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README
GPL-3.0

仿天天狙击2d第一人称定点射击安卓手游

注:本项目为半成品,但基本的框架和玩法已经开发完成,可供借鉴。

1. 项目定位

以横版第一人称射击为主要玩法,加入狙击手能力升级、狙击枪和防护装备等道具的使用、包括狙杀敌人和营救人质等玩法,强化了游戏中的技巧性,是一款第一人称射击单机游戏产品。

2. 基本描述

本软件是一款第一人称射击单机游戏。玩家扮演一名狙击手与敌人展开枪战,并需要在敌人手中营救出人质。玩家可以选择包括各种特性不同的狙击枪和各类防护装备进行游戏。同时,玩家完成了指定的狙杀和营救任务后,可获得多种勋章和装备奖励。游戏操作简单,上手容易,画面逼真炫酷,代入感强,并有多种道具可供使用。

3. 游戏背景

本游戏背景设定为敌方武装基地,本国的重要人员被敌方武装力量劫持,玩家作为一名狙击手临危受命,装备各种先进的武器与敌人进行战斗,并最终成功营救人质。

4. 功能介绍

4.1. 首页

游戏启动后首先进入的是首页,此界面上有三个菜单:开始游戏、客服、兑换码。

  • 开始游戏:点击正式进入游戏;
  • 客服:显示游戏开发公司的相关信息和联系方式
  • 兑换码:为了更好的推广本软件,特别设置了兑换码功能,当用户输入指定的代码后,用于可获得一定数量的游戏道具的奖励。 首页需有一定的画面冲击感,让用户马上能感受到一定的刺激或快感,首页如下图所示:

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4.2. 主菜单

在首页上点击“开始游戏”后进入游戏的主菜单,如下图所示。

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主菜单主要分成了多块显示区域:

上方显示玩家当前拥有的钞票数,钞票是游戏中的虚拟货币,可通过完成狙击任务或者通过多种支付渠道购买。

左侧显示了一个全副武装的狙击者,该狙击者代表了玩家,狙击者的左侧是玩家通过完成任务获得的勋章。

狙击者的右侧首先是玩家拥有的各类装备,包括:狙击枪、战术套装、医药箱、子弹。

  • 狙击枪是玩家唯一的攻击武器,玩家可以通过点击更换来更换狙击枪,不同的狙击枪在射击速度、伤害度各有特点。同时,狙击枪在多次使用后会有一定损坏度,需要花费一定的钞票进行修复,否则会影响狙击枪的性能。
  • 战术套装是玩家的防护装备,包括头盔和防弹衣。不同的战术套装对玩家的保护程度不一样。当玩家受到攻击时,战术套装可以减少玩家的受伤程度。
  • 急救包用于恢复玩家的生命。当玩家受到攻击时,生命会减少,当减少到零时,游戏系统会自动使用急救包。当然,玩家也可以主动使用急救包增加狙击者的生命。
  • 子弹用于狙击枪的射击。狙击枪本身自带了一定数量的子弹,当子弹用光时,需购买子弹。玩家在进入狙击任务前需检查是否装备了足够数量的子弹,否则会影响任务的完成。 在界面的最下方有三个按钮:
  • 每日任务:当玩家完成指定任务后,例如充值、狙击任务胜利、爆头次数、使用急救包次数、解救人质数量,游戏会奖励一定数量的“钞票”,界面如下图所示。

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  • 有奖活动:玩家可以通过抽奖来获得急救包、狙击枪、战术套装等道具,界面如下图所示。玩家每天都抽奖一次,以后每次需耗费10000“钞票”进行抽奖。

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  • 出发:进入选关界面

4.3 关卡选择

当玩家在主菜单中点击“出发”按钮后,会进入光卡选择界面,如下图所示。

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在界面左侧列出了所有的关卡,其中上面浅灰色的是已经完成的关卡,白色的是当前进入的关卡,下面深灰色的是尚未解锁的关卡。

界面右侧是光卡的介绍和完成此关卡后的奖励品。同时,最重要的是下方的推荐装备。该推荐装备是根据该关卡的特点向玩家推荐的狙击枪和战术套装,利用这些装备,玩家可以更方便的完成关卡。

点击“出发”按钮进入真正的游戏界面。

4.4 游戏系统

游戏的主界面主要是一幅地形地图,在地图上会不断的出现敌人和人质。玩家的任务就是狙杀敌人,并同时解决出人质。敌人会向玩家进行射击,敌人和玩家同时也会进行跑动以躲避玩家的射击。当玩家被敌人射中,并生命值降到零时,或者误将人质射死时,游戏就会结束。游戏界面如下图所示。

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在界面上方,从左到右以此显示了急救包的数量、生命值、战术装备的防御力、暂停按钮、战斗剩余时间、狙杀敌人和爆头的数量、剩余的子弹数。

在界面下方有一个掩护的按钮,点击此按钮可进入掩体进行躲避敌人的射击,在躲避的过程中,玩家的生命会逐渐恢复,但是剩余时间依然会消逝。 对敌人展开攻击是本游戏最重要的部分。当需要对某个敌人进行射击时,可以用手指触摸敌人,这时,游戏会进行狙击镜瞄准模式,如下图所示。

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用手指在屏幕的左侧黑色区域滑动,可进行瞄准调整,用手指点击右下方的圆形按钮可以进行射击。当点击瞄准镜,即可退出瞄准模式,这时可以点击其他的敌人进行狙杀。对于不同的狙击枪来说,他们的换弹夹时间各有不同,因此,为了赢取战斗的胜利,可选购换弹夹时间短的狙击枪,或者可以连发的狙击枪。 当狙杀完所有的敌人之后,游戏会统计此任务的完成的情况,包括命中率、爆头率、弹药奖励、钞票奖励和过关评级(S/A/B/C/D)。界面如下图所示。

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4.5 道具商店

本游戏有着丰富的道具可供选择,包括狙击枪和战术套装。

狙击枪在射速、放大倍率、攻击等方面有着各不相同的性能。战术套装在防御玩家的生命值上有着不同的功能。玩家可以根据关卡的特点选用不同的装备,以提高过关的速度,并获得不一样的游戏体验。狙击枪和战术套装的购买界面如下图所示。

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It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found. {one line to give the program's name and a brief idea of what it does.} Copyright (C) {year} {fullname} This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see [http://www.gnu.org/licenses/]. Also add information on how to contact you by electronic and paper mail. If the program does terminal interaction, make it output a short notice like this when it starts in an interactive mode: SniperFree Copyright (C) 2018 thorqq This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details. The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, your program's commands might be different; for a GUI interface, you would use an "about box". You should also get your employer (if you work as a programmer) or school, if any, to sign a "copyright disclaimer" for the program, if necessary. For more information on this, and how to apply and follow the GNU GPL, see [http://www.gnu.org/licenses/]. The GNU General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read [http://www.gnu.org/philosophy/why-not-lgpl.html].

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