Unity3D中的3D空间A*寻路实现,也可用于地面寻路
对应《强化学习精要——核心算法与TensorFlow实现》的代码,自己做了整理和改进。
A framework for photorealistic hardware-in-the-loop agile flight simulation using Unity3D and ROS. Developed by MIT AERA group.
An Open Flexible Quadrotor Simulator
A couple of drones and deep reinforcement learning models for controlling them.
Airgineers Unity drone simulator (Fulford School Game Dev Club)
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