12 Star 94 Fork 21

Cocos/cocos-engine

加入 Gitee
与超过 1400万 开发者一起发现、参与优秀开源项目,私有仓库也完全免费 :)
免费加入
文件
克隆/下载
apple.cmake 5.26 KB
一键复制 编辑 原始数据 按行查看 历史
minggo 提交于 2022-05-24 11:53 +08:00 . Merge branch 'v3.5.1' into v3.6.0_merge_v3.5.1
macro(cc_ios_before_target target_name)
list(APPEND CC_UI_RESOURCES
${CC_PROJECT_DIR}/LaunchScreenBackground.png
${CC_PROJECT_DIR}/Images.xcassets
${CC_PROJECT_DIR}/Base.lproj/Localizable.strings
${CC_PROJECT_DIR}/Base.lproj/LaunchScreen.storyboard
)
list(APPEND CC_PROJ_SOURCES
${CC_UI_RESOURCES}
)
if (USE_PORTRAIT)
configure_file(${CC_PROJECT_DIR}/LaunchScreenBackgroundPortrait.png ${CC_PROJECT_DIR}/LaunchScreenBackground.png COPYONLY)
else()
configure_file(${CC_PROJECT_DIR}/LaunchScreenBackgroundLandscape.png ${CC_PROJECT_DIR}/LaunchScreenBackground.png COPYONLY)
endif()
if(NOT CUSTOM_COPY_RESOURCE_HOOK)
cc_include_resources(${RES_DIR}/data CC_ASSET_FILES)
endif()
source_group(TREE ${RES_DIR}/data PREFIX "Resources" FILES ${CC_ASSET_FILES})
source_group(TREE ${CC_PROJECT_DIR} PREFIX "Source Files" FILES ${CC_PROJ_SOURCES})
source_group(TREE ${CC_PROJECT_DIR}/../common PREFIX "Source Files" FILES ${CC_COMMON_SOURCES})
## values used in Info.plist templates
set(EXECUTABLE_NAME ${target_name})
set(PRODUCT_NAME ${APP_NAME})
list(APPEND CC_PROJ_SOURCES
${CC_PROJECT_DIR}/AppDelegate.mm
${CC_PROJECT_DIR}/AppDelegate.h
${CC_PROJECT_DIR}/service/SDKWrapper.m
${CC_PROJECT_DIR}/service/SDKWrapper.h
${CC_PROJECT_DIR}/main.mm
${CC_PROJECT_DIR}/ViewController.mm
${CC_PROJECT_DIR}/ViewController.h
)
list(APPEND CC_ALL_SOURCES ${CC_PROJ_SOURCES} ${CC_ASSET_FILES} ${CC_COMMON_SOURCES})
cc_common_before_target(${target_name})
endmacro()
macro(cc_ios_after_target target_name)
set_target_properties(${target_name} PROPERTIES
MACOSX_BUNDLE 1
MACOSX_BUNDLE_INFO_PLIST "${CC_PROJECT_DIR}/Info.plist"
RESOURCE "${CC_UI_RESOURCES}"
MACOSX_DEPLOYMENT_TARGET "${TARGET_IOS_VERSION}"
XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET "${TARGET_IOS_VERSION}"
XCODE_ATTRIBUTE_DEVELOPMENT_TEAM "${DEVELOPMENT_TEAM}"
OSX_ARCHITECTURES "arm64;x86_64"
XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer"
XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME "AppIcon"
XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_LAUNCHSTORYBOARD_NAME "LaunchScreen"
XCODE_ATTRIBUTE_ENABLE_BITCODE NO
XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH YES
IOS_INSTALL_COMBINED YES
XCODE_ATTRIBUTE_SKIP_INSTALL NO
XCODE_ATTRIBUTE_INSTALL_PATH "$(LOCAL_APPS_DIR)"
)
## exclude arm64 arch and specify x86_64 for iphonesimulator by default, this will apply to both target.
set(CMAKE_XCODE_ATTRIBUTE_EXCLUDED_ARCHS[sdk=iphonesimulator*] "arm64")
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "arm64")
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "arm64")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64")
target_link_libraries(${target_name} ${ENGINE_NAME})
target_include_directories(${target_name} PRIVATE
${CC_PROJECT_DIR}/../common/Classes
${CC_PROJECT_DIR}/service
)
cc_common_after_target(${target_name})
endmacro()
macro(cc_mac_before_target target_name)
set(CMAKE_OSX_DEPLOYMENT_TARGET ${TARGET_OSX_VERSION})
list(APPEND CC_UI_RESOURCES
${CC_PROJECT_DIR}/Assets.xcassets
${CC_PROJECT_DIR}/Icon.icns
)
list(APPEND CC_PROJ_SOURCES
${CC_PROJECT_DIR}/main.mm
${CC_UI_RESOURCES}
)
if(NOT CUSTOM_COPY_RESOURCE_HOOK)
cc_include_resources(${RES_DIR}/data CC_ASSET_FILES)
endif()
## values used in Info.plist templates
set(EXECUTABLE_NAME ${target_name})
set(PRODUCT_NAME ${APP_NAME})
if("${TARGET_OSX_VERSION}" VERSION_GREATER_EQUAL "11.0")
add_definitions(-DMAC_MEMORY_LESS_TEXTURE_SUPPORT=1)
endif()
source_group(TREE ${RES_DIR}/data PREFIX "Resources" FILES ${CC_ASSET_FILES})
source_group(TREE ${CC_PROJECT_DIR} PREFIX "Source Files" FILES ${CC_PROJ_SOURCES})
source_group(TREE ${CC_PROJECT_DIR}/../common PREFIX "Source Files" FILES ${CC_COMMON_SOURCES})
list(APPEND CC_ALL_SOURCES ${CC_PROJ_SOURCES} ${CC_ASSET_FILES} ${CC_COMMON_SOURCES})
cc_common_before_target(${target_name})
endmacro()
macro(cc_mac_after_target target_name)
target_link_libraries(${target_name} ${ENGINE_NAME})
target_include_directories(${target_name} PRIVATE
${CC_PROJECT_DIR}/../common/Classes
)
set_target_properties(${target_name} PROPERTIES
OSX_ARCHITECTURES "x86_64;arm64"
XCODE_ATTRIBUTE_MACOS_DEPLOYMENT_TARGET "${TARGET_OSX_VERSION}"
XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH YES
XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME "AppIcon"
XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_LAUNCHSTORYBOARD_NAME "LaunchScreen"
MACOSX_BUNDLE 1
RESOURCE "${CC_UI_RESOURCES}"
MACOSX_BUNDLE_INFO_PLIST "${CC_PROJECT_DIR}/Info.plist"
XCODE_ATTRIBUTE_SKIP_INSTALL NO
XCODE_ATTRIBUTE_INSTALL_PATH "$(LOCAL_APPS_DIR)"
)
if(ENABLE_SANDBOX)
set_target_properties(${target_name} PROPERTIES
XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS "${CC_PROJECT_DIR}/entitlements.plist"
)
endif()
cc_common_after_target(${target_name})
endmacro()
Loading...
马建仓 AI 助手
尝试更多
代码解读
代码找茬
代码优化
1
https://gitee.com/cocos/cocos-engine.git
git@gitee.com:cocos/cocos-engine.git
cocos
cocos-engine
cocos-engine
develop

搜索帮助