistent
  • Respect the original layer data format of a loaded map (by Ben Longbons)
  • Marked Tiled as high-resolution capable on Mac OS X
  • Improved handling of external tilesets in Lua export
  • Reverted tilesets view back to tabs, but with menu button (by Stefan Beller)
  • Allowed plugins to support multiple file name filters (by Samuli Tuomola)
  • Allow saving in any format that can also be read (by Stefan Beller)
  • Fixed eraser skipping tiles when moving fast
  • Fixed bug in Flare plugin (by Clint Bellanger)
  • Fixed compile against Qt 5 (by Kenney Phillis)
  • Fixed resolving of symbolic links while loading map
  • Fixed a crash that could happen after trying to load a faulty map
  • Updated Portuguese, Dutch, German, Spanish, Russian, French, Japanese, Chinese, Brazilian Portuguese, Hebrew and Czech translations

Tiled 0.8.1 (7 May 2012)

  • Added MacOS X Lion full screen support
  • Fixed crash that could happen when painting with a pasted stamp
  • Fixed zoom sensitivity for finer-resolution mouse wheels
  • Fixed issues when using quickstamps in combination with the fill tool
  • Fixed stamp tool not to miss tiles when drawing fast
  • Fixed automapping to work with external tilesets
  • Fixed crash in automapping when dealing with broken rule files
  • Fixed object type getting erased on pressing Enter
  • Changed the license of libtiled-java from LGPL to BSD
  • Updated Italian and Hebrew translations

Tiled 0.8.0 (11 December 2011)

  • Added support for polygon and polyline objects
  • Added support for tile rotation
  • Added support for defining the color of custom object types
  • Added a Delete action to delete selected tiles or objects
  • Added random mode to the stamp brush
  • Added Flare export plugin
  • Added JSON plugin that supports both reading and writing
  • Added ability to rename tilesets
  • Added a mode in which the current layer is highlighted
  • Added support for specifying a tile drawing offset
  • Added a shortcut to copy the current tile position to clipboard (Alt+C)
  • Added a command line option to disable OpenGL
  • Allow custom properties on tilesets
  • Many automapping improvements
  • Improved tileset dock to handle a large amount of tilesets better
  • Made the 'Show Grid' option in the tileset view persistent
  • Raised the tile size limit in the New Tileset dialog from 999 to 9999
  • Correctly handle changes in the width of a tileset image
  • Worked around a long standing crash bug
  • Added Russian translation
  • Updated the German, Japanese, Spanish, Chinese, Czech, Dutch, French and Brazilian Portuguese translations

Tiled 0.7.1 (27 September 2011)

  • Select stamp tool when selecting tiles in tileset view
  • Enable anti-aliasing for OpenGL mode
  • Small improvement to the Lua export plugin (incompatible!)
  • Fixed a bug in the Create Object tool
  • Fixed reading of maps without tilesets but with a tile layer
  • Fixed position of tile objects to center on the mouse on insertion
  • Updated the Czech translation

Tiled 0.7.0 (20 July 2011)

  • Added support for horizontal and vertical flipping of tiles
  • Added copy/paste support for objects
  • Added merge layer down action
  • Added Show or Hide all Other Layers action
  • Added actions to select the previous/next layer
  • Added Crop to Selection action
  • Added a Lua export plugin
  • Added Droidcraft plugin to read and export the map files
  • Added option to turn off grid in the tileset view
  • Added hand scrolling while holding the spacebar
  • Made the object context menu available in all object tools
  • Display tile coordinates also when using object tools
  • Various improvements to running external commands
  • Automapping stability and memory consumption improvements
  • Objects that fall outside of the map on resize are now removed
  • Fixed problems with watching tilesets multiple times
  • Fixed several issues related to restoring previously opened files
  • Updated Brazilian Portuguese, Chinese, German, Spanish, Japanese, Hebrew, Portuguese, Dutch and French translations

Tiled 0.6.2 (2 May 2011)

  • Fixed object layers losing their color when resizing the map
  • Fixed the tabs in the Tilesets dock to use scroll buttons on MacOS X
  • Fixed window title to update when saving a map with a different name

Tiled 0.6.1 (3 April 2011)

  • Added ability to open multiple files at once
  • Added Ctrl+PageUp/PageDown shortcuts to switch documents
  • Added an example to show how automatic mapping works
  • Fixed bugs, crashes and leaks in the automatic mapping feature
  • Fixed starting point for circles to be the click position
  • Fixed a memory leak when using lines or circles
  • Fixed layer opacity to be taken into account when saving as image
  • Fixed endless loop when tile size is set to 0
  • Fixed crash when passing an empty string as command line parameter
  • Fixed problems with the tileset view after switching documents
  • Fixed tile objects to be removed when their tileset is removed

Tiled 0.6.0 (26 January 2011)

