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#pragma once
#include <iostream>
#include <string>
#include <cstdlib>
#include <cstring>
#include <unistd.h>
#include <sys/wait.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <pthread.h>
#include <signal.h>
#include <signal.h>
#include "Log.hpp"
#include "ThreadPool.hpp"
#include "Task.hpp"
#include "Daemon.hpp"
const int defaultfd = -1;
const std::string defaultip = "0.0.0.0";
const int backlog = 10; // 但是一般不要设置的太大
extern Log lg;
enum
{
UsageError = 1,
SocketError,
BindError,
ListenError,
};
class TcpServer;
class ThreadData
{
public:
ThreadData(int fd, const std::string &ip, const uint16_t &p, TcpServer *t): sockfd(fd), clientip(ip), clientport(p), tsvr(t)
{}
public:
int sockfd;
std::string clientip;
uint16_t clientport;
TcpServer *tsvr;
};
class TcpServer
{
public:
TcpServer(const uint16_t &port, const std::string &ip = defaultip) : listensock_(defaultfd), port_(port), ip_(ip)
{
}
void InitServer()
{
listensock_ = socket(AF_INET, SOCK_STREAM, 0);
if (listensock_ < 0)
{
lg(Fatal, "create socket, errno: %d, errstring: %s", errno, strerror(errno));
exit(SocketError);
}
lg(Info, "create socket success, listensock_: %d", listensock_);
int opt = 1;
setsockopt(listensock_, SOL_SOCKET, SO_REUSEADDR|SO_REUSEPORT, &opt, sizeof(opt)); // 防止偶发性的服务器无法进行立即重启(tcp协议的时候再说)
struct sockaddr_in local;
memset(&local, 0, sizeof(local));
local.sin_family = AF_INET;
local.sin_port = htons(port_);
inet_aton(ip_.c_str(), &(local.sin_addr));
// local.sin_addr.s_addr = INADDR_ANY;
if (bind(listensock_, (struct sockaddr *)&local, sizeof(local)) < 0)
{
lg(Fatal, "bind error, errno: %d, errstring: %s", errno, strerror(errno));
exit(BindError);
}
lg(Info, "bind socket success, listensock_: %d", listensock_);
// Tcp是面向连接的,服务器一般是比较“被动的”,服务器一直处于一种,一直在等待连接到来的状态
if (listen(listensock_, backlog) < 0)
{
lg(Fatal, "listen error, errno: %d, errstring: %s", errno, strerror(errno));
exit(ListenError);
}
lg(Info, "listen socket success, listensock_: %d", listensock_);
}
// static void *Routine(void *args)
// {
// pthread_detach(pthread_self());
// ThreadData *td = static_cast<ThreadData *>(args);
// td->tsvr->Service(td->sockfd, td->clientip, td->clientport);//???
// delete td;
// return nullptr;
// }
void Start()
{
Daemon();
ThreadPool<Task>::GetInstance()->Start();
// for fork();
// signal(SIGCHLD, SIG_IGN);
lg(Info, "tcpServer is running....");
for (;;)
{
// 1. 获取新连接
struct sockaddr_in client;
socklen_t len = sizeof(client);
int sockfd = accept(listensock_, (struct sockaddr *)&client, &len);
if (sockfd < 0)
{
lg(Warning, "accept error, errno: %d, errstring: %s", errno, strerror(errno)); //?
continue;
}
uint16_t clientport = ntohs(client.sin_port);
char clientip[32];
inet_ntop(AF_INET, &(client.sin_addr), clientip, sizeof(clientip));
// 2. 根据新连接来进行通信
lg(Info, "get a new link..., sockfd: %d, client ip: %s, client port: %d", sockfd, clientip, clientport);
// std::cout << "hello world" << std::endl;
// version 1 -- 单进程版
// Service(sockfd, clientip, clientport);
// close(sockfd);
// version 2 -- 多进程版
// pid_t id = fork();
// if(id == 0)
// {
// // child
// close(listensock_);
// if(fork() > 0) exit(0);
// Service(sockfd, clientip, clientport); //孙子进程, system 领养
// close(sockfd);
// exit(0);
// }
// close(sockfd);
// // father
// pid_t rid = waitpid(id, nullptr, 0);
// (void)rid;
// version 3 -- 多线程版本
// ThreadData *td = new ThreadData(sockfd, clientip, clientport, this);
// pthread_t tid;
// pthread_create(&tid, nullptr, Routine, td);
// version 4 --- 线程池版本
Task t(sockfd, clientip, clientport);
ThreadPool<Task>::GetInstance()->Push(t);
}
}
// void Service(int sockfd, const std::string &clientip, const uint16_t &clientport)
// {
// // 测试代码
// char buffer[4096];
// while (true)
// {
// ssize_t n = read(sockfd, buffer, sizeof(buffer));
// if (n > 0)
// {
// buffer[n] = 0;
// std::cout << "client say# " << buffer << std::endl;
// std::string echo_string = "tcpserver echo# ";
// echo_string += buffer;
// write(sockfd, echo_string.c_str(), echo_string.size());
// }
// else if (n == 0)
// {
// lg(Info, "%s:%d quit, server close sockfd: %d", clientip.c_str(), clientport, sockfd);
// break;
// }
// else
// {
// lg(Warning, "read error, sockfd: %d, client ip: %s, client port: %d", sockfd, clientip.c_str(), clientport);
// break;
// }
// }
// }
~TcpServer() {}
private:
int listensock_;
uint16_t port_;
std::string ip_;
};
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