Customize your app's user interface with views and controls.
This sample guides you through several types of customizations you can make in your iOS app. It is built with Mac Catalyst, which means the sample runs on both iOS and macOS. The sample uses a split-view controller architecture to navigate UIKit views and controls. The primary view controller (OutlineViewController
) shows the available views and controls. When you select one, OutlineViewController
shows the secondary view controller associated with it.
The name of each secondary view controller reflects its target item. For example, the AlertControllerViewController
class shows how to use a UIAlertController
object. The only exceptions to this rule are UISearchBar
and UIToolbar
; the sample demonstrates these APIs in multiple view controllers to explain how their controls function and how to customize them. To demonstrate how to manage the complexity of your storyboards, the app hosts all view controllers in a separate storyboard and loads each as it's when needed.
This sample demonstrates the following views and controls; several of which are referenced in the sections below:
In Xcode, select your development team on the iOS-Mac target's Signing and Capabilities tab.
You can customize the appearance and behavior of a UIButton by using UIButton.Configuration
. This sample uses a filled()
configuration so that the button draws with a red background color:
var config = UIButton.Configuration.filled()
config.background.backgroundColor = .systemRed
button.configuration = config
AlertControllerViewController
demonstrates several techniques to display modal alerts and action sheets from an interface. The configuration process is similar for all alerts:
UIAlertController
object.The showSimpleAlert
function uses the NSLocalizedString
function to retrieve the alert messages in the user’s preferred language. The showSimpleAlert
function uses those strings to create and configure the UIAlertController
object. Although the button in the alert has the title OK, the sample uses a cancel action to ensure that the alert controller applies the proper styling to the button:
func showSimpleAlert() {
let title = NSLocalizedString("A Short Title is Best", comment: "")
let message = NSLocalizedString("A message needs to be a short, complete sentence.", comment: "")
let cancelButtonTitle = NSLocalizedString("OK", comment: "")
let alertController = UIAlertController(title: title, message: message, preferredStyle: .alert)
// Create the action.
let cancelAction = UIAlertAction(title: cancelButtonTitle, style: .cancel) { _ in
Swift.debugPrint("The simple alert's cancel action occurred.")
}
// Add the action.
alertController.addAction(cancelAction)
present(alertController, animated: true, completion: nil)
}
This sample demonstrates different ways to display a UISlider
, a control to select a single value from a continuous range of values. Customize the appearance of a slider by assigning stretchable images for left-side tracking, right-side tracking, and the thumb. In this example, the track image is stretchable and is one pixel wide. Make the track images wider to provide rounded corners, but be sure to set these images' capInsets
property to allow for the corners.
The configureCustomSlider
function sets up a custom slider:
@available(iOS 15.0, *)
func configureCustomSlider(slider: UISlider) {
/** To keep the look the same betwen iOS and macOS:
For setMinimumTrackImage, setMaximumTrackImage, setThumbImage to work in Mac Catalyst, use UIBehavioralStyle as ".pad",
Available in macOS 12 or later (Mac Catalyst 15.0 or later).
Use this for controls that need to look the same between iOS and macOS.
*/
if traitCollection.userInterfaceIdiom == .mac {
slider.preferredBehavioralStyle = .pad
}
let leftTrackImage = UIImage(named: "slider_blue_track")
slider.setMinimumTrackImage(leftTrackImage, for: .normal)
let rightTrackImage = UIImage(named: "slider_green_track")
slider.setMaximumTrackImage(rightTrackImage, for: .normal)
// Set the sliding thumb image (normal and highlighted).
//
// For fun, choose a different image symbol configuraton for the thumb's image between macOS and iOS.
var thumbImageConfig: UIImage.SymbolConfiguration
if slider.traitCollection.userInterfaceIdiom == .mac {
thumbImageConfig = UIImage.SymbolConfiguration(scale: .large)
} else {
thumbImageConfig = UIImage.SymbolConfiguration(pointSize: 30, weight: .heavy, scale: .large)
}
let thumbImage = UIImage(systemName: "circle.fill", withConfiguration: thumbImageConfig)
slider.setThumbImage(thumbImage, for: .normal)
let thumbImageHighlighted = UIImage(systemName: "circle", withConfiguration: thumbImageConfig)
slider.setThumbImage(thumbImageHighlighted, for: .highlighted)
// Set the rest of the slider's attributes.
slider.minimumValue = 0
slider.maximumValue = 100
slider.isContinuous = false
slider.value = 84
slider.addTarget(self, action: #selector(SliderViewController.sliderValueDidChange(_:)), for: .valueChanged)
}
Use a UISearchBar
to receive search-related information from the user. There are various ways to customize the look of the search bar:
The configureSearchBar
function sets up a custom search bar:
func configureSearchBar() {
searchBar.showsCancelButton = true
searchBar.showsBookmarkButton = true
searchBar.tintColor = UIColor.systemPurple
searchBar.backgroundImage = UIImage(named: "search_bar_background")
// Set the bookmark image for both normal and highlighted states.
let bookImage = UIImage(systemName: "bookmark")
searchBar.setImage(bookImage, for: .bookmark, state: .normal)
let bookFillImage = UIImage(systemName: "bookmark.fill")
searchBar.setImage(bookFillImage, for: .bookmark, state: .highlighted)
}
This sample shows how to customize a UIToolbar
, a specialized view that displays one or more buttons along the bottom edge of an interface. Customize a toolbar by determining its bar style (black or default), translucency, tint color, and background color.
