This is the repository containing the source code for PBRViewer, an application developed for the master thesis "A Comparison of phyiscally based Rendering Algorithms" by Daniel Schmitt.
The application allows to change the lighting parameters for physically based rendering algorithms in order to analyze their impact. Currently, there are five models implemented:
The application was developed under Windows 10 with Visual Studio 2017. At the moment, the application is executable under Windows only.
For the future there are already considerations to port the application also for Linux and MacOS.
OpenGL Version 4.3 or higher is required.
git clone --recurse-submodules https://github.com/DanielSchmitt93/PBRViewer
Setup.ps1
in order to extract the provided 3D modelsset-executionpolicy remotesigned
in a powershell window with administrative rights.
To get the setup from the image above, please follow these steps, after you have completed the setup:
./resources/objects/Suzanne by deadalusmask/Suzanne.gltf
./resources/skybox/blue_grotto_8k.hdr
For more information or further questions please contact the autor:
schmittda62253@th-nuernberg.de or
danielschmitt@t-online.de
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