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README
MIT

PatchKit Unity Patcher

In this repository you can find PatchKit Patcher Unity project.

Getting the stable version

It's pretty important to use a stable and tester patcher version. You will find stable releases in here. Be careful, pre-releases are not suitable for production usage. Master branch is also not suitable for production usage. Always look for tags if you want to do an upgrade.

Executing without the Launcher

Sometimes, usually for the purpose of testing, we might want to start the Patcher without using the Launcher. It's possible through the use of 2 command line options --secret and --installdir, and most of the time also --readable which forces the Patcher to interpret given secret without decoding it.

Example:

> Patcher.exe --readable --secret 123 --installdir "directory/to/install/the/app/in"

getdiskspaceosx

The native library is already precompiled.

If you need to recompile it, simply open the project file (getdiskspaceosx/getdiskspaceosx.xcodeproj) in XCode and build it. The bundle will be automatically copied into Assets/Plugins/PatchKit/x86_64.

Environment variables

  • PK_PATCHER_FORCE_SECRET - force certain app secret
  • PK_PATCHER_FORCE_VERSION - force certain app version
  • PK_PATCHER_API_URL - change used url of API
  • PK_PATCHER_API_CACHE_URL - changed used url of API cache
  • PK_PATCHER_KEYS_URL - change used url of keys API
  • PK_PATCHER_KEEP_FILES_ON_ERROR - keep temporary directories and files in case of patcher error

Troubleshooting

My patcher is opening in fullscreen mode

Head to File/Build settings... and click Player Settings. Now, open section titled Resolution and Presentation and make sure that Fullscreen Mode is set to Windowed. There you can also change the default resolution of the patcher, by modifying Default Screen Width/Height. You might also want to set Resizable Window to off.

My patcher is not working when I minimize it

Head to File/Build settings... and click Player Settings. Now, open section titled Resolution and Presentation and make sure that Run In Background is turned on.

My patcher is displaying Resolution Dialog

Head to File/Build settings... and click Player Settings. Now, open section titled Resolution and Presentation and make sure that Display Resolution Dialog is set to Disabled.

The MIT License (MIT) Copyright (c) 2016 patchkit-net Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

简介

PatchKit patcher done in Unity. 展开 收起
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