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Mateogic / 疲劳监测桌宠

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README
MulanPSL-2.0

疲劳监测桌宠

介绍

​ 针对需要线上办公学习乃至需要虚拟同伴的广大互联网用户群体,该项目将借助虚拟形象建模、动画特效渲染等技术打造用户独一无二的桌面宠物,并利用基于卷积神经网络的深度学习和计算机视觉算法打破虚拟与现实之间的屏障。该程序主要功能是在监测到用户处于疲劳困倦状态时指令桌宠提醒用户及时调整状态,专心投入到学习工作中。此外,它还可以在用户休闲时间根据识别到用户的不同动作进行实时互动,给予用户温馨陪伴。

封面

Poster

功能介绍

桌宠基础功能

功能介绍及展示

  1. 随机切换动画

将想要随机切换的动画放置在normal文件夹下

CartoonChange

  1. 随机切换话语

将想要随机切换的话语放置在dialog文本文件中

DialogChange

注意:末尾不要留有空行,否则可能会显示空白

  1. 可拖拽至屏幕任意位置

  2. 鼠标点击动画和话语

ClickEffect

  1. 可选择隐藏或显示

ShowOrHide

  1. 可自定义更换提醒音乐

MusicChange

疲劳检测功能

公式-计算眼睛纵横比

FormulaDerivation

原理及实现功能介绍

  1. 根据眼睛纵横比数值大小判断当前眼睛睁闭状态,并对视频中用户连续闭眼帧数计数

  2. 若当前帧眼睛为闭合状态,计数器+1,若当前帧眼睛为睁开状态,计数器清零

  3. 若计数器值大于阈值(48),认为眼睛闭合时间过长,判定为疲劳状态。此时显示WARN,宠物切换到相应gif动画并播放提醒音乐

左上为睁眼状态,眼睛纵横比约为0.3,即大于等于0.3认为眼睛睁开

右上为闭眼状态,眼睛纵横比约为0,即小于0.3认为眼睛闭合

实现效果

  1. 常态(非疲劳状态)

NotTired

  1. 疲劳状态

Tired

久坐检测功能

原理及实现功能介绍

主要在cvcode.py中完成该功能的编写,整体思路:

从摄像头第一次检测到人眼,则通过赋值begin_work=1开启计时状态

计时状态下,持续检测到人眼时长time_work_num自增

判断time_work_num若大于30,则开启久坐提醒状态,小黑显示对应动画

久坐提醒状态下,若摄像头超过5s没用检测到人眼,则认为用户已完成休息

再次检测到人眼之后计时清零再重新开始计时

实现效果

  1. 终端打印摄像头持续检测到人眼时间和是否久坐(0为非久坐,1为久坐)

Terminal

  1. 若判定用户久坐,小黑会作相应提醒

SedentaryReminder

游戏功能-石头剪刀布

原理及实现功能介绍

  1. 小黑出拳结果:通过random.choice()函数随机选出
  2. 用户出拳结果:通过计算机视觉分析得出(代码中有详细注释)
  3. 游戏胜负判定:根据剪刀石头布规则通过条件判断枚举列出

实现效果

  1. 小黑出拳

SelectHei

  1. 用户出拳

SelectUser

  1. 胜负判定

结局弹窗

ResultPopup

小黑显示效果

ResultHei

二次开发说明

形象更换

该程序可能显示的全部小黑gif形象分类存放在以下几个文件夹中

ImageFolders

GIF动画的调用方式大致有两种

  1. 首先将每个文件夹下的图片通append()函数添加到一个单独的数组中,再通过random.choice()函数随机选择数组中的图片并用QMovie()播放
  2. 根据标志变量的判断切换到特定GIF动画

话语的显示与之类似,通过代码中的注释是容易理解的

功能修改与增加

  1. 石头剪刀布功能:该功能开启目前只支持单次游戏后再次点击开始,其实也可以通过win32api.MessageBox()增加"再来一局"按钮
  2. 无论是疲劳检测还是石头剪刀布,简化其过程都可以看作通过开发者实现功能产生的标志变量调用宠物切换到特定的动画和话语

