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Apache-2.0

three

数字孪生领域的一些粗浅研究心得

数字孪生的前景

物联网时代:

  • 人与人建立联系, 非web3D
  • 人与物建立联系、物与物建立联系,需要Web3D

WebGL的出现为Web端实现3D交互提供了技术基础,虽然不是所有的Web项目都有3D化的需求, 比如人和人建立联系的Web站点往往对3D的需求不大, 但是人与物建立链接,人需要去查看物的状态(监控),甚至控制物的运行(控制), 比如智能家居中的家电设备、工厂机械设备的状态显示,远程交互操作, 如果通过Web管理这些物,3D的交互方式显然要比2D的交互更为直观。 随着物联网的发展,人与人之间的互联时代开始逐步进入人与物、物与物的互联时代。人是十亿数量级,对于物来说,在未来的20年,物联网设备的数量将要达到万亿级别。 而5G和物联网的发展,对于WebGL技术在前端的推广无疑是一个好消息。

数字孪生技术栈

数据保障层(基础设施)

高性能传感器数据采集 高速数据传输 数据生命周期管理

粗略识别技术栈:传感器技术、分布式传感技术作为数据源、各种AI识别技术边缘计算、高性能高可靠传输网络、分布式海量数据存储技术。 当然根据客户的规模、以上各种高大上的形容词可以忽略。

建模计算(核心竞争力)

建模: 提取数据特征建模。模型维度越高、尺度约广、挖掘的逻辑关系越深,依据模型对当前和未来诊断、预测的可靠性越好

计算:多种诊断、预测的计算平台

粗略识别技术栈:大数据

功能层(直接价值体现)

根据需求制定

推测一开始定制化会非常严重,产品增多后可逐步复用已有成果降低成本。

展示层(沉浸式体验)

VR、AR或者差一点的三维大屏可视化方案都在这里用上。

目标:

  • 让使用者获得良好的交互体验
  • 迅速了解、掌握复杂系统的特性和功能
  • 利用各种交互方式让使用者产生 原本在物理实体对象上接触不到、采集不到的物理量、数据,从而让使用者获得对系统场景更深入的理解,激发其在设计、生产、使用、维护等各方面的灵感
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简介

技术栈:  Vue3  Threejs(WebGL技术)  antv/g2plot(图表)  3D模型制作(使用Blender制作) 展开 收起
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