A simple ray-tracing engine with global illumination, microfacet reflections, area lights and photon mapping 💫
a C++ ray tracing code with photon mapping for global illumination and caustic
A CPU-based Monte Carlo ray tracer using photon mapping. Implemented in C++.
A 2D chart library for Java applications (JavaFX, Swing or server-side).
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
Final project for course 'Introduction to Databases' of Tsinghua University, Fall 2017
Foreign language reading and translation assistant based on copy and translate.
Code for this CVPR 2018 paper: "A PID Controller Approach for Stochastic Optimization of Deep Networks", Wangpeng An, Haoqian Wang, Qingyun Sun, Jun Xu, Qionghai Dai, Lei Zhang.
A powerful, interactive charting and data visualization library for browser