Fleck is a WebSocket server implementation in C#. Branched from the Nugget project, Fleck requires no inheritance, container, or additional references.
The following is an example that will echo to a client.
var server = new WebSocketServer("ws://0.0.0.0:8181");
server.Start(socket =>
{
socket.OnOpen = () => Console.WriteLine("Open!");
socket.OnClose = () => Console.WriteLine("Close!");
socket.OnMessage = message => socket.Send(message);
});
Fleck supports several WebSocket versions of modern web browsers
Enabling secure connections requires two things: using the scheme wss
instead
of ws
, and pointing Fleck to an x509 certificate containing a public and
private key
var server = new WebSocketServer("wss://0.0.0.0:8431");
server.Certificate = new X509Certificate2("MyCert.pfx");
server.Start(socket =>
{
//...use as normal
});
To enable negotiation of subprotocols, specify the supported protocols on
the WebSocketServer.SupportedSubProtocols
property. The negotiated
subprotocol will be available on the socket's ConnectionInfo.NegotiatedSubProtocol
.
If no supported subprotocols are found on the client request (the Sec-WebSocket-Protocol header), the connection will be closed.
var server = new WebSocketServer("ws://0.0.0.0:8181");
server.SupportedSubProtocols = new []{ "superchat", "chat" };
server.Start(socket =>
{
//socket.ConnectionInfo.NegotiatedSubProtocol is populated
});
Fleck can log into Log4Net or any other third party logging system. Just override the FleckLog.LogAction
property with the desired behavior.
ILog logger = LogManager.GetLogger(typeof(FleckLog));
FleckLog.LogAction = (level, message, ex) => {
switch(level) {
case LogLevel.Debug:
logger.Debug(message, ex);
break;
case LogLevel.Error:
logger.Error(message, ex);
break;
case LogLevel.Warn:
logger.Warn(message, ex);
break;
default:
logger.Info(message, ex);
break;
}
};
Set NoDelay
to true
on the WebSocketConnection.ListenerSocket
var server = new WebSocketServer("ws://0.0.0.0:8181");
server.ListenerSocket.NoDelay = true;
server.Start(socket =>
{
//Child connections will not use Nagle's Algorithm
});
Set RestartAfterListenError
to true
on the WebSocketConnection
var server = new WebSocketServer("ws://0.0.0.0:8181");
server.RestartAfterListenError = true;
server.Start(socket =>
{
//...use as normal
});
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