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README
GPL-3.0

目录

[Toc]

This is a readme file . path : d:\mill\xxjs6

几个原则,只要代码命名好,管理随便爽

  1. 使用纯文本整理知识,比如 markdown。
  2. 使用 tag 标记文档。
  3. 使用带双向链接的系统,比如 GitHub- foambubble/foam: A personal knowledge management and sharing system for VSCode
  4. 版本控制以及远端同步,比如 Github + Git。
  5. 二进制采用链接的形式管理,比如 pdf 或者 图片。

上述原则有几个好处

  1. 纯文本可以检索、版本控制。这个很重要,检索。
  2. 纯文本不会依赖第三方,可以直接使用自己喜欢的编辑器,比如 VsCode 或者 Vim。
  3. 纯文本还可以方便的转换成不同的前端,比如自己的博客。
  4. tag 可以帮助归类。
  5. 双向链接可以建立知识链接。
  6. 可以使用熟悉的编辑器,并且享受其他的编辑器提供的功能。
  7. 开源项目,免费,且笔记不易丢失。
  8. Vs Code 自带的检索功能,Ctrl + click 就可在笔记中跳转

tools

格式

组1组2

1组

0 Basic
1 Functional
2 Oop
3 Design_pattern
4 Data_structure
5 Algorithm
6 Framework
7 Dom (encoding,decoding,event) 8 Test 9 Refactoring

2组

01 Lexica (text,comments,literals,identifiers,reserved) 02 unicode (Escape_Sequences,Normalization,chinese) 03 types (primitive,value,numbers,integer,floating,Arithmeti ,BigInt,null,undfined,boolean) 04 String (strings,characters ,encoding,decoding,Template_strings,conversion,codepoint,surrogate_pair,Pattern_Matching,ES6_string) 05 Statements (expressions,statements,declarations,operators) 06 Objects (regular,dataes ,times ,Symbols) 11 Function (function,arrow_function,generator_function,async_function,function_expression,anonymous_function,call_expression ) 21 Oop (class,constructor,static,instance,inheritance,extends,implements,abstract,interface,trait,mixin) 31 Design_pattern (creational,structural,behavioral design_patterns) 41 Data_structure (array,list,map,set,queue,stack,heap,tree,graph,linked_list,hash_table) 51 Algorithm (sort,search,binary_search,binary_tree,binary_heap,binary_search_tree,binary) 61 Framework ( Apis,Modules) 71 Dom (encoding,decoding,event) 81 Test (assert,test,test_suite,test_case,test_runner) 82 Xx_pressKey_moudule 91 Refactoring (refactoring,code_review,code_smell,code_style)
99 annotations (jsdoc,typescript,eslint)

最好是把一个技术热线的内容放到一个文件中,

n == vscode foam插件 文件名规则: 都用下划线开始,以 大写字母开头_下划线 JS_[知识点]cd(bj)wrong(right)otherkey.js: cd/code bj/笔记 cb/同时有笔记和代码 wo/ri otheykey 其它关键字; js_fun :函数方面 this :Js的this是动态作用域的体现 f_11 :包含错误内容 wrong f_10_ :包含错误/及应对内容 wrong/right f_xx_ :学习的新方法

console.log(${CSI}38;2;255;0;0;48;2;0;255;0m 24bit color 真彩色${CSIEND});

k2023-9-26 14:41:402023-9-26 15:21:03 todo:

@since <versionDescription> @deprecated since version 2.0 @version 1.2.3 @todo text describing thing to do.

  • Paper 1 2017,conference name (slides)
    • Note 1, technique 1
    • Note 2, technique 2
    • Note 3, dataset
    • question: ...?
    • Paper 2 2018,conference name
    • Note 1, technique 1 超链接Markdown语法代码:超链接显示名 Tux, the Linux mascot 术语及其对应定义的定义列表。要创建定义列表,请在第一行上键入术语。在下一行,键入一个冒号,后跟一个空格和定义

First Term : This is the definition of the first term.vscode.markdown不支持此模式

Second Term : This is one definition of the second term. : This is another definition of the second term.