开发者也可以采用类似的做法

FunctionAdd

演示视频

可执行文件及所需资源百度网盘

木兰宽松许可证, 第2版 木兰宽松许可证, 第2版 2020年1月 http://license.coscl.org.cn/MulanPSL2 您对“软件”的复制、使用、修改及分发受木兰宽松许可证,第2版(“本许可证”)的如下条款的约束: 0. 定义 “软件”是指由“贡献”构成的许可在“本许可证”下的程序和相关文档的集合。 “贡献”是指由任一“贡献者”许可在“本许可证”下的受版权法保护的作品。 “贡献者”是指将受版权法保护的作品许可在“本许可证”下的自然人或“法人实体”。 “法人实体”是指提交贡献的机构及其“关联实体”。 “关联实体”是指,对“本许可证”下的行为方而言,控制、受控制或与其共同受控制的机构,此处的控制是指有受控方或共同受控方至少50%直接或间接的投票权、资金或其他有价证券。 1. 授予版权许可 每个“贡献者”根据“本许可证”授予您永久性的、全球性的、免费的、非独占的、不可撤销的版权许可,您可以复制、使用、修改、分发其“贡献”,不论修改与否。 2. 授予专利许可 每个“贡献者”根据“本许可证”授予您永久性的、全球性的、免费的、非独占的、不可撤销的(根据本条规定撤销除外)专利许可,供您制造、委托制造、使用、许诺销售、销售、进口其“贡献”或以其他方式转移其“贡献”。前述专利许可仅限于“贡献者”现在或将来拥有或控制的其“贡献”本身或其“贡献”与许可“贡献”时的“软件”结合而将必然会侵犯的专利权利要求,不包括对“贡献”的修改或包含“贡献”的其他结合。如果您或您的“关联实体”直接或间接地,就“软件”或其中的“贡献”对任何人发起专利侵权诉讼(包括反诉或交叉诉讼)或其他专利维权行动,指控其侵犯专利权,则“本许可证”授予您对“软件”的专利许可自您提起诉讼或发起维权行动之日终止。 3. 无商标许可 “本许可证”不提供对“贡献者”的商品名称、商标、服务标志或产品名称的商标许可,但您为满足第4条规定的声明义务而必须使用除外。 4. 分发限制 您可以在任何媒介中将“软件”以源程序形式或可执行形式重新分发,不论修改与否,但您必须向接收者提供“本许可证”的副本,并保留“软件”中的版权、商标、专利及免责声明。 5. 免责声明与责任限制 “软件”及其中的“贡献”在提供时不带任何明示或默示的担保。在任何情况下,“贡献者”或版权所有者不对任何人因使用“软件”或其中的“贡献”而引发的任何直接或间接损失承担责任,不论因何种原因导致或者基于何种法律理论,即使其曾被建议有此种损失的可能性。 6. 语言 “本许可证”以中英文双语表述,中英文版本具有同等法律效力。如果中英文版本存在任何冲突不一致,以中文版为准。 条款结束 如何将木兰宽松许可证,第2版,应用到您的软件 如果您希望将木兰宽松许可证,第2版,应用到您的新软件,为了方便接收者查阅,建议您完成如下三步: 1, 请您补充如下声明中的空白,包括软件名、软件的首次发表年份以及您作为版权人的名字; 2, 请您在软件包的一级目录下创建以“LICENSE”为名的文件,将整个许可证文本放入该文件中; 3, 请将如下声明文本放入每个源文件的头部注释中。 Copyright (c) [Year] [name of copyright holder] [Software Name] is licensed under Mulan PSL v2. You can use this software according to the terms and conditions of the Mulan PSL v2. You may obtain a copy of Mulan PSL v2 at: http://license.coscl.org.cn/MulanPSL2 THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE. See the Mulan PSL v2 for more details. Mulan Permissive Software License,Version 2 Mulan Permissive Software License,Version 2 (Mulan PSL v2) January 2020 http://license.coscl.org.cn/MulanPSL2 Your reproduction, use, modification and distribution of the Software shall be subject to Mulan PSL v2 (this License) with the following terms and conditions: 0. Definition Software means the program and related documents which are licensed under this License and comprise all Contribution(s). Contribution means the copyrightable work licensed by a particular Contributor under this License. Contributor means the Individual or Legal Entity who licenses its copyrightable work under this License. Legal Entity means the entity making a Contribution and all its Affiliates. Affiliates means entities that control, are controlled by, or are under common control with the acting entity under this License, ‘control’ means direct or indirect ownership of at least fifty percent (50%) of the voting power, capital or other securities of controlled or commonly controlled entity. 1. Grant of Copyright License Subject to the terms and conditions of this License, each Contributor hereby grants to you a perpetual, worldwide, royalty-free, non-exclusive, irrevocable copyright license to reproduce, use, modify, or distribute its Contribution, with modification or not. 2. Grant of Patent License Subject to the terms and conditions of this License, each Contributor hereby grants to you a perpetual, worldwide, royalty-free, non-exclusive, irrevocable (except for revocation under this Section) patent license to make, have made, use, offer for sale, sell, import or otherwise transfer its Contribution, where such patent license is only limited to the patent claims owned or controlled by such Contributor now or in future which will be necessarily infringed by its Contribution alone, or by combination of the Contribution with the Software to which the Contribution was contributed. The patent license shall not apply to any modification of the Contribution, and any other combination which includes the Contribution. If you or your Affiliates directly or indirectly institute patent litigation (including a cross claim or counterclaim in a litigation) or other patent enforcement activities against any individual or entity by alleging that the Software or any Contribution in it infringes patents, then any patent license granted to you under this License for the Software shall terminate as of the date such litigation or activity is filed or taken. 3. No Trademark License No trademark license is granted to use the trade names, trademarks, service marks, or product names of Contributor, except as required to fulfill notice requirements in Section 4. 4. Distribution Restriction You may distribute the Software in any medium with or without modification, whether in source or executable forms, provided that you provide recipients with a copy of this License and retain copyright, patent, trademark and disclaimer statements in the Software. 5. 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You may obtain a copy of Mulan PSL v2 at: http://license.coscl.org.cn/MulanPSL2 THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE. See the Mulan PSL v2 for more details.

简介

针对需要线上办公学习乃至需要虚拟同伴的广大互联网用户群体,该项目将借助虚拟形象建模、动画特效渲染等技术打造用户独一无二的桌面宠物,并利用基于卷积神经网络的深度学习和计算机视觉算法打破虚拟与现实之间的屏障。该程序主要功能是在监测到用户处于疲劳困倦状态时指令桌宠提醒用户及时调整状态,专心投入到学习工作中。此外,它还可以在用户休闲时间根据识别到用户的不同动作进行实时互动,给予用户温馨陪伴。 展开 收起
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疲劳监测桌宠
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