  • Added support for opening multiple maps in one session
  • Added support for placing tiles as objects
  • Added automatic mapping feature, allowing placing of tiles based on rules
  • Added ability to save/restore up to 9 stamps with Ctrl+
  • Added an object selection tool, allowing moving/deleting multiple objects
  • Added ability to run external commands
  • Added support for drawing lines and ellipses with the stamp brush
  • Added icons to distinguish tile layers from object layers
  • Added "Move To Layer" submenu to the context menu of objects
  • Added option to use hardware rendering based on OpenGL
  • Added a T-Engine4 map export plugin
  • Added a simple TMX viewer application (BSD licensed)
  • Added a New Layer dropdown menu to the layers dock
  • Added a checkbox that enables snap to grid permanently
  • Added an initial version of libtiled-java (LGPL licensed)
  • Added Chinese and Hebrew translations
  • Allowed dragging an image onto Tiled to add a tileset
  • Center the map when it is smaller than the map view
  • Remember the selected layer across restarts
  • Changed the default layer data format to use zlib rather than gzip
  • Store the tileset image width and height in the map file
  • Compile fixes related to linking zlib
  • Fixed the current stamp to get updated when switching tilesets
  • Fixed the maximum sizes of the resize map dialog
  • Fixed build issues when an older version of libtiled is installed
  • Fixed saving of property when clicking OK while editing on MacOS X
  • Allow Backspace to delete properties to make it easier on a MacBook
  • Associate tmx files with Tiled on MacOS X
  • Changed the license of libtiled from GPL to BSD
  • Updated Czech, Spanish, German, Brazilian Portuguese, Dutch and French translations

Tiled 0.5.1 (2 September 2010)

  • Fixed saving of objects when tile width is different from tile height
  • Updated Czech translation

Tiled 0.5.0 (30 June 2010)

  • Added support for import and export plugins
  • Added support for external tilesets
  • Added undo for adding tilesets and ability to remove tilesets
  • Added error handling to the New Tileset dialog
  • Added ability to change tileset order by dragging them around
  • Added option to draw the tile grid when saving as image
  • Added a context menu and tool buttons to the layer dock
  • Added Latvian translation
  • Added an install target to the Makefile
  • Open local files when they are dropped onto Tiled
  • Allow changing position and size of objects in the Object Properties dialog
  • Fixed rendering issues with tiles wider than the tile width of the map
  • Fixed eraser and fill tool working on invisible layers
  • Fixed a crash when using some tools when no map is loaded
  • Fixed compile errors related to detecting static builds
  • Fixed the Save dialog not suggesting any particular file extension
  • Updated Japanese, Dutch, German, Brazilian Portuguese, French, Portuguese and Spanish translations

Tiled 0.4.1 (14 April 2010)

  • Added support for saving tile layer data as CSV
  • Added shift modifier to bucket fill tool for filling the selection
  • Added Brazilian Portuguese, Japanese, French, Italian and Czech translations
  • Made values used in the New Map and New Tileset dialogs persistent
  • Fixed drawing selection highlight where brush is not painting
  • Fixed an incompatibility with Tiled Java in 'trans' attribute

Tiled 0.4.0 (30 January 2010)

  • Added support for isometric maps
  • Added automatic reloading of tileset images when they change
  • Added Offset Map action that can shift a set of layers by a certain amount
  • Added a fill tool
  • Added ability to duplicate map objects
  • Added support for choosing the tile layer data format used when saving
  • Added mouse wheel zooming support to the tileset view
  • Added an object display color attribute to object groups
  • Added ability to edit tile properties through a context menu
  • Made writing out a DTD reference optional and disabled it by default
  • Made translations functional
  • Updated Dutch, Portuguese, Spanish and German translations

Tiled 0.3.1 (22 November 2009)

  • Enabled undo command compression for stamp brush and eraser
  • Fixed reading of maps with non-binary-encoded layer data
  • Fixed a compile issue on Mac OS X related to QXmlStreamWriter
  • Fixed a crash when loading a map while holding Ctrl
  • Confirm overwrite on the right moment for 'Save as Image' dialog

Tiled 0.3.0 (13 November 2009)

  • Added a tile selection tool
  • Added support for cut, copy and paste
  • Added current cursor position to the status bar
  • Added keyboard shortcuts to switch tools
  • Added scrolling the map view with middle mouse button
  • Snap objects to the grid when Ctrl is pressed

Tiled 0.2.0 (1 October 2009)

  • Added support for zooming the map view
  • Added an eraser tool that allows you to erase tiles
  • Added ability to save a map as an image
  • Added support for masking tileset images based on a certain color
  • Added a slider to change the opacity of the current layer
  • Fixed the minimum row and column size in the tileset view
  • Fixed stamp creation when not dragging topleft to bottomright

Tiled 0.1.0 (1 September 2009)

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