世界是平坦的。 我们现在知道世界是圆的。

  • Write the press release
  • Update the website
  • Contact the media

去露营了! :tent: 很快回来。

真好笑! :joy:

fun_para

早期版本的 JavaScript 不允许使用具名函数表达式,

\/\* 这里该怎么写?\*/

arguments.callee 的设计存在很多问题:无法实现内联和尾递归优化

这有很多好处:

该函数可以像代码内部的任何其他函数一样被调用 它不会在外部作用域中创建变量(除了 IE 8 及以下) 它具有比访问 arguments 对象更好的性能

幸运的是,在 Lambda 演算中有一个非常好的解决方案,它允许一个函数既是匿名的又是自引用的。这个技术被称为 Y组合子。 在这里我们不会解释它是如何工作的,而仅介绍如何使用。 Y组合子(Y Combinator) 关于不动点组合子的构造方式,我有一个启发式的观点,可以直观的理解Y组合子、Turing组合子以及更多其他组合子的结构为什么是这样的。 参见 canonical:Y组合子的一个启发式推导

简单忽略 (no-op) silently fail,注:不报错也没有任何效果 Non-standard Deprecated

There are three ways to fail a property assignment:

assignment to a non-writable data property NaN is a non-writable global variable assignment to a getter-only accessor property get x() { return 1; } assignment to a new property on a non-extensible object const fixed = {}; Object.preventExtensions(fixed); fixed.newProp = "ohai"; // TypeError

This has numerous benefits:

the function can be called like any other from inside your code it does not create a variable in the outer scope (except for IE 8 and below) it has better performance than accessing the arguments object

Using arguments.callee in an anonymous recursive function

closure

匿名函数的意义是把代码块作为参数传递,这正是匿名类所做得事情。

笔记的重点在于整理,不在于怎么记

你可以下载我整理的这个 Extension Pack, 它包括了下面这些插件:

Markdown Preview Enhanced Markdown All in One Better Markdown & Latex Shortcuts Latex Sympy Calculator Python Brackets Orangex4 Snippets Paste Image Vscode Icons

console.log('Hello world!');
console.log('Hello world!');
console.log('Hello world!');
console.log('Hello world!');

label

  • loophole
  • 暂存
  • 待优化
  • 优化
  • error
  • 过时
  • 废弃
  • 未实现
  • 未测试
  • 未完成
  • syntax_error
  • bug_error
  • runtime_error
  • beta
  • alpha
  • stable
  • deprecated
  • obsolete
  • usable
  • avoid
  • recommend
  • experimental
  • pending
  • flfilled
  • rejected
  • bugfix
  • feature
  • settled
  • resolved
  • lock-in
  • resolved
  • unresolved
  • polyfill
  • ninjia
  • normal
  • framwark
  • silently_fail
  • snippets
  • trunk
  • branches
  • tags
  • untrack
  • modified
  • staged
  • committed

tags:

内容、标签和分类 内容是文章,标签是分类,分类是树状结构。

Tag与Category的区别。Category往往限制在一个维度里,当树状结构复杂到不可调和时,出现瓶颈是迟早的事。

Label与Tag的区别。于对内容的概括出现偏差,但显然这种问题不是tag,在内容组织范畴那应该是什么? 答案就是label,除产品描述,其应用范畴还涉及功能名称、模块名称、导航名称、引导文字等等场景。 我认为tag与label之间有三个显著差异:label是本身的,tag是附加的;label强调是一种标志, tag强调是一种记号;label标明信息之间的归属,tag区别信息之间的差异。

首先你是人,你的 Category 是 “人”

其次,人有姓名,体重,身高,这些都是 “Label”

最后,这个人可以是好人,可以是 程序猿, 这些是 “Tag” Tag 则可以是临时添加的标记

You're misunderstanding the intention of that (non-normative) Note. let and const do not hoist as var and function decls do.

file_head

/**
 * @description makdown or html 
 * @author mill 2023/10/24 15:09
 * @version 1.1.0
 * @alias   array
 * @file 41Data_structure_Ayyay_create.js
 * @name 
 * @summary  A short summary of the full description.
 * @since 新加了功能从那个版本
 * @deprecated 废弃的版本
 * @desc 描述
 * @category 分类
 * @todo 
 * @todo 可以多次
 */

