代码拉取完成,页面将自动刷新
## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH expansion/1.4.0`.
test\test_battle.h
.EFFECT_SLEEP_HIT
)EFFECT_DOUBLE_SHOCK
)EFFECT_PROTECT
but the condition to check the move in specific) by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2512 and https://github.com/rh-hideout/pokeemerald-expansion/pull/2610EFFECT_SPECIAL_ATTACK_UP_HIT
)EFFECT_VICTORY_DANCE
)B_ROOST_PURE_FLYING
) by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/2530SPECIES_FLAG_SHINY_LOCKED
in favor of actual flags to control when to generate Shiny/Non-Shiny mon (P_FLAG_FORCE_SHINY
and P_FLAG_FORCE_NO_SHINY
) by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2453ENDTURN_PLASMA_FISTS
loop by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2520EFFECT_SCALD
into EFFECT_BURN_HIT
with a config for its Gen6+ change by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2326EFFECT_HIT_SWITCH_TARGET
instead of Dragon Tail and Circle Throw specifically by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2439include/constants/x_config.h → include/config/x.h
) by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2453roostTypes
element by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/2530CheckFocusPunch_ClearVarsBeforeTurnStarts
to CheckChosenMoveForEffectsBeforeTurnStarts
because that function doesn't just check for Focus Punch anymore, and it doesn't clear any variables either. by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2544SpeciesInfo
(BaseStats
) struct offset labels by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2666FLAG_SYS_POKEMON_GET
giving yourself a Pokémon by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2475BattleScript_TrainerSlideMsgRet
by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2466TryChangeBattleTerrain
by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2469MOVE_EFFECT_FEINT
by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2516HOLD_EFFECT_ZOOM_LENS
check that caused every move's attack to be increased by the hold effect parameter by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2557MOVE_TARGET_BOTH
by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2608SPECIES_KYUREM_WHITE
onward to play the wrong cries by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2462B_DOUBLE_WILD_CHANCE
becoming 1% less than what's set by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2526Full Changelog: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.3.0...expansion/1.4.0
此处可能存在不合适展示的内容,页面不予展示。您可通过相关编辑功能自查并修改。
如您确认内容无涉及 不当用语 / 纯广告导流 / 暴力 / 低俗色情 / 侵权 / 盗版 / 虚假 / 无价值内容或违法国家有关法律法规的内容,可点击提交进行申诉,我们将尽快为您处理。