High-performance game server framework built on .NET 10.0 with Actor model | 基于 .NET 10.0 与 Actor 模型的高性能游戏服务器框架
GameFrameX admin system: permissions, ops management, client API gateway and game server operations | GameFrameX 配套管理系统:权限管理、运维管理、客户端接口对接与游戏服务器操作
High-performance game server framework built on C# .NET 10.0 with Actor Model architecture, hot-update support, multi-protocol networking (TCP/WebSocket/HTTP/KCP), MongoDB persistence, and OpenTelemetry monitoring. | GameFrameX 的高性能游戏服务器:C# .NET 10、Actor 模型、热更新、TCP/WebSocket/HTTP/KCP、MongoDB、OpenTelemetry 监控。
SuperSocket — lightweight, cross-platform, extensible socket server framework (GameFrameX mirror) | SuperSocket:轻量、跨平台、可扩展的 socket 服务框架(GameFrameX 镜像)
Unity client of the GameFrameX framework: HybridCLR hot-update, YooAsset, FairyGUI and ProtoBuf networking — connects to the .NET game server out of the box. | GameFrameX 的 Unity 客户端:HybridCLR 热更、YooAsset、FairyGUI、ProtoBuf 网络,开箱即连 .NET 服务器。
GameFrameX Entry — application entry point and facade layer package. Provides a static GameApp class aggregating lazy-loaded accessors to all framework subsystems (Procedure, Scene, Network, F... | GameFrameX Entry — 应用入口与门面层功能包。提供静态 GameApp 类,聚合所有框架子系统的延迟加载访问器(Procedure、Scene、Network、FSM、Entity、Download、Timer、UI、Audio、Analytics…
YooAsset KuaiShou MiniGame support | YooAsset 快手小游戏适配
GameFrameX BiliBili — YooAsset mini-game FileSystem adapter wiring the BiliBili SDK into YooAsset (version, manifest, load, remote, decrypt). All-in-One Solution for Indie Game Development · Empowering Indie Developers' Dreams | GameFrameX B站 — YooAsset 小游戏 FileSystem 适配,接入 B站 SDK 到 YooAsset(版本/清单/加载/远程/解密)。独立游戏前后端一体化解决方案 · 独立游戏开发者的圆梦大使
YooAsset DouYin FileSystem adapter for Unity WebGL—IWebPlayModeFileSystemProvider + IFileSystem for DouYin SDK AssetBundle · All-in-One Solution for Indie Game Development · Empowering Indie Developers' Dreams | YooAsset 抖音小游戏 WebGL FileSystem 适配包—IWebPlayModeFileSystemProvider + IFileSystem 接入 抖音 SDK AssetBundle · 独立游戏前后端一体化解决方案 · 独立游戏开发者的圆梦大使
GameFrameX Asset — Unity asset management package built on YooAsset. Provides synchronous and asynchronous loading of assets, sub-assets, raw files, scenes, and asset bundles. Supports multi-p... | GameFrameX Asset — 基于 YooAsset 的 Unity 资源管理功能包。提供资源、子资源、原始文件、场景和资源包的同步与异步加载。支持多包管理,可配置运行模式、热更新地址、资源路径分离,以及未使用资源与资源包的自动清理。
YooAsset Alipay mini-game WebGL FileSystem adapter for Unity. Alipay SDK AssetBundle → YooAsset init (version/manifest/bundle + services). All-in-One Solution for Indie Game Development · Empowering Indie Developers Dreams | YooAsset 支付宝小游戏 WebGL FileSystem 适配。支付宝 SDK AssetBundle → YooAsset 初始化(版本/清单/包+服务)。独立游戏前后端一体化解决方案 · 独立游戏开发者圆梦大使
YooAsset TikTok MiniGame support | YooAsset TikTok 小游戏适配
YooAsset TapTap MiniGame support | YooAsset TapTap 小游戏适配
YooAsset WeChat FileSystem adapter for WebGL. IWebPlayModeFileSystemProvider + IFileSystem bridge for WeChat SDK AssetBundle flow into YooAsset init. All-in-One Solution for Indie Game Development | YooAsset 微信小游戏 WebGL FileSystem 适配:IWebPlayModeFileSystemProvider + IFileSystem,将微信 SDK AssetBundle 接入 YooAsset 初始化。 独立游戏前后端一体化解决方案 · 独立游戏开发者的圆梦大使
YooAsset resources management system for Unity | YooAsset Unity 资源管理系统
An improved LitJson library for Unity, repackaged from XINCGer/LitJson4Unity. Supports float type, Unity built-in types, JsonIgnore Attribute, and formatted JSON output. All-in-One Solution fo... | 适用于 Unity 的改进型 LitJson 库,基于 XINCGer/LitJson4Unity 二次包装。支持 float 类型、Unity 内建类型、JsonIgnore Attribute 和 Json 内容格式化。 独立游戏前后端一体化解决方案 · 独立…
Build pipeline tools for GameFrameX Unity projects | GameFrameX Unity 工程构建管线工具
GameFrameX UI UGUI — Unity UGUI adapter for the GameFrameX UI system. Provides prefab-based form instantiation, Canvas-based UI groups with depth-ordered z-sorting, attribute-driven configurat... | GameFrameX UI UGUI — GameFrameX UI 系统的 Unity UGUI 适配器。提供基于预制体的窗体实例化、基于 Canvas 的 UI 分组与深度排序,支持属性驱动配置(OptionUIGroup、OptionUIShowAnimat…
GameFrameX LuBan — configuration-table runtime for GameFrameX Godot projects, ported from focus-creative-games/luban with ByteBuf and bean support. GameFrameX LuBan — GameFrameX Godot 工程的配置表运行时,移植自 focus-creative-games/luban,含 ByteBuf 与 Bean 支持。