事件:'data'# 新增于: v0.9.4 chunk | | 数据块。 对于不在对象模式下操作的流,块将是字符串或 Buffer。 对于处于对象模式的流,块可以是除 null 之外的任何 JavaScript 值。 每当流将数据块的所有权移交给消费者时,则会触发 'data' 事件。 每当通过调用 readable.pipe()、 readable.resume()、或通过将监听器回调绑定到 'data' 事件而将流切换到流动模式时,就会发生这种情况。 每当调用 readable.read() 方法并且可以返回数据块时,也会触发 'data' 事件。 将 'data' 事件监听器绑定到尚未显式暂停的流,则会将流切换到流动模式。 数据将在可用时立即传入。 如果使用 readable.setEncoding() 方法为流指定了默认编码,则监听器回调将把数据块作为字符串传递; 否则数据将作为 Buffer 传递。

const readable = getReadableStreamSomehow();
readable.on('data', (chunk) => {
 console.log(`Received ${chunk.length} bytes of data.`);
}); 
/*

eventTarget.addEventListener(type, listener[, options])#
版本历史
type <string>
listener <Function> | <EventListener>
options <Object>
once <boolean> 当为 true 时,监听器在第一次调用时自动移除。 默认值: false。
passive <boolean> 当为 true 时,提示监听器不会调用 Event 对象的 preventDefault() 方法。 
默认值: false。
capture <boolean> Node.js 不直接使用。 为 API 完整性而添加。 默认值: false。
signal <AbortSignal> 当调用给定的 AbortSignal 对象的 abort() 方法时,则监听器将被移除。
为 type 事件添加新的句柄。 s对于每个 type 和每个 capture 选项值,任何给定的 listener 仅添加一次。

如果 once 选项为 true,则在下一次调度 type 事件后移除 listener。

readStream.setRawMode(mode)#
新增于: v0.7.7
mode <boolean> 如果为 true,则将 tty.ReadStream 配置为作为原始设备运行。 
如果为 false,则将 tty.ReadStream 配置为在其默认模式下运行。 readStream.isRaw 属性将设置为结果模式。
返回: <this> 读取流实例。
允许配置 tty.ReadStream,使其作为原始设备运行。

当在原始模式下时,输入总是逐个字符可用,不包括修饰符。 此外,终端对字符的所有特殊处理都被禁用,
包括回显输入字符。 控制键+C 在此模式下将不再导致 SIGINT。
*/

