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# Copyright 2001-2016 Crytek GmbH / Crytek Group. All rights reserved.
# Recode Settings
RECODE_LICENSE_PATH = 'Code/Tools/waf-1.7.13/recode.lic'
# Build Layout
BINTEMP_FOLDER = 'BinTemp'
# Build Configuration
COMPANY_NAME = 'Crytek GmbH'
COPYRIGHT = '(C) 2016 Crytek GmbH'
# Supported branch platforms/configurations
# This is a map of host -> target platforms
PLATFORMS = {
'darwin': [ 'darwin_x64' ],
'win32' : [ 'win_x64', 'durango', 'orbis', 'android_arm64' ],
'linux': [ 'linux_x64_gcc', 'linux_x64_clang' ]
}
# List of build configurations to generate for each supported platform
CONFIGURATIONS = [ 'debug', 'profile', 'performance', 'release' ]
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