The following viewDidLoad
function in CustomToolbarViewController
sets up a tinted tool bar:
override func viewDidLoad() {
super.viewDidLoad()
// See the `UIBarStyle` enum for more styles, including `.Default`.
toolbar.barStyle = .black
toolbar.isTranslucent = false
toolbar.tintColor = UIColor.systemGreen
toolbar.backgroundColor = UIColor.systemBlue
let toolbarButtonItems = [
refreshBarButtonItem,
flexibleSpaceBarButtonItem,
actionBarButtonItem
]
toolbar.setItems(toolbarButtonItems, animated: true)
}
CustomToolbarViewController
demonstrates further customization by changing the toolbar's background image:
override func viewDidLoad() {
super.viewDidLoad()
let toolbarBackgroundImage = UIImage(named: "toolbar_background")
toolbar.setBackgroundImage(toolbarBackgroundImage, forToolbarPosition: .bottom, barMetrics: .default)
let toolbarButtonItems = [
customImageBarButtonItem,
flexibleSpaceBarButtonItem,
customBarButtonItem
]
toolbar.setItems(toolbarButtonItems, animated: true)
}
Use a UIPageControl
to structure an app's user interface. A page control is a specialized control that displays a horizontal series of dots, each of which corresponds to a page in the app’s document or other data-model entity. Customize a page control by setting its tint color for all the page-indicator dots, and for the current page-indicator dot.
The configurePageControl
function sets up a customized page control:
func configurePageControl() {
// The total number of available pages is based on the number of available colors.
pageControl.numberOfPages = colors.count
pageControl.currentPage = 2
pageControl.pageIndicatorTintColor = UIColor.systemGreen
pageControl.currentPageIndicatorTintColor = UIColor.systemPurple
pageControl.addTarget(self, action: #selector(PageControlViewController.pageControlValueDidChange), for: .valueChanged)
}
Attach menus to controls like UIButton
and UIBarButtonItem
. Create menus with the UIAction
class, and attach a menu to each control by setting the UIMenu
property.
Attach a menu to a UIButton
as shown here:
button.menu = UIMenu(children: [
UIAction(title: String(format: NSLocalizedString("ItemTitle", comment: ""), "1"),
identifier: UIAction.Identifier(ButtonMenuActionIdentifiers.item1.rawValue),
handler: menuHandler),
UIAction(title: String(format: NSLocalizedString("ItemTitle", comment: ""), "2"),
identifier: UIAction.Identifier(ButtonMenuActionIdentifiers.item2.rawValue),
handler: menuHandler)
])
button.showsMenuAsPrimaryAction = true
Create a UIBarButtonItem
with a menu attached as shown here:
var customTitleBarButtonItem: UIBarButtonItem {
let buttonMenu = UIMenu(title: "",
children: (1...5).map {
UIAction(title: "Option \($0)", handler: menuHandler)
})
return UIBarButtonItem(image: UIImage(systemName: "list.number"), menu: buttonMenu)
}
VoiceOver and other system accessibility technologies use the information provided by views and controls to help all users navigate content. UIKit views include default accessibility support. Improve user experience by providing custom accessibility information.
In this UIKitCatalog sample, several view controllers configure the accessibilityType
and accessibilityLabel
properties of their associated view. Picker view columns don't have labels, so the picker view asks its delegate for the corresponding accessibility information:
func pickerView(_ pickerView: UIPickerView, accessibilityLabelForComponent component: Int) -> String? {
switch ColorComponent(rawValue: component)! {
case .red:
return NSLocalizedString("Red color component value", comment: "")
case .green:
return NSLocalizedString("Green color component value", comment: "")
case .blue:
return NSLocalizedString("Blue color component value", comment: "")
}
}
This sample app is built with Mac Catalyst, which means the sample runs on both iOS and Mac. This is achieved by selecting the Mac checkbox in Project Settings. For more about how Mac Catalyst works see Mac Catalyst.
When built for Mac Catalyst, this sample achieves:
Interface Optimization for Mac. With Optimize Interface For the Mac project setting turned on, the app has full control of every pixel on the screen, and the app can adopt more controls specific to Mac. Building the sample for Mac Catalyst makes the app take advantage of the system features in macOS. The option Show Designed for iPad Run Destination allows this sample, as an iPad app, to run as-is on Apple silicon Macs. This requires macOS 11 and a Mac with Apple silicon.
Navigation and title bar hiding. The sample app hides these to make the app appear more like a Mac app. It also changes other behaviors by using traitCollection's userInterfaceIdiom
.
Translucent background. By setting the split view controller's primaryBackgroundStyle
to .sidebar
, the primary view controller or side bar shows a blurred desktop behind its view. Setting this property has no effect when running on iOS.
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