动态类型

动态类型 dynamically typed adj. 动态类型,表示一类编程语言,其中与数据类型安全相关的约束检查,主要在程序运行时实行。 dynamic language n. 动态语言,一种在程序执行前仅需进行少量分析(或不进行分析)的编程语言。动态语言中,多数强制性的错误检查在程序执行时发生,并且其典型程序也可能在执行时被构建和修改。参见 static language。 ActionScript n. 由 Adobe Flash 所使用的 ECMAScript 方言。 attribute n. 1. 标记,在 ECMAScript 规范中,一种对属性的可配置特质。2. 属性,HTML 开放标签中的行为修饰符。 AWK n. 一种领域特定的文本处理语言 [Aho et al. 1988],最早为 Unix 而设计。 binding n. 绑定,一种将名称映射到变量或常量值的关联。 breaking-change n. 破坏性变更,一种对编程语言或平台的变更,这种变更会导致现有的程序无法运行或发生故障。 browser wars n. 浏览器大战,一段浏览器厂商们为争夺市场主导权而进行激烈竞争的历史时期。 Chrome n. 一款由 Google 开发并分发的浏览器。 Chromium n. Chrome 浏览器的开源核心。 class n. 类,指一个编程语言概念。对于一组对象,可以基于这种机制定义出它们所共享的通用接口和实现。 classical inheritance n. 类式继承,一种继承机制。它通过链式的类定义,使对象获取其状态与行为。 CoffeeScript n. 一种编译到 JavaScript 的编程语言,由 Jeremy Ashkenas 所创建。 CommonJS n. 一个由 Kevin Dangoor 发起的项目,其目标是在非浏览器环境下开发 JavaScript 技术。 compiler n. 编译器,一种(在典型情况下)将程序翻译到机器语言,以便供处理器直接执行的引擎。 constructor n. 参见 constructor function。 constructor function n. 构造器函数,一种会分配并初始化对象的 JavaScript 函数,可能用 new 运算符触发。 cyclic garbage collection n. 循环垃圾回收,一种内存管理流程,可以回收为孤立的循环引用结构所分配的内存空间。 Dart n. 一门基于类的面向对象语言。它由 Google 开发,其初始设计目标是在 Web 浏览器中取代 JavaScript。 declarative adj. 声明式,表示一种以「对所需结果特质进行描述」为基础的计算方式。 delegation n. 委托,一种使对象从其他对象中获取部分状态和行为(而非从类定义中获取)的机制。 discriminated union n. 差异联合体,一种带有多种可选内部结构的数据记录,其实际结构由显式的 tag 标签值确定。 destructuring n. 解构,用类似数组或对象字面量的语法,来引用数组或对象的某些属性。 desugar v. 去糖化,将一种编程语言中的语句或操作,分解为更为基础的语句或操作。 DevDiv n. 微软的开发者工具部门,即 Developer Tools Division。 dynamic language n. 动态语言,一种在程序执行前仅需进行少量分析(或不进行分析)的编程语言。动态语言中,多数强制性的错误检查在程序执行时发生,并且其典型程序也可能在执行时被构建和修改。参见 static language。 dynamically typed adj. 动态类型,表示一类编程语言,其中与数据类型安全相关的约束检查,主要在程序运行时实行。 es-discuss n. 用于讨论 ECMAScript 演化的公开邮件论坛。 ECMA-262 n. ECMAScript 的语言规范。 ECMA-402 n. ECMAScript 的国际化 API 规范。 engine n. 引擎,指代某种用于执行程序的结构。 es4-discuss n. es-discuss 邮件论坛的初始名称。 ES.next n. 有时在 TC39 内部用于指代下一个 ECMA-262 版本。 exotic object n. 异质对象,一种 JavaScript 对象。对于所有对象都必须支持的基本内部方法,它缺少其中一种或多种方法所对应的默认行为。参见 ordinary object。 expando property n. 在对象创建后添加到其上的属性。 factory function n. 工厂函数,一种返回新对象的函数。 Firefox n. 一款由 Mozilla 开发并分发的浏览器。 first-class adj. 一等公民,表示一类可用作数据值的编程语言运行时实体。例如,这种实体可以被赋值给变量、作为函数参数传递、从函数中返回,或存储在数据结构中。 Flash n. Adobe 用于支持富互联网应用和其他用途的多媒体软件平台。 free variable n. 自由变量,一种存在对其的引用,但未于本地作用域中定义的绑定。 function n. 函数,指一个子程序,或一个程序中可参数化的子部分。 hackathon n. 一种将程序员们聚集在一起,在几天时间内合作完成一个项目的活动。 Harmony n. 在放弃新版 ES4 后,TC39 用于指代后续 ECMA-262 开发的项目代号。 host object n. 宿主对象,由 JavaScript 引擎提供的一种对象或对象的类,可以用于访问宿主应用或平台上的设施。 imperative adj. 命令式,表示一种以「对所需结果相应执行步骤序列进行描述」为基础的计算方式。 inherit v. 继承,指在面向对象语言中间接地获得特质。 inheritance n. 继承,指在面向对象语言中,令对象继承某些(或全部)数据和行为的机制。 inherited property n. 继承属性,一种 JavaScript 对象中从原型继承而来的属性。 internal method n. 内部方法,一种语言之外的机制,用于定义对象的部分语义。 internal property n. 内部属性,对象的一部分,存储了用于定义对象部分语义的状态,由内部方法所使用。 interpreter n. 解释器,一种会遍历程序的某种表示,并执行中途所遇操作的引擎。 internationalization n. 国际化,一种使程序能处理多种人类语言、脚本与书写约定的流程。 Internet Explorer n. 一款由微软开发并分发的浏览器。 