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README
Apache-2.0

What is USD for Maya?

USD for Maya is a project to create a Maya plugin, as well as reusable libraries, that provide translation and editing capabilities for Pixar Animation Studios Universal Scene Description (USD).

Read more about Pixar's USD here

Motivation

Why yet another Maya plugin?

As USD gains in popularity many studios have been wondering what plugin they should deploy within their pipelines. Two popular choices, used individually as well as together, have been the Pixar USDMaya plugin that has been part of USD itself, and Animal Logic's, which was separately released as Open Source. Both plugins have a strong community of users, but some have questioned when Autodesk would eventually release an officially supported plugin themselves. The goal of this project is to work directly with Pixar and Animal Logic, as well as other key contributors, in order to merge the best of both into a single supported plugin.

Pixar maintains a list of contributors to USD in their documentation here, and as we start working together to merge the two existing plugins it is also important to acknowledge the amount of work that individuals put in on the Animal Logic plugin as well. The list of those contributors is kept here.

Getting Help

Both Animal Logic and Pixar have their own Google interest groups which will remain great places to go with questions.

Pixar forum is here
Animal Logic forum is here

Detailed Documentation

# What is USD for Maya? USD for Maya is a project to create a Maya plugin, as well as reusable libraries, that provide translation and editing capabilities for Pixar Animation Studios Universal Scene Description (USD). Read more about Pixar's USD [here](http://openusd.org) ## Motivation *Why yet another Maya plugin?* As USD gains in popularity many studios have been wondering what plugin they should deploy within their pipelines. Two popular choices, used individually as well as together, have been the Pixar USDMaya plugin that has been part of USD itself, and Animal Logic's, which was separately released as Open Source. Both plugins have a strong community of users, but some have questioned when Autodesk would eventually release an officially supported plugin themselves. The goal of this project is to work directly with Pixar and Animal Logic, as well as other key contributors, in order to merge the best of both into a single supported plugin. Pixar maintains a list of contributors to USD in their documentation [here](https://graphics.pixar.com/usd/docs/USD-Contributors.html), and as we start working together to merge the two existing plugins it is also important to acknowledge the amount of work that individuals put in on the Animal Logic plugin as well. The list of those contributors is kept [here](doc/AL_CONTRIBUTORS.md). ## Getting Help Both Animal Logic and Pixar have their own Google interest groups which will remain great places to go with questions. Pixar forum is [here](https://groups.google.com/forum/#!forum/usd-interest) Animal Logic forum is [here](https://groups.google.com/forum/#!forum/al_usdmaya-discussion) ## Detailed Documentation + [Contributing](doc/CONTRIBUTING.md) + [Building](doc/build.md) + [Coding guidelines](doc/codingGuidelines.md) + [License](doc/LICENSE.md) + [Plugins documentation](README_DOC.md)

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