Java n. 一门基于类的面向对象语言,由 Sun Microsystems 开发。 JavaScript engine n. JavaScript 语言的实现。 JScript n. 一门由微软实现的 JavaScript 方言。 lambda expression n. lambda 表达式,一种不绑定到特定标示符上的函数,尤其指定义了自身所需参数和执行(或求值)步骤的表达式。它源于 lambda 演算和 Lisp。 leaky abstraction n. 抽象泄漏,指意外地暴露了抽象中所应隐藏或私有的细节。 mashup n. 一种网页,它会将来自于不同独立运营服务器上的 JavaScript 代码和内容,动态地组合起来。 membrane n. 隔离层,一种在对象能力系统中使用的机制,能在安全上下文之间共享对象并防止篡改。 metaobject protocol n. 元对象协议,一种在面向对象语言中明确指定的接口,用于定义和获取对象基础性的语言层面行为。 method n. 方法,一种作为对象组成部分的函数。 Netscape Navigator n. 一款由 Netscape Communications 研发并发布的浏览器。 Mocha n. JavaScript 语言前身的代号,同时也是 Netscape 最早的 JavaScript 引擎名称。 Mosaic n. 一款由 Marc Andreessen 和 Eric Bina 在 NCSA 开发的浏览器。 Node.js n. 一款基于 JavaScript 的服务端平台,最早在 2009 年由 Ryan Dahl 开发。 nominal type system n. 名义化类型系统,其中的每个类型定义都会引入唯一的数据类型。在一些面向对象语言中,类定义即被当作名义化的类型定义。 non-normative adj. 非规范的,表示在标准文件中未定义具体要求的部分。 no-op n. 空操作,一种不做任何事的操作。 normative adj. 规范的,表示在标准文件中定义了具体要求的部分。 object n. 对象,一种将数据与行为组合为一等公民级复合实体的计算装置。定义和操作对象的机制,在不同的编程语言中各不相同。 Opera n. 一款由 Opera Software 开发并分发的浏览器。 own property n. 自有属性,在 JavaScript 对象中作为内置部分(而非继承而来)的属性。 ordinary object n. 标准对象,一种 JavaScript 对象。对于所有对象都必须支持的基本内部方法,它具备这些方法所对应的默认行为。参见 exotic object。 profile n. 模式,一组为特定设备、平台或应用而裁剪出的能力集。 polyfill n. 一种库,提供原应在浏览器中可用但却缺失的 API。 proper tail call n. 消栈的尾调用,一种从不返回控制权到调用者函数的尾调用。 property n. 属性,指 JavaScript 对象的组成部分。 property key n. 属性键,用于标识对象中某个特定属性的字符串或符号(symbol)。 prototype n. 原型,一种可为其他对象提供待继承状态与行为的对象。 prototypal inheritance n. 原型继承,一种继承机制。它通过链式的原型,使对象获取其部分或全部的状态与行为。 Safari n. 一款由苹果开发并分发的浏览器。 sandbox n. 沙盒,一种将程序(或程序的一部分)隔离运行的机制。它可令程序不能从宿主环境或其他程序直接获取数据,或与它们进行交互。 Secure ECMAScript n. 安全 ECMAScript,一门 ECMAScript 方言,移除了可能被安全漏洞所利用的特性。 self-hosting n. 自托管,使用同一种编程语言编写的代码,来部分实现该语言的引擎。 shadow v. 遮盖,指覆盖(但不重新定义)某种被继承的特质。 Silverlight n. 一款微软的富互联网应用平台。 scope n. 作用域,一段程序中的区域,在其中可以引用某个变量(或任何已声明的绑定)。 scope contour n. 作用域轮廓,在一组嵌套的作用域内,对单个作用域的表示。 scripting language n. 脚本语言,一种大体上较为简单的编程语言,用于编排计算系统与应用中的操作,或者编排在其他语言中定义出的计算抽象。 SpiderMonkey n. 一款 JavaScript 引擎,它被 1996 年后所有的 Netscape 和 Mozilla 浏览器所使用。 static language n. 静态语言,一种在程序执行前需要进行部分或大量分析的语言。静态语言中,多数强制性的错误检查在程序执行前发生,并且其典型程序也不能在执行时被修改。参见 dynamic language。 statically typed adj. 静态类型,表示一类编程语言,其中与数据类型安全相关的约束检查,主要在程序运行前实行。 tail call n. 尾调用,一种在方法中对方法或函数的调用,这种调用是该方法的最终动作。对此类调用的实现,可能(但不必)将控制权返回调用者方法。参见 proper tail call。 transpiler n. 转译器,一种语言处理器,会将某种语言的程序编译到另一种语言。 type n. 类型,指某个种类的值,其中的元素具备共通的特质,如它们的表示与可用操作等。 type annotation n. 类型注解,一种用于为变量或其他绑定关联类型的语法形式。 URL n. 万维网网页的地址(统一资源定位符)。 value n. 值,一个由程序操作的信息单位。在类型化的编程语言中,值被分类为不同的类型。 V8 n. 一款由 Chrome 浏览器所使用的 JavaScript 引擎。 WebKit n. 一款由 Apple Safari 和其他一些浏览器所使用的开源浏览器内核。 Web 2.0 n. 一种 Web 应用风格,它关注用户原创内容(UGC),一般具备高度的可交互性,并使用 AJAX 技术构建。 Web Reality n. 由于万维网被现存网页与应用而使用,所导致的一种万维网的技术形态和特质。对 Web 基础设施的扩展,通常必须能允许现存的形态与特质保持不变。

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这个是用来学习JavaScript6的练习代码。 展开 收起
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